slesTestPlayUri2.cpp revision c2303eb5497c488db786dcb2b8514db229452536
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <stdlib.h>
18#include <stdio.h>
19#include <unistd.h>
20
21#include "SLES/OpenSLES.h"
22
23
24#define MAX_NUMBER_INTERFACES 3
25
26
27//-----------------------------------------------------------------
28/* Exits the application if an error is encountered */
29void ExitOnError( SLresult result )
30{
31    if (SL_RESULT_SUCCESS != result) {
32        fprintf(stdout, "%lu error code encountered, exiting\n", result);
33        exit(EXIT_FAILURE);
34    }
35}
36
37//-----------------------------------------------------------------
38/* PlayItf callback for an audio player */
39void PlayEventCallback( SLPlayItf caller,  void *pContext, SLuint32 event)
40{
41    fprintf(stdout, "PlayEventCallback event = ");
42    if (event & SL_PLAYEVENT_HEADATEND) {
43        fprintf(stdout, "SL_PLAYEVENT_HEADATEND ");
44    }
45    if (event & SL_PLAYEVENT_HEADATMARKER) {
46        fprintf(stdout, "SL_PLAYEVENT_HEADATMARKER ");
47    }
48    if (event & SL_PLAYEVENT_HEADATNEWPOS) {
49        fprintf(stdout, "SL_PLAYEVENT_HEADATNEWPOS ");
50    }
51    if (event & SL_PLAYEVENT_HEADMOVING) {
52        fprintf(stdout, "SL_PLAYEVENT_HEADMOVING ");
53    }
54    if (event & SL_PLAYEVENT_HEADSTALLED) {
55        fprintf(stdout, "SL_PLAYEVENT_HEADSTALLED");
56    }
57    fprintf(stdout, "\n");
58}
59
60//-----------------------------------------------------------------
61
62/* Play two audio URIs, pan them left and right  */
63void TestPlayUri( SLObjectItf sl, const char* path, const char* path2)
64{
65    SLresult  result;
66    SLEngineItf EngineItf;
67
68    /* Objects this application uses: two players and an ouput mix */
69    SLObjectItf  player, player2, outputMix;
70
71    /* Source of audio data to play, we'll reuse the same source for two different players */
72    SLDataSource      audioSource;
73    SLDataLocator_URI uri;
74    SLDataFormat_MIME mime;
75
76    /* Data sinks for the two audio players */
77    SLDataSink               audioSink;
78    SLDataLocator_OutputMix  locator_outputmix;
79
80    /* Play, Volume and PrefetchStatus interfaces for the audio players */
81    SLPlayItf           playItf, playItf2;
82    SLVolumeItf         volItf, volItf2;
83    SLPrefetchStatusItf prefetchItf, prefetchItf2;
84
85    SLboolean required[MAX_NUMBER_INTERFACES];
86    SLInterfaceID iidArray[MAX_NUMBER_INTERFACES];
87
88    /* Get the SL Engine Interface which is implicit */
89    result = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf);
90    ExitOnError(result);
91
92    /* Initialize arrays required[] and iidArray[] */
93    for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) {
94        required[i] = SL_BOOLEAN_FALSE;
95        iidArray[i] = SL_IID_NULL;
96    }
97    /* Set arrays required[] and iidArray[] for SLVolumeItf and SLPrefetchStatusItf interfaces */
98    /*  (SLPlayItf is implicit) */
99    required[0] = SL_BOOLEAN_TRUE;
100    iidArray[0] = SL_IID_VOLUME;
101    required[1] = SL_BOOLEAN_TRUE;
102    iidArray[1] = SL_IID_PREFETCHSTATUS;
103
104    /* ------------------------------------------------------ */
105    /* Configuration of the output mix  */
106
107    /* Create Output Mix object to be used each player */
108     result = (*EngineItf)->CreateOutputMix(EngineItf, &outputMix, 0, iidArray, required);
109     ExitOnError(result);
110
111    /* Realize the Output Mix object in synchronous mode */
112    result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
113    ExitOnError(result);
114
115    /* Setup the data sink structure */
116    locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
117    locator_outputmix.outputMix   = outputMix;
118    audioSink.pLocator            = (void *)&locator_outputmix;
119    audioSink.pFormat             = NULL;
120
121    /* ------------------------------------------------------ */
122    /* Configuration of the players  */
123
124    /* Setup the data source structure for the first URI */
125    uri.locatorType = SL_DATALOCATOR_URI;
126    uri.URI         =  (SLchar*) path;
127    mime.formatType    = SL_DATAFORMAT_MIME;
128    /*     this is how ignored mime information is specified, according to OpenSL ES spec
129     *     in 9.1.6 SLDataFormat_MIME and 8.23 SLMetadataTraversalItf GetChildInfo */
130    mime.mimeType      = (SLchar*)NULL;
131    mime.containerType = SL_CONTAINERTYPE_UNSPECIFIED;
132
133    audioSource.pFormat      = (void *)&mime;
134    audioSource.pLocator     = (void *)&uri;
135
136    /* Create the first audio player */
137    result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink, 2,
138            iidArray, required);
139    ExitOnError(result);
140
141    /* Create the second audio player with a different path for its data source */
142    uri.URI =  (SLchar*) path2;
143    audioSource.pLocator = (void *)&uri;
144    result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player2, &audioSource, &audioSink, 2,
145            iidArray, required);
146    ExitOnError(result);
147
148    /* Realize the players in synchronous mode. */
149    result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
150    result = (*player)->Realize(player2, SL_BOOLEAN_FALSE); ExitOnError(result);
151    //fprintf(stdout, "URI example: after Realize\n");
152
153    /* Get the SLPlayItf, SLVolumeItf and SLPrefetchStatusItf interfaces for each player */
154    result = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
155    ExitOnError(result);
156    result = (*player)->GetInterface(player2, SL_IID_PLAY, (void*)&playItf2);
157    ExitOnError(result);
158
159    result = (*player)->GetInterface(player, SL_IID_VOLUME, (void*)&volItf);
160    ExitOnError(result);
161    result = (*player2)->GetInterface(player2, SL_IID_VOLUME, (void*)&volItf2);
162    ExitOnError(result);
163
164    result = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf);
165    ExitOnError(result);
166    result = (*player2)->GetInterface(player2, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf2);
167    ExitOnError(result);
168
169    /*  Setup to receive playback events */
170    result = (*playItf)->RegisterCallback(playItf, PlayEventCallback, &playItf);
171    ExitOnError(result);
172    result = (*playItf)->SetCallbackEventsMask(playItf,
173            SL_PLAYEVENT_HEADATEND| SL_PLAYEVENT_HEADATMARKER | SL_PLAYEVENT_HEADATNEWPOS
174            | SL_PLAYEVENT_HEADMOVING | SL_PLAYEVENT_HEADSTALLED);
175    ExitOnError(result);
176
177    /* Set the player volume */
178    result = (*volItf)->SetVolumeLevel( volItf, -300);
179    ExitOnError(result);
180    /* Pan the first player to the left */
181    result = (*volItf)->EnableStereoPosition( volItf, SL_BOOLEAN_TRUE); ExitOnError(result);
182    result = (*volItf)->SetStereoPosition( volItf, -1000); ExitOnError(result);
183    /* Pan the second player to the right */
184    result = (*volItf2)->EnableStereoPosition( volItf2, SL_BOOLEAN_TRUE); ExitOnError(result);
185    result = (*volItf2)->SetStereoPosition( volItf2, 1000); ExitOnError(result);
186
187    /* ------------------------------------------------------ */
188    /* Playback */
189
190    /* Start the data prefetching by setting the players to the paused state */
191    result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
192    ExitOnError(result);
193    result = (*playItf2)->SetPlayState( playItf2, SL_PLAYSTATE_PAUSED );
194    ExitOnError(result);
195
196    /*     wait until there's data to play */
197    SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
198    while (prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) {
199        usleep(100 * 1000);
200        (*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus);
201    }
202    prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
203    while (prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) {
204        usleep(100 * 1000);
205        (*prefetchItf2)->GetPrefetchStatus(prefetchItf2, &prefetchStatus);
206    }
207
208    result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
209    ExitOnError(result);
210
211    /* Wait 2s before starting the second player */
212    usleep(2000 * 1000);
213    fprintf(stdout, "URI example: starting to play %s\n", path2);
214    result = (*playItf2)->SetPlayState( playItf2, SL_PLAYSTATE_PLAYING );
215    ExitOnError(result);
216
217    /* Display duration */
218    SLmillisecond durationInMsec = SL_TIME_UNKNOWN;
219    result = (*playItf)->GetDuration(playItf, &durationInMsec);
220    ExitOnError(result);
221    if (durationInMsec == SL_TIME_UNKNOWN) {
222        fprintf(stdout, "Content duration of first URI is unknown\n");
223    } else {
224        fprintf(stdout, "Content duration of first URI is %lu ms\n", durationInMsec);
225    }
226
227    /* Wait as long as the duration of the first URI + 2s before stopping */
228    if (durationInMsec == SL_TIME_UNKNOWN) {
229        durationInMsec = 5000; /* arbitrary time when duration is unknown */
230    }
231    usleep((durationInMsec + 2000) * 1000);
232
233    /* Make sure player is stopped */
234    fprintf(stdout, "URI example: stopping playback\n");
235    result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
236    ExitOnError(result);
237    result = (*playItf2)->SetPlayState(playItf2, SL_PLAYSTATE_STOPPED);
238    ExitOnError(result);
239
240    /* Destroy the players */
241    (*player)->Destroy(player);
242    (*player2)->Destroy(player2);
243
244    /* Destroy Output Mix object */
245    (*outputMix)->Destroy(outputMix);
246}
247
248//-----------------------------------------------------------------
249int main(int argc, char* const argv[])
250{
251    SLresult    result;
252    SLObjectItf sl;
253
254    fprintf(stdout, "OpenSL ES test %s: exercises SLPlayItf, SLVolumeItf (incl. stereo position) ",
255            argv[0]);
256    fprintf(stdout, "and AudioPlayer with SLDataLocator_URI source / OutputMix sink\n");
257    fprintf(stdout, "Plays two sounds (or twice the same) and pans them left and right.");
258    fprintf(stdout, "Stops after the end of the first + 2s\n");
259
260    if (argc == 1) {
261        fprintf(stdout, "Usage: \n\t%s url1 url2 \n\t%s url\n", argv[0], argv[0]);
262        fprintf(stdout, "Example: \"%s /sdcard/my.mp3 http://blabla/my.wav\" ", argv[0]);
263        fprintf(stdout, "or \"%s file:///sdcard/my.mp3\"\n", argv[0]);
264        exit(EXIT_FAILURE);
265    }
266
267    SLEngineOption EngineOption[] = {
268            {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
269    };
270
271    result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL);
272    ExitOnError(result);
273
274    /* Realizing the SL Engine in synchronous mode. */
275    result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
276    ExitOnError(result);
277
278    if (argc == 2) {
279        TestPlayUri(sl, argv[1], argv[1]);
280    } else if (argc == 3) {
281        TestPlayUri(sl, argv[1], argv[2]);
282    }
283
284    /* Shutdown OpenSL ES */
285    (*sl)->Destroy(sl);
286
287    return EXIT_SUCCESS;
288}
289