4600dd053dbdbd4b95f3b11057a1cc55b99f9c77 |
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16-Jun-2015 |
Narayan Kamath <narayan@google.com> |
ZipFileRO: Use precise widths for zip file types. getEntryInfo crashes on 64-bit devices because "long" types were being passed int pointers (that pointed to a stack frame) that were reinterpret_cast'ed to long* (sigh.). To fix this issue once and for all, use types with explicitly defined widths. This change also removes some dead invariant checking from Asset.cpp instead of cleaning it up. Note that we've introduced a wart in NativeLibraryHelper, where we need to deal with zlib's uLong type, which is "at least 32 bits wide". bug: 21622286 Change-Id: Iae675a9601db7aae03a8b80b40321d2cc1d97f50
/frameworks/base/libs/androidfw/AssetManager.cpp
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a2b5067aeef5b2d68a7a2f7b4edc7ee0908b5d5b |
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03-Dec-2014 |
Adam Lesinski <adamlesinski@google.com> |
Merge "RRO: prevent duplicate system overlays"
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e89a286541e242ad96705fcdd1fe2c6a9eafb4a0 |
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02-Dec-2014 |
Adam Lesinski <adamlesinski@google.com> |
Merge changes If2c7e09f,Ie21f227c * changes: RRO idmap: pad with 0xffffffff, not 0x00000000 RRO: reintroduce lost ResTable insert of assets
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2204f0bf56af53b588a01701b8cf9cd05b1b3ff9 |
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22-Oct-2014 |
Andreas Gampe <agampe@google.com> |
Frameworks/base: Wall Werror in libs/androidfw Turn on -Wall -Werror in libs/androidfw. Fix warnings. Refactor some code. Change-Id: I66fe54ace433c15dee5de328b149ca142f74b2dd
/frameworks/base/libs/androidfw/AssetManager.cpp
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cb7b63d928cd562ea66d10d816056b984f50193a |
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07-Nov-2014 |
Mårten Kongstad <marten.kongstad@sonymobile.com> |
RRO: prevent duplicate system overlays System overlays, ie overlays with targetPackage="android", were loaded twice, which caused all sorts of issues. Ensure they are only loaded once, which will be during Zygote initialization. Bug: 17765434 Change-Id: Ia5064045c77f713c58fb78adc3942f6af1abdc93
/frameworks/base/libs/androidfw/AssetManager.cpp
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30113131fb958850ef92c6a8f7f2aa2ed92a8ffe |
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07-Nov-2014 |
Mårten Kongstad <marten.kongstad@sonymobile.com> |
RRO: reintroduce lost ResTable insert of assets With the recent introduction of AssetManager::appendPathToResTable, overlay packages were not properly added to the AssetManager, and once added, were not properly inserted into the ResTable. Bug: 17765434 Change-Id: Ie21f227c654c98730f74a687d0e16ee2b80e747e
/frameworks/base/libs/androidfw/AssetManager.cpp
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7df3625d5bb28d11cce9ac23429f5e3c6ebac030 |
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16-Jan-2014 |
Martin Kosiba <mkosiba@google.com> |
Allow for appending of resources to an AssetManager. BUG: 11505352 Change-Id: Ifa290580a6dc63c2f471d0bbf5f066db14aed4d7
/frameworks/base/libs/androidfw/AssetManager.cpp
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23902f5f4d0d6665d6837d3d085d3c11b5aa1ec0 |
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07-Jul-2014 |
Narayan Kamath <narayan@google.com> |
am 10eb3b06: am e0849423: am 501bb0a5: Merge "Fix issue when converting fil->tl." * commit '10eb3b0665dd7c636af5f0d657512c1a2e309e0c': Fix issue when converting fil->tl.
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fec5106c8ea5791614385c17bd1bf0ecff9afe9a |
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05-Jul-2014 |
Narayan Kamath <narayan@google.com> |
Fix issue when converting fil->tl. We should call ResourceTable::getLocales directly, and not AssetManager::getLocales. The latter will convert "tl" to "fil" so we'll end up thinking we have resources for "fil" when we don't really have any. bug: 15873165 Change-Id: I9753e4608aaecede328a40ee1f3ee6b016d0dedc
/frameworks/base/libs/androidfw/AssetManager.cpp
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a00144ca898ec23c02d3cc4be0ce1bdfee53faf3 |
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03-Jul-2014 |
Nick Kralevich <nnk@google.com> |
resolved conflicts for merge of a8dbd7b4 to master Change-Id: I90f42546c6d0a8f21af3041e59baf6a226247b1c
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e4345dbd2a892f38e62269d94e5ee7002d121bed |
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26-Jun-2014 |
Narayan Kamath <narayan@google.com> |
Fall back to "tl" if "fil" is absent. For JB-MR1, there was a hack that used "tl" where we really meant "fil" because ICU didn't have localizations for "fil". This has now been fixed, and we now support 3 letter language codes for AAPT so we can use "fil" where required. For the benefit of apps that need to target older platforms, we fall back to "tl" if the app has assets for "tl" and the resource locale is "fil". See bugs 7291355, 7207176 and 8049507 for more context. Change-Id: I1ac8502525f99b40f9091d5efd2df33518d47a41
/frameworks/base/libs/androidfw/AssetManager.cpp
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f90f2f8dc36e7243b85e0b6a7fd5a590893c827e |
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06-Jun-2014 |
Adam Lesinski <adamlesinski@google.com> |
Support multiple resource tables with same package In order to support APK split features, the resource table needs to support loading multiple resource tables with the same package but potentially new set of type IDs. This adds some complexity as the type ID space changes from dense and ordered to potentially sparse. A ByteBucketArray is used to store the type IDs in a memory efficient way that allows for fast retrieval. In addition, the IDMAP format has changed. We no longer need random access to the type data, since we store the types differently. However, random access to entries of a given type is still required. Change-Id: If6f5be680b405b368941d9c1f2b5d2ddca964160
/frameworks/base/libs/androidfw/AssetManager.cpp
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7efc0eb163e8d07963c354805b6f36010aa74106 |
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17-Jun-2014 |
Adam Lesinski <adamlesinski@google.com> |
am f5cb96cf: am 51736de1: am 4c488cca: Merge "[Asset Manager] Fix memory leakage bug" * commit 'f5cb96cfbbd2a7148b4b337097c94bea3f52d5f3': [Asset Manager] Fix memory leakage bug
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7c57d2337150ab52c148d30d9126f3b99ca951b4 |
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16-Jun-2014 |
sean_lu <sean_lu@htc.com> |
[Asset Manager] Fix memory leakage bug Symptom: memory leakage Root Cause: new SortedVector but not free it in native cpp Solution: free the SortedVector Project: AOSP Note: Change-Id: Iab5a7f2e8d8509631301e7231427927d4797c856
/frameworks/base/libs/androidfw/AssetManager.cpp
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de898ff42912bd7ca1bfb099cd439562496765a4 |
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30-Jan-2014 |
Adam Lesinski <adamlesinski@google.com> |
Shared library resource support Shared libraries can now export resources for applications to use. Exporting resources works the same way the framework exports resources, by defining the public symbols in res/values/public.xml. Building a shared library requires aapt to be invoked with the --shared-lib option. Shared libraries will be assigned a package ID of 0x00 at build-time. At runtime, all loaded shared libraries will be assigned a new package ID. Currently, shared libraries should not import other shared libraries, as those dependencies will not be loaded at runtime. At runtime, reflection is used to update the package ID of resource symbols in the shared library's R class file. The package name of the R class file is assumed to be the same as the shared library's package name declared in its manifest. This will be customizable in a future commit. See /tests/SharedLibrary/ for examples of a shared library and its client. Bug:12724178 Change-Id: I60c0cb8ab87849f8f8a1a13431562fe8603020a7
/frameworks/base/libs/androidfw/AssetManager.cpp
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788fa41482b9d398591b7db8b0b01839029611ad |
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21-Jan-2014 |
Narayan Kamath <narayan@google.com> |
Extended locales in AAPT / AssetManager. Support 3 letter language codes, script codes & variants. The bulk of the changes are related to the implementation of command line filtering of locales etc. The previous code assumed that the value of each "axis" (locale, density, size etc.) could be represented by a 4 byte type. This is no longer the case. This change introduces a new class, AaptLocaleValue which holds a (normalized) locale parsed from a directory name or a filter string. This class takes responsibility for parsing locales as well as writing them to ResTable_config structures, which is their representation in the resource table. This includes minor changes at the java / JNI level for AssetManager. We now call locale.toLanguageTag() to give the native layer a well formed BCP-47 tag. I've removed some duplicated parsing code in AssetManager.cpp and replaced them with functions on ResTable_config. The native getLocales function has been changed to return well formed BCP-47 locales as well, so that the corresponding java function can use Locale.forLanguageTag to construct a Locale object out of it. Finally, this change introduces default and copy constructors for ResTable_config to prevent having to memset() the associated memory to 0 on every stack allocation. (cherry-picked from commit 91447d88f2bdf9c2bf8d1a53570efef6172fba74) Change-Id: I1b43086860661012f949fb8e5deb7df44519b854
/frameworks/base/libs/androidfw/AssetManager.cpp
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d5c8044e7e1f1402fdd4a035690329294ab07b33 |
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12-Feb-2014 |
Nick Kralevich <nnk@google.com> |
resolved conflicts for merge of 1cbea39f to master Change-Id: Ib33484546c6a03cbc4cd96e97d9d785d68e10700
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1cbea39fe1740d7d1c3e4aa0e4771a99a56c79ef |
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12-Feb-2014 |
Nick Kralevich <nnk@google.com> |
resolved conflicts for merge of dd3d95f1 to klp-volantis-dev Change-Id: I96c0f0da852a0b3cf8aef9158678d38aa30f456f
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ecbeae74f299f44f9ec4c79ddd885e999d4e1b64 |
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12-Feb-2014 |
Colin Cross <ccross@android.com> |
Use size_t* in AssetManager::createIdmap ResTable::createIdmap takes a size_t*, and the idmap command is passing in a size_t*, make AssetManager::createIdmap take a size_t*. Should fix the mac build. Change-Id: Idc16dedfe2aa7367c75f89a937a8242d494e8f8e
/frameworks/base/libs/androidfw/AssetManager.cpp
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d9e385b111ebf811beb0f29178a2fbd4d667509f |
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11-Feb-2014 |
Dianne Hackborn <hackbod@google.com> |
Fix build. At least part of what is broken. Other stuff still seems to be. Change-Id: I367dc0377bd5b4e59d9d9b68f3506bf1d64aa591 (cherry picked from commit 32bb5fae353b5bb6275e75952e89c514c7369cee)
/frameworks/base/libs/androidfw/AssetManager.cpp
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32bb5fae353b5bb6275e75952e89c514c7369cee |
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11-Feb-2014 |
Dianne Hackborn <hackbod@google.com> |
Fix build. At least part of what is broken. Other stuff still seems to be. Change-Id: I367dc0377bd5b4e59d9d9b68f3506bf1d64aa591
/frameworks/base/libs/androidfw/AssetManager.cpp
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47b80be208fcc1d4824bc24959080233a44041db |
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11-Feb-2014 |
Dianne Hackborn <hackbod@android.com> |
am be49403a: am 0cd115e1: am 578087e3: Merge "New command line tool \'idmap\'" * commit 'be49403a0362c18edaeafe59ac09baac14294dee': New command line tool 'idmap'
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91447d88f2bdf9c2bf8d1a53570efef6172fba74 |
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21-Jan-2014 |
Narayan Kamath <narayan@google.com> |
Extended locales in AAPT / AssetManager. Support 3 letter language codes, script codes & variants. The bulk of the changes are related to the implementation of command line filtering of locales etc. The previous code assumed that the value of each "axis" (locale, density, size etc.) could be represented by a 4 byte type. This is no longer the case. This change introduces a new class, AaptLocaleValue which holds a (normalized) locale parsed from a directory name or a filter string. This class takes responsibility for parsing locales as well as writing them to ResTable_config structures, which is their representation in the resource table. This includes minor changes at the java / JNI level for AssetManager. We now call locale.toLanguageTag() to give the native layer a well formed BCP-47 tag. I've removed some duplicated parsing code in AssetManager.cpp and replaced them with functions on ResTable_config. The native getLocales function has been changed to return well formed BCP-47 locales as well, so that the corresponding java function can use Locale.forLanguageTag to construct a Locale object out of it. Finally, this change introduces default and copy constructors for ResTable_config to prevent having to memset() the associated memory to 0 on every stack allocation. Change-Id: I899a56a9a182ee6be52b9389d1ae59266f5482e9
/frameworks/base/libs/androidfw/AssetManager.cpp
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48d22323ce39f9aab003dce74456889b6414af55 |
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31-Jan-2014 |
Mårten Kongstad <marten.kongstad@sonymobile.com> |
Runtime resource overlay, iteration 2 Support any number of overlay packages. Support any target package. UPDATED PACKAGE MATCHING ------------------------ In Runtime resource overlay, iteration 1, only a single overlay package was considered. Package matching was based on file paths: /vendor/overlay/system/framework-res.apk corresponded to /system/framework-res.apk. Introduce a more flexible matching scheme where any package is an overlay package if its manifest includes <overlay targetPackage="com.target.package"/> For security reasons, an overlay package must fulfill certain criteria to take effect: see below. THE IDMAP TOOL AND IDMAP FILES ------------------------------ Idmap files are created by the 'idmap' binary; idmap files must be present when loading packages. For the Android system, Zygote calls 'idmap' as part of the resource pre-loading. For application packages, 'idmap' is invoked via 'installd' during package installation (similar to 'dexopt'). UPDATED FLOW ------------ The following is an outline of the start-up sequences for the Android system and Android apps. Steps marked with '+' are introduced by this commit. Zygote initialization Initial AssetManager object created + idmap --scan creates idmaps for overlays targeting 'android', \ stores list of overlays in /data/resource-cache/overlays.list AssetManager caches framework-res.apk + AssetManager caches overlay packages listed in overlays.list Android boot New AssetManager's ResTable acquired AssetManager re-uses cached framework-res.apk + AssetManager re-uses cached 'android' overlays (if any) App boot ActivityThread prepares AssetManager to load app.apk + ActivityThread prepares AssetManager to load app overlays (if any) New AssetManager's ResTable acquired as per Android boot SECURITY -------- Overlay packages are required to be pre-loaded (in /vendor/overlay). These packages are trusted by definition. A future iteration of runtime resource overlay may add support for downloaded overlays, which would likely require target and overlay signatures match for the overlay to be trusted. LOOKUP PRIORITY --------------- During resource lookup, packages are sequentially queried to provide a best match, given the constraints of the current configuration. If any package provide a better match than what has been found so far, it replaces the previous match. The target package is always queried last. When loading a package with more than one overlay, the order in which the overlays are added become significant if several packages overlay the same resource. Had downloaded overlays been supported, the install time could have been used to determine the load order. Regardless, for pre-installed overlays, the install time is randomly determined by the order in which the Package Manager locates the packages during initial boot. To support a well-defined order, pre-installed overlay packages are expected to define an additional 'priority' attribute in their <overlay> tags: <overlay targetPackage="com.target.package" priority="1234"/> Pre-installed overlays are loaded in order of their priority attributes, sorted in ascending order. Assigning the same priority to several overlays targeting the same base package leads to undefined behaviour. It is the responsibility of the vendor to avoid this. The following example shows the ResTable and PackageGroups after loading an application and two overlays. The resource lookup framework will query the packages in the order C, B, A. +------+------+- -+------+------+ | 0x01 | | ... | | 0x7f | +------+------+- -+------+------+ | | "android" Target package A | Pre-installed overlay B (priority 1) | Pre-installed overlay C (priority 2) Change-Id: If49c963149369b1957f7d2303b3dd27f669ed24e
/frameworks/base/libs/androidfw/AssetManager.cpp
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65a05fd56dbc9fd9c2511a97f49c445a748fb3c5 |
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31-Jan-2014 |
Mårten Kongstad <marten.kongstad@sonymobile.com> |
New command line tool 'idmap' Introduce a new tool 'idmap' to handle generation and verification of idmap files. The tool is modelled on 'dexopt', and is intended to be used similarly, notably by 'installd'. See cmds/idmap/idmap.cpp for further documentation on 'idmap'. Note: this commit is interdependent on a commit in project build/ to add 'idmap' to PRODUCT_PACKAGES. Note: the changes to androidfw are only stubs. The actual implementation will be provided in Runtime resource overlay, iteration 2. Change-Id: I7131b74ece1e46c8a9c0a31d103e686aa07da2bb
/frameworks/base/libs/androidfw/AssetManager.cpp
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7c4887f66bfa3dad16f8b03dc825ade96d7de130 |
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27-Jan-2014 |
Narayan Kamath <narayan@google.com> |
Change ResourceType cookies to int32_t. Also change the order of parameters in ResTable constructors to avoid ambiguity. (cherry picked from commit 00b314436f4fdfada4bbf1e79ec12e9fa38aeaf1) Change-Id: I874c5d03c134dc3c331fba423b5280366296287c
/frameworks/base/libs/androidfw/AssetManager.cpp
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00b314436f4fdfada4bbf1e79ec12e9fa38aeaf1 |
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27-Jan-2014 |
Narayan Kamath <narayan@google.com> |
Change ResourceType cookies to int32_t. Also change the order of parameters in ResTable constructors to avoid ambiguity. Change-Id: If7bfa1f640dddca39b9f26a3ce84081fa7b6e6e3
/frameworks/base/libs/androidfw/AssetManager.cpp
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a0c6260705c841f501282e0e337970ca9a00e064 |
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24-Jan-2014 |
Narayan Kamath <narayan@google.com> |
AssetManager cookies should be int32_t and not void*. Cookies are really indices into vectors and arrays, so they don't need to be void*. We choose int32_t instead of size_t to allow their width to be well specified. Change-Id: I319f271bd4f102dee7cb9f00df4c75ea697456f5
/frameworks/base/libs/androidfw/AssetManager.cpp
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560566d2915c03bed338fc532ac7f7aa3620cfdf |
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03-Dec-2013 |
Narayan Kamath <narayan@google.com> |
Reimplement ZipFileRO in terms of libziparchive. This lets us share zip archive processing code with both the runtime (Art, dalvik) and critical java code (StrictJarFile). This change also moves several utility methods to ZipUtils and dedups code across several zip inflation methods. One of the side effects of this change is that several processing loops are now O(n) instead of O(n^2). bug: 10193060 (cherry picked from commit afd31e08299008fdc5c2813f21b2573f29dc53df) Change-Id: Iae67e62f1dc6dfc3f43e29bc38e3ffd1cb14d191
/frameworks/base/libs/androidfw/AssetManager.cpp
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e1aa223657dd1def8609b377afa86a024bfd4e14 |
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29-Oct-2013 |
Elliott Hughes <enh@google.com> |
Re-apply androidfw fixes lost by the directory rearrangement. Assignment to wrong variable in libs/androidfw/AssetManager.cpp. https://code.google.com/p/android/issues/detail?id=61560 Missing delete[]s in libs/androidfw/ObbFile.cpp. https://code.google.com/p/android/issues/detail?id=61549 Change-Id: I24e6867284d70a7793d78e62d1a836cbee310fb0
/frameworks/base/libs/androidfw/AssetManager.cpp
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16c4d154dca43c662571129af31b27433b919a32 |
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24-Jan-2014 |
Adam Lesinski <adamlesinski@google.com> |
Revert "move libandroidfw to frameworks/native" This reverts commit 84b6292c33d71b5739828d08aa8101d1954577f2.
/frameworks/base/libs/androidfw/AssetManager.cpp
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745d4efc8369d255341d810790132660e33d3b61 |
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27-Jan-2014 |
Narayan Kamath <narayan@google.com> |
AssetManager cookies should be int32_t and not void*. Cookies are really indices into vectors and arrays, so they don't need to be void*. We choose int32_t instead of size_t to allow their width to be well specified. (cherry picked from commit ebfdd0f467e39c3af8d92cade78263935340acb7) (cherry picked from commit a7fa2e592e2e579e5acdb903dba83fc074ebc215) (cherry picked from commit a9d5701b034ed2d9771b3f0943e1add00741d7cd) Change-Id: I2aed3db568b6fdc487bf99e2c5dd123206736fda
/frameworks/base/libs/androidfw/AssetManager.cpp
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afd31e08299008fdc5c2813f21b2573f29dc53df |
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03-Dec-2013 |
Narayan Kamath <narayan@google.com> |
Reimplement ZipFileRO in terms of libziparchive. This lets us share zip archive processing code with both the runtime (Art, dalvik) and critical java code (StrictJarFile). This change also moves several utility methods to ZipUtils and dedups code across several zip inflation methods. One of the side effects of this change is that several processing loops are now O(n) instead of O(n^2). bug: 10193060 Change-Id: I3c7188496837a47246c4f342e45485a70fef3169
/frameworks/base/libs/androidfw/AssetManager.cpp
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dbccd44a638ae8705a5b14bff8b2dd74abc26045 |
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22-Nov-2013 |
The Android Open Source Project <initial-contribution@android.com> |
Merge commit 'b873a17ce7be0a9771c24999adca6964431728f6' into HEAD Change-Id: I938755073e70602cc8f51ce9bd420fdcf870cecd
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c367d48c55e5a3fa0df14fd62889e4bb6b63cb01 |
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29-Oct-2013 |
Elliott Hughes <enh@google.com> |
Fix a variety of small publicly-reported bugs. Possible NULL dereference in cmds/bootanimation/BootAnimation.cpp. https://code.google.com/p/android/issues/detail?id=61556 Missing fclose in core/jni/android_os_Debug.cpp. https://code.google.com/p/android/issues/detail?id=61546 Bad loop guards in core/jni/android_util_Process.cpp. https://code.google.com/p/android/issues/detail?id=61557 Assignment to wrong variable in libs/androidfw/AssetManager.cpp. https://code.google.com/p/android/issues/detail?id=61560 Missing delete[]s in libs/androidfw/ObbFile.cpp. https://code.google.com/p/android/issues/detail?id=61549 Leaks on error in tools/aapt/Images.cpp. https://code.google.com/p/android/issues/detail?id=61552 Two missing fclose calls in tools/aapt/Resource.cpp. https://code.google.com/p/android/issues/detail?id=61553 Missing fclose in tools/aidl/aidl.cpp. https://code.google.com/p/android/issues/detail?id=61554 Change-Id: I5820f3824e72d07a9acb776cf0af3e7443f5694a
/frameworks/base/libs/androidfw/AssetManager.cpp
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84b6292c33d71b5739828d08aa8101d1954577f2 |
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03-Oct-2013 |
Mike Lockwood <lockwood@google.com> |
move libandroidfw to frameworks/native Change-Id: Ic5b8a2742c7141156ab0f00ca29097bfe92bce60
/frameworks/base/libs/androidfw/AssetManager.cpp
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1f5762e646bed2290934280464832782766ee68e |
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07-May-2013 |
Mathias Agopian <mathias@google.com> |
libutils clean-up Change-Id: I11ee943da23a66828455a9770fc3c5ceb4bbcaa9
/frameworks/base/libs/androidfw/AssetManager.cpp
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c51d050f1bc2c393707f7c5e1f6906169ace7497 |
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16-Apr-2013 |
Dianne Hackborn <hackbod@google.com> |
Maybe fix issue #8620910: Win_sdk build failed and unable to create... ...the sdk platform repo Change-Id: Ib6cd7c0dfb9b6217ae79af3e2ac25fe0442996e3
/frameworks/base/libs/androidfw/AssetManager.cpp
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f7be4800df28d7cb6a96003046bf90245e7054ab |
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12-Apr-2013 |
Dianne Hackborn <hackbod@google.com> |
Add new resources trace, also trace apk dex loading. Change-Id: Ia48566efb21ee018659bd976ddb3a0f4997b9a3a
/frameworks/base/libs/androidfw/AssetManager.cpp
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69a3ce1eb1af3129056f7da95a491da0280019b5 |
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05-Aug-2012 |
Mathias Agopian <mathias@google.com> |
libutils cleanup Change-Id: Ic069539338ba4097dba9399904f02bbd0296c20e
/frameworks/base/libs/androidfw/AssetManager.cpp
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a982dc05d7ca919c07f50e446549ef9dceadf6bd |
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23-Mar-2012 |
Colin Cross <ccross@android.com> |
frameworks/base: move Zip* from libandroidfw to libutils ZipUtils is needed by build/tools, move it from libandroidfw (frameworks/base) to libutils (frameworks/native). Change-Id: I2b4b7adcdf68eb25ee7cba5dd3b69eadf0523af3
/frameworks/base/libs/androidfw/AssetManager.cpp
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83c64e6b624a876436d2ef5d2f173b10407e27b4 |
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21-Feb-2012 |
Mathias Agopian <mathias@google.com> |
frameworks/base refactoring create the new libandroidfw from parts of libui and libutils Change-Id: I1584995616fff5d527a2aba63921b682a6194d58
/frameworks/base/libs/androidfw/AssetManager.cpp
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