SpritePlaneBase.h revision fa7a36cfa74219be29ffcbbedfdb757bf8e7df41
1/* 2 * Copyright © 2012 Intel Corporation 3 * All rights reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 22 * IN THE SOFTWARE. 23 * 24 * Authors: 25 * Jackie Li <yaodong.li@intel.com> 26 * 27 */ 28#ifndef SPRITE_PLANE_BASE_H 29#define SPRITE_PLANE_BASE_H 30 31#include <utils/KeyedVector.h> 32#include <common/buffers/BufferCache.h> 33#include <DisplayPlane.h> 34 35namespace android { 36namespace intel { 37 38class SpritePlaneBase : public DisplayPlane { 39public: 40 SpritePlaneBase(int index, int disp); 41 virtual ~SpritePlaneBase(); 42public: 43 // hardware operations 44 virtual bool flip(void *ctx); 45 virtual bool enable(); 46 virtual bool disable(); 47 virtual bool isDisabled() = 0; 48 49 // display device 50 virtual void* getContext() const = 0; 51protected: 52 virtual bool setDataBuffer(BufferMapper& mapper) = 0; 53 virtual bool enablePlane(bool enabled) = 0; 54protected: 55 bool mForceBottom; 56 bool mAbovePrimary; 57}; 58 59} // namespace intel 60} // namespace android 61 62#endif /* SPRITE_PLANE_BASE_H */ 63 64