slesTestSendToPresetReverb.cpp revision c2f5fd8659f405de1a4769dfb075b2b27b217bd8
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <stdlib.h>
18#include <stdio.h>
19#include <string.h>
20#include <unistd.h>
21#include <sys/time.h>
22#include <fcntl.h>
23
24#include "SLES/OpenSLES.h"
25#ifdef ANDROID
26#include "SLES/OpenSLES_Android.h"
27#endif
28
29
30#define MAX_NUMBER_INTERFACES 3
31
32#define TIME_S_BETWEEN_SETTING_CHANGE 5
33
34//-----------------------------------------------------------------
35/* Exits the application if an error is encountered */
36#define ExitOnError(x) ExitOnErrorFunc(x,__LINE__)
37
38void ExitOnErrorFunc( SLresult result , int line)
39{
40    if (SL_RESULT_SUCCESS != result) {
41        fprintf(stderr, "%u error code encountered at line %d, exiting\n", result, line);
42        exit(EXIT_FAILURE);
43    }
44}
45
46
47//-----------------------------------------------------------------
48
49/* Play an audio path and feed a global reverb  */
50void TestSendToPresetReverb( SLObjectItf sl, const char* path, int preset, SLmillibel directLevel,
51        SLmillibel sendLevel, bool alwaysOn)
52{
53    SLresult  result;
54    SLEngineItf EngineItf;
55
56    /* Objects this application uses: one player and an ouput mix */
57    SLObjectItf  player, outputMix;
58
59    /* Source of audio data to play */
60    SLDataSource            audioSource;
61#ifdef ANDROID
62    SLDataLocator_AndroidFD locatorFd;
63#else
64    SLDataLocator_URI       locatorUri;
65#endif
66    SLDataFormat_MIME       mime;
67
68    /* Data sinks for the audio player */
69    SLDataSink               audioSink;
70    SLDataLocator_OutputMix  locator_outputmix;
71
72    /* Interfaces for the audio player */
73    SLPlayItf              playItf;
74    SLPrefetchStatusItf    prefetchItf;
75    SLEffectSendItf        effectSendItf;
76
77    /* Interface for the output mix */
78    SLPresetReverbItf      reverbItf;
79
80    SLboolean required[MAX_NUMBER_INTERFACES];
81    SLInterfaceID iidArray[MAX_NUMBER_INTERFACES];
82
83    /* Get the SL Engine Interface which is implicit */
84    result = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf);
85    ExitOnError(result);
86
87    /* Initialize arrays required[] and iidArray[] */
88    for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) {
89        required[i] = SL_BOOLEAN_FALSE;
90        iidArray[i] = SL_IID_NULL;
91    }
92
93    /* ------------------------------------------------------ */
94    /* Configuration of the output mix  */
95
96    /* Set arrays required[] and iidArray[] for required interfaces */
97    required[0] = SL_BOOLEAN_TRUE;
98    iidArray[0] = SL_IID_PRESETREVERB;
99
100    /* Create Output Mix object to be used by the player */
101     result = (*EngineItf)->CreateOutputMix(EngineItf, &outputMix, 1, iidArray, required);
102     ExitOnError(result);
103
104    /* Realize the Output Mix object in synchronous mode */
105    result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
106    ExitOnError(result);
107
108    /* Get the SLPresetReverbItf for the output mix */
109    result = (*outputMix)->GetInterface(outputMix, SL_IID_PRESETREVERB, (void*)&reverbItf);
110    ExitOnError(result);
111
112    /* Setup the data sink structure */
113    locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
114    locator_outputmix.outputMix   = outputMix;
115    audioSink.pLocator            = (void*)&locator_outputmix;
116    audioSink.pFormat             = NULL;
117
118    /* Select the reverb preset */
119    fprintf(stdout, "\nUsing preset ");
120    switch(preset) {
121        case SL_REVERBPRESET_NONE:
122            fprintf(stdout, "SL_REVERBPRESET_NONE, don't expect to hear reverb\n");
123            break;
124        case SL_REVERBPRESET_SMALLROOM: fprintf(stdout, "SL_REVERBPRESET_SMALLROOM\n"); break;
125        case SL_REVERBPRESET_MEDIUMROOM: fprintf(stdout, "SL_REVERBPRESET_MEDIUMROOM\n"); break;
126        case SL_REVERBPRESET_LARGEROOM: fprintf(stdout, "SL_REVERBPRESET_LARGEROOM\n"); break;
127        case SL_REVERBPRESET_MEDIUMHALL: fprintf(stdout, "SL_REVERBPRESET_MEDIUMHALL\n"); break;
128        case SL_REVERBPRESET_LARGEHALL: fprintf(stdout, "SL_REVERBPRESET_LARGEHALL\n"); break;
129        case SL_REVERBPRESET_PLATE: fprintf(stdout, "SL_REVERBPRESET_PLATE\n"); break;
130        default:
131            fprintf(stdout, "unknown, use at your own risk\n"); break;
132    }
133    result = (*reverbItf)->SetPreset(reverbItf, preset);
134    ExitOnError(result);
135
136    /* ------------------------------------------------------ */
137    /* Configuration of the player  */
138
139    /* Set arrays required[] and iidArray[] for required interfaces */
140    /*  (SLPlayItf is implicit) */
141    required[0] = SL_BOOLEAN_TRUE;
142    iidArray[0] = SL_IID_PREFETCHSTATUS;
143    required[1] = SL_BOOLEAN_TRUE;
144    iidArray[1] = SL_IID_EFFECTSEND;
145
146#ifdef ANDROID
147    /* Setup the data source structure for the URI */
148    locatorFd.locatorType = SL_DATALOCATOR_ANDROIDFD;
149    int fd = open(path, O_RDONLY);
150    if (fd == -1) {
151        ExitOnError(SL_RESULT_RESOURCE_ERROR);
152    }
153    locatorFd.fd = (SLint32) fd;
154    locatorFd.length = SL_DATALOCATOR_ANDROIDFD_USE_FILE_SIZE;
155    locatorFd.offset = 0;
156#else
157    locatorUri.locatorType = SL_DATALOCATOR_URI;
158    locatorUri.URI = (SLchar *) path;
159#endif
160
161    mime.formatType = SL_DATAFORMAT_MIME;
162    /*     this is how ignored mime information is specified, according to OpenSL ES spec
163     *     in 9.1.6 SLDataFormat_MIME and 8.23 SLMetadataTraversalItf GetChildInfo */
164    mime.mimeType      = (SLchar*)NULL;
165    mime.containerType = SL_CONTAINERTYPE_UNSPECIFIED;
166
167    audioSource.pFormat  = (void*)&mime;
168#ifdef ANDROID
169    audioSource.pLocator = (void*)&locatorFd;
170#else
171    audioSource.pLocator = (void*)&locatorUri;
172#endif
173
174    /* Create the audio player */
175    result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2,
176            iidArray, required);
177    ExitOnError(result);
178
179    /* Realize the player in synchronous mode. */
180    result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
181    fprintf(stdout, "URI example: after Realize\n");
182
183    /* Get the SLPlayItf, SLPrefetchStatusItf and SLEffectSendItf interfaces for the player*/
184    result = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
185    ExitOnError(result);
186
187    result = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf);
188    ExitOnError(result);
189
190    result = (*player)->GetInterface(player, SL_IID_EFFECTSEND, (void*)&effectSendItf);
191    ExitOnError(result);
192
193    fprintf(stdout, "Player configured\n");
194
195    /* ------------------------------------------------------ */
196    /* Playback and test */
197
198    /* Start the data prefetching by setting the player to the paused state */
199    result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
200    ExitOnError(result);
201
202    /* Wait until there's data to play */
203    SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
204    while (prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) {
205        usleep(100 * 1000);
206        (*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus);
207        ExitOnError(result);
208    }
209
210    /* Get duration */
211    SLmillisecond durationInMsec = SL_TIME_UNKNOWN;
212    result = (*playItf)->GetDuration(playItf, &durationInMsec);
213    ExitOnError(result);
214    if (durationInMsec == SL_TIME_UNKNOWN) {
215        durationInMsec = 10000;
216    }
217
218    /* Feed the output mix' reverb from the audio player using the given send level */
219    result = (*effectSendItf)->EnableEffectSend(effectSendItf, reverbItf, SL_BOOLEAN_TRUE,
220            sendLevel);
221    ExitOnError(result);
222
223    result = (*effectSendItf)->SetDirectLevel(effectSendItf, directLevel);
224    ExitOnError(result);
225    fprintf(stdout, "Set direct level to %dmB\n", directLevel);
226
227    result = (*effectSendItf)->SetSendLevel(effectSendItf, reverbItf, sendLevel);
228    ExitOnError(result);
229    fprintf(stdout, "Set send level to %dmB\n", sendLevel);
230
231    /* Start playback */
232    result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
233    ExitOnError(result);
234
235    /* Disable preset reverb every TIME_S_BETWEEN_SETTING_CHANGE seconds unless always on */
236    SLboolean previousEnabled = SL_BOOLEAN_FALSE;
237    for(unsigned int j=0 ; j<(durationInMsec/(1000*TIME_S_BETWEEN_SETTING_CHANGE)) ; j++) {
238        SLboolean enabled;
239        enabled = alwaysOn || !previousEnabled;
240        if (enabled != previousEnabled) {
241            result = (*reverbItf)->SetPreset(reverbItf, enabled ? preset : SL_REVERBPRESET_NONE);
242            fprintf(stdout, "SetPreset(%d)=%d\n", enabled ? preset : SL_REVERBPRESET_NONE, result);
243            //ExitOnError(result);
244            previousEnabled = enabled;
245            if (enabled) {
246                fprintf(stdout, "Reverb on\n");
247            } else {
248                fprintf(stdout, "Reverb off\n");
249            }
250        }
251        usleep(TIME_S_BETWEEN_SETTING_CHANGE * 1000 * 1000);
252    }
253
254    /* Make sure player is stopped */
255    fprintf(stdout, "Stopping playback\n");
256    result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
257    ExitOnError(result);
258
259    /* Destroy the player */
260    (*player)->Destroy(player);
261
262    /* Destroy Output Mix object */
263    (*outputMix)->Destroy(outputMix);
264
265#ifdef ANDROID
266    close(fd);
267#endif
268}
269
270//-----------------------------------------------------------------
271int main(int argc, char* const argv[])
272{
273    const char *programName = argv[0];
274    SLresult    result;
275    SLObjectItf sl;
276
277    fprintf(stdout, "OpenSL ES test %s: exercises SLEffectSendItf ", programName);
278    fprintf(stdout, "on AudioPlayer and SLPresetReverbItf on OutputMix.\n");
279    fprintf(stdout, "Plays the sound file designated by the given path, ");
280    fprintf(stdout, "and sends a specified amount of energy to a global reverb\n");
281    fprintf(stdout, "(sendLevel in mB), with a given direct level (in mB).\n");
282    fprintf(stdout, "Every %d seconds, the reverb turned on and off,\n",
283            TIME_S_BETWEEN_SETTING_CHANGE);
284    fprintf(stdout, "unless the --always-on option is specified before the path.\n");
285
286    bool alwaysOn = false;
287    if (argc >= 2 && !strcmp(argv[1], "--always-on")) {
288        alwaysOn = true;
289        --argc;
290        ++argv;
291    }
292
293    if (argc < 5) {
294        fprintf(stdout, "Usage: \t%s [--always-on] path preset directLevel sendLevel\n",
295                programName);
296        fprintf(stdout, "Example: \"%s /sdcard/my.mp3 6 -2000 0\" \n", programName);
297        exit(EXIT_FAILURE);
298    }
299
300    SLEngineOption EngineOption[] = {
301            {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
302    };
303
304    result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL);
305    ExitOnError(result);
306
307    /* Realizing the SL Engine in synchronous mode. */
308    result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
309    ExitOnError(result);
310
311    // intentionally not checking that levels are of correct value
312    TestSendToPresetReverb(sl, argv[1], atoi(argv[2]), (SLmillibel)atoi(argv[3]),
313            (SLmillibel)atoi(argv[4]), alwaysOn);
314
315    /* Shutdown OpenSL ES */
316    (*sl)->Destroy(sl);
317
318    return EXIT_SUCCESS;
319}
320