b5292b4d9967f3a3a35cd7f1909b46fab9179111 |
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19-Mar-2008 |
Brian <brian.paul@tungstengraphics.com> |
x86_init_func_size() returns int to indicate success/fail (bug 15119)
/external/mesa3d/src/mesa/x86/rtasm/x86sse.h
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a3b5ae783e18040349f1736c2ad812e0ec24a7b8 |
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19-Mar-2008 |
Alan Hourihane <alanh@tungstengraphics.com> |
set outputs_safe to 0 as it's possible for the code generation to slip over the allocated memory for the vb. pull in sse fixes from gallium-0.1
/external/mesa3d/src/mesa/x86/rtasm/x86sse.h
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417cb2c1829f2119f6674987edac09c61d633b45 |
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03-Nov-2007 |
Brian <brian.paul@tungstengraphics.com> |
Fix mem leak in SSE code generation path (Michel Dänzer) and don't crash if _mesa_exec_malloc() returns NULL. (picked from mesa_7_0_branch)
/external/mesa3d/src/mesa/x86/rtasm/x86sse.h
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edefc658e4374fea96404715ce176b24942322d3 |
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09-Aug-2006 |
Michal Krol <mjkrol@gmail.org> |
More GLSL code - more support for vec4 operations on x86 back-end.
/external/mesa3d/src/mesa/x86/rtasm/x86sse.h
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fe57ed4f2566e30384d0c786998842405d8e8990 |
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02-Jun-2006 |
Roland Scheidegger <rscheidegger@gmx.ch> |
Fix extended swizzling in vertex programs by introducing special swizzle instruction, extend the 2 bit rsw field to 3 bit like used in other places. While here, also fix up rsw (negation), dph and try to fix up rsq with negative values (doesn't work, bug seems elsewhere) in the sse codegen code.
/external/mesa3d/src/mesa/x86/rtasm/x86sse.h
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0b9d7e477a5cdf1d7164bc4db56cbebbcff38fdc |
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16-May-2006 |
Michal Krol <mjkrol@gmail.org> |
Add functions.
/external/mesa3d/src/mesa/x86/rtasm/x86sse.h
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6acf1e93a291511cfb20b0e2aeda6e71ceb62a62 |
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25-Apr-2006 |
Michal Krol <mjkrol@gmail.org> |
Remove carriage returns.
/external/mesa3d/src/mesa/x86/rtasm/x86sse.h
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9ac9605de156408580b81ba7e2780bd3f5372c6d |
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27-Feb-2006 |
Michal Krol <mjkrol@gmail.org> |
More GLSL code: - add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
/external/mesa3d/src/mesa/x86/rtasm/x86sse.h
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0cfbd849ecaa59b842eca303d581d4ce90440bac |
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10-Jul-2005 |
Keith Whitwell <keith@tungstengraphics.com> |
Add lots of x87 fpu instructions.
/external/mesa3d/src/mesa/x86/rtasm/x86sse.h
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dce3a91a8d755e394d80b6d594fb3114eed67e49 |
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08-Jun-2005 |
Keith Whitwell <keith@tungstengraphics.com> |
Add some more opcodes
/external/mesa3d/src/mesa/x86/rtasm/x86sse.h
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461a2a799a99a8c8aba7e09c96d7c2e5c3196dcf |
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07-Jun-2005 |
Keith Whitwell <keith@tungstengraphics.com> |
New files - split off runtime assembly functions from t_vertex_sse.c.
/external/mesa3d/src/mesa/x86/rtasm/x86sse.h
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