SmoothPagedView.java revision 9415d87eda0cf28b8df1eccde39b0ca1646be3b9
1/*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.android.launcher2;
18
19import android.content.Context;
20import android.util.AttributeSet;
21import android.view.animation.Interpolator;
22import android.widget.Scroller;
23
24
25public abstract class SmoothPagedView extends PagedView {
26    private static final float SMOOTHING_SPEED = 0.75f;
27    private static final float SMOOTHING_CONSTANT = (float) (0.016 / Math.log(SMOOTHING_SPEED));
28
29    private float mBaseLineFlingVelocity;
30    private float mFlingVelocityInfluence;
31
32    static final int OVERSHOOT_MODE = 0;
33    static final int QUINTIC_MODE = 1;
34
35    int mScrollMode;
36
37    private Interpolator mScrollInterpolator;
38
39    private static class WorkspaceOvershootInterpolator implements Interpolator {
40        private static final float DEFAULT_TENSION = 1.3f;
41        private float mTension;
42
43        public WorkspaceOvershootInterpolator() {
44            mTension = DEFAULT_TENSION;
45        }
46
47        public void setDistance(int distance) {
48            mTension = distance > 0 ? DEFAULT_TENSION / distance : DEFAULT_TENSION;
49        }
50
51        public void disableSettle() {
52            mTension = 0.f;
53        }
54
55        public float getInterpolation(float t) {
56            // _o(t) = t * t * ((tension + 1) * t + tension)
57            // o(t) = _o(t - 1) + 1
58            t -= 1.0f;
59            return t * t * ((mTension + 1) * t + mTension) + 1.0f;
60        }
61    }
62
63    private static class QuinticInterpolator implements Interpolator {
64        public QuinticInterpolator() {
65        }
66
67        public float getInterpolation(float t) {
68            t -= 1.0f;
69            return t*t*t*t*t + 1;
70        }
71    }
72
73    /**
74     * Used to inflate the Workspace from XML.
75     *
76     * @param context The application's context.
77     * @param attrs The attributes set containing the Workspace's customization values.
78     */
79    public SmoothPagedView(Context context, AttributeSet attrs) {
80        this(context, attrs, 0);
81    }
82
83    /**
84     * Used to inflate the Workspace from XML.
85     *
86     * @param context The application's context.
87     * @param attrs The attributes set containing the Workspace's customization values.
88     * @param defStyle Unused.
89     */
90    public SmoothPagedView(Context context, AttributeSet attrs, int defStyle) {
91        super(context, attrs, defStyle);
92
93        mUsePagingTouchSlop = false;
94
95        // This means that we'll take care of updating the scroll parameter ourselves (we do it
96        // in computeScroll)
97        mDeferScrollUpdate = true;
98    }
99
100    protected int getScrollMode() {
101        return OVERSHOOT_MODE;
102    }
103
104    /**
105     * Initializes various states for this workspace.
106     */
107    @Override
108    protected void init() {
109        super.init();
110
111        mScrollMode = getScrollMode();
112        if (mScrollMode == QUINTIC_MODE) {
113            mBaseLineFlingVelocity = 700.0f;
114            mFlingVelocityInfluence = 0.8f;
115            mScrollInterpolator = new QuinticInterpolator();
116        } else {  // QUINTIC_MODE
117            mBaseLineFlingVelocity = 2500.0f;
118            mFlingVelocityInfluence = 0.4f;
119            mScrollInterpolator = new WorkspaceOvershootInterpolator();
120        }
121        mScroller = new Scroller(getContext(), mScrollInterpolator);
122    }
123
124    @Override
125    protected void snapToDestination() {
126        snapToPageWithVelocity(getPageNearestToCenterOfScreen(), 0);
127    }
128
129    @Override
130    protected void snapToPageWithVelocity(int whichPage, int velocity) {
131        snapToPageWithVelocity(whichPage, 0, true);
132    }
133
134    void snapToPageWithVelocity(int whichPage, int velocity, boolean settle) {
135            // if (!mScroller.isFinished()) return;
136
137        whichPage = Math.max(0, Math.min(whichPage, getChildCount() - 1));
138
139        final int screenDelta = Math.max(1, Math.abs(whichPage - mCurrentPage));
140        final int newX = getChildOffset(whichPage) - getRelativeChildOffset(whichPage);
141        final int delta = newX - mScrollX;
142        int duration;
143        if (mScrollMode == OVERSHOOT_MODE) {
144            duration = (screenDelta + 1) * 100;
145        } else { // QUINTIC_MODE
146            duration = Math.round(Math.abs(delta) * 0.6f);
147        }
148
149        if (!mScroller.isFinished()) {
150            mScroller.abortAnimation();
151        }
152
153        if (mScrollMode == OVERSHOOT_MODE) {
154            if (settle) {
155                ((WorkspaceOvershootInterpolator) mScrollInterpolator).setDistance(screenDelta);
156            } else {
157                ((WorkspaceOvershootInterpolator) mScrollInterpolator).disableSettle();
158            }
159        }
160
161        velocity = Math.abs(velocity);
162        if (velocity > 0) {
163            duration += (duration / (velocity / mBaseLineFlingVelocity)) * mFlingVelocityInfluence;
164        } else {
165            duration += 100;
166        }
167
168        snapToPage(whichPage, delta, duration);
169    }
170
171    @Override
172    protected void snapToPage(int whichPage) {
173        snapToPageWithVelocity(whichPage, 0, false);
174    }
175
176    @Override
177    public void computeScroll() {
178        boolean scrollComputed = computeScrollHelper();
179
180        if (!scrollComputed && mTouchState == TOUCH_STATE_SCROLLING) {
181            final float now = System.nanoTime() / NANOTIME_DIV;
182            final float e = (float) Math.exp((now - mSmoothingTime) / SMOOTHING_CONSTANT);
183            final float dx = mTouchX - mScrollX;
184            mScrollX += dx * e;
185            mSmoothingTime = now;
186
187            // Keep generating points as long as we're more than 1px away from the target
188            if (dx > 1.f || dx < -1.f) {
189                invalidate();
190            }
191        }
192    }
193}
194