slesTestPlayUri.cpp revision c6853892c94800e72c0bd676d5d2136d48cea76e
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17/*
18 * Copyright (c) 2009 The Khronos Group Inc.
19 *
20 * Permission is hereby granted, free of charge, to any person obtaining a copy of this
21 * software and /or associated documentation files (the "Materials "), to deal in the
22 * Materials without restriction, including without limitation the rights to use, copy,
23 * modify, merge, publish, distribute, sublicense, and/or sell copies of the Materials,
24 * and to permit persons to whom the Materials are furnished to do so, subject to
25 * the following conditions:
26 *
27 * The above copyright notice and this permission notice shall be included
28 * in all copies or substantial portions of the Materials.
29 *
30 * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
31 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
32 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
33 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
34 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
35 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
36 * CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS IN THE
37 * MATERIALS.
38 */
39
40#include <stdlib.h>
41#include <stdio.h>
42//#include <string.h>
43#include <unistd.h>
44//#include <sys/time.h>
45
46#include <SLES/OpenSLES.h>
47
48//#define TEST_VOLUME_ITF
49//#define TEST_COLD_START
50
51#define MAX_NUMBER_INTERFACES 2
52
53#define PREFETCHEVENT_ERROR_CANDIDATE \
54        (SL_PREFETCHEVENT_STATUSCHANGE | SL_PREFETCHEVENT_FILLLEVELCHANGE)
55
56//-----------------------------------------------------------------
57//* Exits the application if an error is encountered */
58#define CheckErr(x) ExitOnErrorFunc(x,__LINE__)
59
60void ExitOnErrorFunc( SLresult result , int line)
61{
62    if (SL_RESULT_SUCCESS != result) {
63        fprintf(stderr, "%u error code encountered at line %d, exiting\n", result, line);
64        exit(EXIT_FAILURE);
65    }
66}
67
68bool prefetchError = false;
69
70//-----------------------------------------------------------------
71/* PrefetchStatusItf callback for an audio player */
72void PrefetchEventCallback( SLPrefetchStatusItf caller,  void *pContext, SLuint32 event)
73{
74    SLpermille level = 0;
75    (*caller)->GetFillLevel(caller, &level);
76    SLuint32 status;
77    //fprintf(stdout, "PrefetchEventCallback: received event %u\n", event);
78    (*caller)->GetPrefetchStatus(caller, &status);
79    if ((PREFETCHEVENT_ERROR_CANDIDATE == (event & PREFETCHEVENT_ERROR_CANDIDATE))
80            && (level == 0) && (status == SL_PREFETCHSTATUS_UNDERFLOW)) {
81        fprintf(stdout, "PrefetchEventCallback: Error while prefetching data, exiting\n");
82        prefetchError = true;
83    }
84    if (event & SL_PREFETCHEVENT_FILLLEVELCHANGE) {
85        fprintf(stdout, "PrefetchEventCallback: Buffer fill level is = %d\n", level);
86    }
87    if (event & SL_PREFETCHEVENT_STATUSCHANGE) {
88        fprintf(stdout, "PrefetchEventCallback: Prefetch Status is = %u\n", status);
89    }
90}
91
92
93//-----------------------------------------------------------------
94/* PlayItf callback for playback events */
95void PlayEventCallback(
96        SLPlayItf caller,
97        void *pContext,
98        SLuint32 event)
99{
100    if (SL_PLAYEVENT_HEADATEND & event) {
101        fprintf(stdout, "SL_PLAYEVENT_HEADATEND reached\n");
102        //SignalEos();
103    }
104
105    if (SL_PLAYEVENT_HEADATNEWPOS & event) {
106        SLmillisecond pMsec = 0;
107        (*caller)->GetPosition(caller, &pMsec);
108        fprintf(stdout, "SL_PLAYEVENT_HEADATNEWPOS current position=%ums\n", pMsec);
109    }
110
111    if (SL_PLAYEVENT_HEADATMARKER & event) {
112        SLmillisecond pMsec = 0;
113        (*caller)->GetPosition(caller, &pMsec);
114        fprintf(stdout, "SL_PLAYEVENT_HEADATMARKER current position=%ums\n", pMsec);
115    }
116}
117
118
119//-----------------------------------------------------------------
120
121/* Play some music from a URI  */
122void TestPlayUri( SLObjectItf sl, const char* path)
123{
124    SLEngineItf                EngineItf;
125
126    SLint32                    numOutputs = 0;
127    SLuint32                   deviceID = 0;
128
129    SLresult                   res;
130
131    SLDataSource               audioSource;
132    SLDataLocator_URI          uri;
133    SLDataFormat_MIME          mime;
134
135    SLDataSink                 audioSink;
136    SLDataLocator_OutputMix    locator_outputmix;
137
138    SLObjectItf                player;
139    SLPlayItf                  playItf;
140    SLVolumeItf                volItf;
141    SLPrefetchStatusItf        prefetchItf;
142
143    SLObjectItf                OutputMix;
144
145    SLboolean required[MAX_NUMBER_INTERFACES];
146    SLInterfaceID iidArray[MAX_NUMBER_INTERFACES];
147
148    /* Get the SL Engine Interface which is implicit */
149    res = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf);
150    CheckErr(res);
151
152    /* Initialize arrays required[] and iidArray[] */
153    for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) {
154        required[i] = SL_BOOLEAN_FALSE;
155        iidArray[i] = SL_IID_NULL;
156    }
157
158    // Set arrays required[] and iidArray[] for VOLUME and PREFETCHSTATUS interface
159    required[0] = SL_BOOLEAN_TRUE;
160    iidArray[0] = SL_IID_VOLUME;
161    required[1] = SL_BOOLEAN_TRUE;
162    iidArray[1] = SL_IID_PREFETCHSTATUS;
163    // Create Output Mix object to be used by player
164    res = (*EngineItf)->CreateOutputMix(EngineItf, &OutputMix, 0,
165            iidArray, required); CheckErr(res);
166
167    // Realizing the Output Mix object in synchronous mode.
168    res = (*OutputMix)->Realize(OutputMix, SL_BOOLEAN_FALSE);
169    CheckErr(res);
170
171    /* Setup the data source structure for the URI */
172    uri.locatorType = SL_DATALOCATOR_URI;
173    uri.URI         =  (SLchar*) path;
174    mime.formatType    = SL_DATAFORMAT_MIME;
175    mime.mimeType      = (SLchar*)NULL;
176    mime.containerType = SL_CONTAINERTYPE_UNSPECIFIED;
177
178    audioSource.pFormat      = (void *)&mime;
179    audioSource.pLocator     = (void *)&uri;
180
181    /* Setup the data sink structure */
182    locator_outputmix.locatorType   = SL_DATALOCATOR_OUTPUTMIX;
183    locator_outputmix.outputMix    = OutputMix;
184    audioSink.pLocator           = (void *)&locator_outputmix;
185    audioSink.pFormat            = NULL;
186
187    /* Create the audio player */
188    res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
189            MAX_NUMBER_INTERFACES, iidArray, required); CheckErr(res);
190
191    /* Realizing the player in synchronous mode. */
192    res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
193    fprintf(stdout, "URI example: after Realize\n");
194
195    /* Get interfaces */
196    res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
197    CheckErr(res);
198
199    res = (*player)->GetInterface(player, SL_IID_VOLUME,  (void*)&volItf);
200    CheckErr(res);
201
202    res = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf);
203    CheckErr(res);
204    res = (*prefetchItf)->RegisterCallback(prefetchItf, PrefetchEventCallback, &prefetchItf);
205    CheckErr(res);
206    res = (*prefetchItf)->SetCallbackEventsMask(prefetchItf,
207            SL_PREFETCHEVENT_FILLLEVELCHANGE | SL_PREFETCHEVENT_STATUSCHANGE);
208    CheckErr(res);
209
210    /* Configure fill level updates every 5 percent */
211    (*prefetchItf)->SetFillUpdatePeriod(prefetchItf, 50);
212
213    /* Set up the player callback to get events during the decoding */
214    res = (*playItf)->SetMarkerPosition(playItf, 2000);
215    CheckErr(res);
216    res = (*playItf)->SetPositionUpdatePeriod(playItf, 500);
217    CheckErr(res);
218    res = (*playItf)->SetCallbackEventsMask(playItf,
219            SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS | SL_PLAYEVENT_HEADATEND);
220    CheckErr(res);
221    res = (*playItf)->RegisterCallback(playItf, PlayEventCallback, NULL);
222    CheckErr(res);
223
224    /* Display duration */
225    SLmillisecond durationInMsec = SL_TIME_UNKNOWN;
226    res = (*playItf)->GetDuration(playItf, &durationInMsec);
227    CheckErr(res);
228    if (durationInMsec == SL_TIME_UNKNOWN) {
229        fprintf(stdout, "Content duration is unknown (before starting to prefetch)\n");
230    } else {
231        fprintf(stdout, "Content duration is %u ms (before starting to prefetch)\n",
232                durationInMsec);
233    }
234
235    /* Set the player volume */
236    res = (*volItf)->SetVolumeLevel( volItf, -300);
237    CheckErr(res);
238
239    /* Play the URI */
240    /*     first cause the player to prefetch the data */
241    fprintf(stdout, "Before set to PAUSED\n");
242    res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
243    fprintf(stdout, "After set to PAUSED\n");
244    CheckErr(res);
245
246    usleep(100 * 1000);
247    /*     wait until there's data to play */
248    //SLpermille fillLevel = 0;
249    SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
250    SLuint32 timeOutIndex = 100; // 10s
251    while ((prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) && (timeOutIndex > 0) &&
252            !prefetchError) {
253        usleep(100 * 1000);
254        (*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus);
255        timeOutIndex--;
256    }
257
258    if (timeOutIndex == 0 || prefetchError) {
259        fprintf(stderr, "We\'re done waiting, failed to prefetch data in time, exiting\n");
260        goto destroyRes;
261    }
262
263    /* Display duration again, */
264    res = (*playItf)->GetDuration(playItf, &durationInMsec);
265    CheckErr(res);
266    if (durationInMsec == SL_TIME_UNKNOWN) {
267        fprintf(stdout, "Content duration is unknown (after prefetch completed)\n");
268    } else {
269        fprintf(stdout, "Content duration is %u ms (after prefetch completed)\n", durationInMsec);
270    }
271
272    fprintf(stdout, "URI example: starting to play\n");
273    res = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
274    CheckErr(res);
275
276#ifdef TEST_VOLUME_ITF
277    usleep(5*1000 * 1000);
278    fprintf(stdout, "setting vol to 0\n");
279    (*volItf)->SetVolumeLevel( volItf, 0);
280    usleep(3*1000 * 1000);
281    fprintf(stdout, "setting vol to -20dB\n");
282    (*volItf)->SetVolumeLevel( volItf, -2000);
283    usleep(3*1000 * 1000);
284    fprintf(stdout, "mute\n");
285    (*volItf)->SetMute( volItf, SL_BOOLEAN_TRUE);
286    usleep(3*1000 * 1000);
287    fprintf(stdout, "setting vol to 0dB while muted\n");
288    (*volItf)->SetVolumeLevel( volItf, 0);
289    usleep(3*1000 * 1000);
290    fprintf(stdout, "unmuting\n");
291    (*volItf)->SetMute( volItf, SL_BOOLEAN_FALSE);
292    usleep(3*1000 * 1000);
293#endif
294
295#ifndef TEST_COLD_START
296    usleep(durationInMsec * 1000);
297#else
298    /* Wait as long as the duration of the content before stopping */
299    /* Experiment: wait for the duration + 200ms: with a cold start of the audio hardware, we */
300    /*    won't see the SL_PLAYEVENT_HEADATEND event, due to hw wake up induced latency, but  */
301    /*    with a warm start it will be received.                                              */
302    usleep((durationInMsec + 200) * 1000);
303#endif
304
305    /* Make sure player is stopped */
306    fprintf(stdout, "URI example: stopping playback\n");
307    res = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
308    CheckErr(res);
309
310destroyRes:
311
312    /* Destroy the player */
313    (*player)->Destroy(player);
314
315    /* Destroy Output Mix object */
316    (*OutputMix)->Destroy(OutputMix);
317}
318
319//-----------------------------------------------------------------
320int main(int argc, char* const argv[])
321{
322    SLresult    res;
323    SLObjectItf sl;
324
325    fprintf(stdout, "OpenSL ES test %s: exercises SLPlayItf, SLVolumeItf ", argv[0]);
326    fprintf(stdout, "and AudioPlayer with SLDataLocator_URI source / OutputMix sink\n");
327    fprintf(stdout, "Plays a sound and stops after its reported duration\n\n");
328
329    if (argc == 1) {
330        fprintf(stdout, "Usage: %s path \n\t%s url\n", argv[0], argv[0]);
331        fprintf(stdout, "Example: \"%s /sdcard/my.mp3\"  or \"%s file:///sdcard/my.mp3\"\n",
332                argv[0], argv[0]);
333        exit(EXIT_FAILURE);
334    }
335
336    SLEngineOption EngineOption[] = {
337            {(SLuint32) SL_ENGINEOPTION_THREADSAFE,
338            (SLuint32) SL_BOOLEAN_TRUE}};
339
340    res = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL);
341    CheckErr(res);
342    /* Realizing the SL Engine in synchronous mode. */
343    res = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
344    CheckErr(res);
345
346    TestPlayUri(sl, argv[1]);
347
348    /* Shutdown OpenSL ES */
349    (*sl)->Destroy(sl);
350
351    return EXIT_SUCCESS;
352}
353