slesTest_playStates.cpp revision 58432eb9cea995c69b4f905e68b38c1b8216edeb
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <stdlib.h>
18#include <stdio.h>
19#include <string.h>
20#include <unistd.h>
21#include <sys/time.h>
22
23#include "SLES/OpenSLES.h"
24
25
26#define MAX_NUMBER_INTERFACES 2
27
28#define TEST_MUTE 0
29#define TEST_SOLO 1
30
31static int testMode;
32//-----------------------------------------------------------------
33/* Exits the application if an error is encountered */
34#define ExitOnError(x) ExitOnErrorFunc(x,__LINE__)
35
36void ExitOnErrorFunc( SLresult result , int line)
37{
38    if (SL_RESULT_SUCCESS != result) {
39        fprintf(stdout, "%u error code encountered at line %d, exiting\n", result, line);
40        exit(EXIT_FAILURE);
41    }
42}
43
44
45//-----------------------------------------------------------------
46
47/* Play an audio URIs, play, pause, stop  */
48void TestPlayUri( SLObjectItf sl, const char* path)
49{
50    SLresult  result;
51    SLEngineItf EngineItf;
52
53    /* Objects this application uses: one player and an ouput mix */
54    SLObjectItf  player, outputMix;
55
56    /* Source of audio data to play */
57    SLDataSource      audioSource;
58    SLDataLocator_URI uri;
59    SLDataFormat_MIME mime;
60
61    /* Data sinks for the audio player */
62    SLDataSink               audioSink;
63    SLDataLocator_OutputMix  locator_outputmix;
64
65    /* Play, Volume and PrefetchStatus interfaces for the audio player */
66    SLPlayItf           playItf;
67    SLMuteSoloItf       muteSoloItf;
68    SLPrefetchStatusItf prefetchItf;
69
70    SLboolean required[MAX_NUMBER_INTERFACES];
71    SLInterfaceID iidArray[MAX_NUMBER_INTERFACES];
72
73    /* Get the SL Engine Interface which is implicit */
74    result = (*sl)->GetInterface(sl, SL_IID_ENGINE, (void*)&EngineItf);
75    ExitOnError(result);
76
77    /* Initialize arrays required[] and iidArray[] */
78    for (int i=0 ; i < MAX_NUMBER_INTERFACES ; i++) {
79        required[i] = SL_BOOLEAN_FALSE;
80        iidArray[i] = SL_IID_NULL;
81    }
82
83    /* ------------------------------------------------------ */
84    /* Configuration of the output mix  */
85
86    /* Create Output Mix object to be used by the player */
87     result = (*EngineItf)->CreateOutputMix(EngineItf, &outputMix, 0, iidArray, required);
88     ExitOnError(result);
89
90    /* Realize the Output Mix object in synchronous mode */
91    result = (*outputMix)->Realize(outputMix, SL_BOOLEAN_FALSE);
92    ExitOnError(result);
93
94    /* Setup the data sink structure */
95    locator_outputmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
96    locator_outputmix.outputMix   = outputMix;
97    audioSink.pLocator            = (void*)&locator_outputmix;
98    audioSink.pFormat             = NULL;
99
100    /* ------------------------------------------------------ */
101    /* Configuration of the player  */
102
103    /* Set arrays required[] and iidArray[] for SLMuteSoloItf and SLPrefetchStatusItf interfaces */
104    /*  (SLPlayItf is implicit) */
105    required[0] = SL_BOOLEAN_TRUE;
106    iidArray[0] = SL_IID_MUTESOLO;
107    required[1] = SL_BOOLEAN_TRUE;
108    iidArray[1] = SL_IID_PREFETCHSTATUS;
109
110    /* Setup the data source structure for the URI */
111    uri.locatorType = SL_DATALOCATOR_URI;
112    uri.URI         =  (SLchar*) path;
113    mime.formatType = SL_DATAFORMAT_MIME;
114    /*     this is how ignored mime information is specified, according to OpenSL ES spec
115     *     in 9.1.6 SLDataFormat_MIME and 8.23 SLMetadataTraversalItf GetChildInfo */
116    mime.mimeType      = (SLchar*)NULL;
117    mime.containerType = SL_CONTAINERTYPE_UNSPECIFIED;
118
119    audioSource.pFormat  = (void*)&mime;
120    audioSource.pLocator = (void*)&uri;
121
122    /* Create the audio player */
123    result = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
124            MAX_NUMBER_INTERFACES, iidArray, required);
125    ExitOnError(result);
126
127    /* Realize the player in synchronous mode. */
128    result = (*player)->Realize(player, SL_BOOLEAN_FALSE); ExitOnError(result);
129    fprintf(stdout, "URI example: after Realize\n");
130
131    /* Get the SLPlayItf, SLPrefetchStatusItf and SLMuteSoloItf interfaces for the player */
132    result = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
133    ExitOnError(result);
134
135    result = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf);
136    ExitOnError(result);
137
138    result = (*player)->GetInterface(player, SL_IID_MUTESOLO, (void*)&muteSoloItf);
139    ExitOnError(result);
140
141
142    fprintf(stdout, "Player configured\n");
143
144    /* ------------------------------------------------------ */
145    /* Playback and test */
146
147    /* Start the data prefetching by setting the player to the paused state */
148    result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
149    ExitOnError(result);
150
151    /* Wait until there's data to play */
152    SLuint32 prefetchStatus = SL_PREFETCHSTATUS_UNDERFLOW;
153    while (prefetchStatus != SL_PREFETCHSTATUS_SUFFICIENTDATA) {
154        usleep(100 * 1000);
155        (*prefetchItf)->GetPrefetchStatus(prefetchItf, &prefetchStatus);
156    }
157
158
159    /* Testing play states */
160    /* let it play for 2s */
161    fprintf(stdout, "----- Playing\n");
162    result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
163    ExitOnError(result);
164    usleep(2 * 1000 * 1000);
165
166    /* pause for 1s*/
167    fprintf(stdout, "----- Pausing (1s)\n");
168    result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PAUSED );
169    ExitOnError(result);
170    usleep(2 * 1000 * 1000);
171
172    /* resume */
173    fprintf(stdout, "----- Playing (2s, should have resumed where it paused)\n");
174    result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
175    ExitOnError(result);
176    usleep(2 * 1000 * 1000);
177
178    /* stop */
179    fprintf(stdout, "----- Stopping\n");
180    result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
181    ExitOnError(result);
182
183    /* play for 2s */
184    fprintf(stdout, "----- Playing (2s, should have started from the beginning\n");
185    result = (*playItf)->SetPlayState( playItf, SL_PLAYSTATE_PLAYING );
186    ExitOnError(result);
187    usleep(2 * 1000 * 1000);
188
189    /* stop */
190    fprintf(stdout, "----- Stopping\n");
191    result = (*playItf)->SetPlayState(playItf, SL_PLAYSTATE_STOPPED);
192    ExitOnError(result);
193
194destroyKillKill:
195
196    /* Destroy the players */
197    (*player)->Destroy(player);
198
199    /* Destroy Output Mix object */
200    (*outputMix)->Destroy(outputMix);
201}
202
203//-----------------------------------------------------------------
204int main(int argc, char* const argv[])
205{
206    SLresult    result;
207    SLObjectItf sl;
208
209    fprintf(stdout, "OpenSL ES test %s: exercises SLPlayItf, SLVolumeItf, SLMuteSoloItf\n",
210            argv[0]);
211    fprintf(stdout, "and AudioPlayer with SLDataLocator_URI source / OutputMix sink\n");
212    fprintf(stdout, "Plays a sound and alternates the muting of the channels (for 5s).\n");
213    fprintf(stdout, " and then alternates the solo\'ing of the channels (for 5s).\n");
214    fprintf(stdout, "Stops after 10s\n");
215
216    if (argc == 1) {
217        fprintf(stdout, "Usage: \t%s url\n", argv[0]);
218        fprintf(stdout, "Example: \"%s /sdcard/my.mp3\"\n", argv[0]);
219        exit(EXIT_FAILURE);
220    }
221
222    SLEngineOption EngineOption[] = {
223            {(SLuint32) SL_ENGINEOPTION_THREADSAFE, (SLuint32) SL_BOOLEAN_TRUE}
224    };
225
226    result = slCreateEngine( &sl, 1, EngineOption, 0, NULL, NULL);
227    ExitOnError(result);
228
229    /* Realizing the SL Engine in synchronous mode. */
230    result = (*sl)->Realize(sl, SL_BOOLEAN_FALSE);
231    ExitOnError(result);
232
233    if (argc > 1) {
234        TestPlayUri(sl, argv[1]);
235    }
236
237    /* Shutdown OpenSL ES */
238    (*sl)->Destroy(sl);
239
240    return EXIT_SUCCESS;
241}
242