History log of /frameworks/base/rs/java/android/renderscript/RenderScript.java
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
f9d518a2afb1715c8ecf96a2639d9a1fbd48e263 14-May-2015 Miao Wang <miaowang@google.com> [RenderScript] Add dummy getMinorID to maintain compatible with old RS
compat lib.

bug: 21132592
Change-Id: I375f188dfbd33367a9589533aa51b182fda8bc21
/frameworks/base/rs/java/android/renderscript/RenderScript.java
f76423062a06fec9757c65806b6a47bbf63883c4 12-May-2015 Jason Sams <jsams@google.com> Fix API name based on API review

rename getMinorID to getMinorVersion

bug 21039492

Change-Id: I03908dba508e30a605818d81a085ad627fa202fb
/frameworks/base/rs/java/android/renderscript/RenderScript.java
17c2d7a3e1fac8d8876262255eb24f2f81c8fbac 01-May-2015 Yang Ni <yangni@google.com> Sanity checks in JNI code for closure creation

b/20728113

In case the requested size for memory allocation overflows, or memory
allocation fails.

Change-Id: I8dac132dd4d0210938660ffbb82cbe44000d2a90
(cherry picked from commit 4e90b9b57cc96964a9d5c1845172a72cb51feafb)
/frameworks/base/rs/java/android/renderscript/RenderScript.java
ef532f8435d47e68a3b718c861463e429b261682 16-Apr-2015 Tim Murray <timmurray@google.com> am 3d9c9093: am 91d2f27b: am 7f72f747: Merge "Add BNNM intrinsic."

* commit '3d9c9093d1d76d4aeb5f99b1746b65788c72736e':
Add BNNM intrinsic.
7f72f74766fed73ae9816fec6031a199f70d1428 16-Apr-2015 Tim Murray <timmurray@google.com> Merge "Add BNNM intrinsic."
9cb16a2f91c79845e5425fbf55f3b679fb18a4dd 01-Apr-2015 Tim Murray <timmurray@google.com> Add BNNM intrinsic.

Change-Id: I05fc9835786455e28d69f2b4ffe70c3292a01404
/frameworks/base/rs/java/android/renderscript/RenderScript.java
5024f20a85ed28e637fd61d0a2cb7c87a2e9322a 14-Apr-2015 Yang Ni <yangni@google.com> am 09339053: am 6ca1e45a: am 8704ae46: Merge "Add name to ScriptGroup2.Builder.create() method"

* commit '0933905375790eb850334b53fd6d0981bd40e007':
Add name to ScriptGroup2.Builder.create() method
35be56cce821d86f69026398ff9433e2d173b02f 03-Apr-2015 Yang Ni <yangni@google.com> Add name to ScriptGroup2.Builder.create() method

This name will be used to name the .so file generated for the
script group with fused kernels.

Change-Id: I46e351c8412740512f56b7915b14f36183c6eeaf
/frameworks/base/rs/java/android/renderscript/RenderScript.java
9509bfe46a96a724a9166b115b287f16862b9fc5 10-Apr-2015 Tim Murray <timmurray@google.com> am 72fcf9eb: am af61d43d: am 6d718c2f: Merge "Add support for setting the cache directory."

* commit '72fcf9eb1079312afd7bdbee167c759109af4244':
Add support for setting the cache directory.
47f31582b67f492d9e1523abd0d8b86c38ec007d 08-Apr-2015 Tim Murray <timmurray@google.com> Add support for setting the cache directory.

Change-Id: I2bf1874705b877a8a8262ab49b47fe8241e603d5
/frameworks/base/rs/java/android/renderscript/RenderScript.java
b6b17a575fa844b74d7673a41481ff4db6273ed8 07-Apr-2015 Stephen Hines <srhines@google.com> resolved conflicts for merge of 764f08ad to master

Change-Id: I0a22225b2d26b6d806de2dcc70ffba29c96865b3
e1e6c66198e628f0784e1731bbdb775da479075b 07-Apr-2015 Tim Murray <timmurray@google.com> Move cache dir to its own class.

This prevents us from loading the RS static initializer all the time.

Change-Id: I8cea7540e50251aba8c2f199f06f344f991e7d7f
/frameworks/base/rs/java/android/renderscript/RenderScript.java
6a420b5e0be235d35f319118eb4920f74a61dc5e 31-Mar-2015 Jason Sams <jsams@google.com> unhide RS apis

Change-Id: I30c3349c9222765ad7850890e0431bc6a6d3757a
/frameworks/base/rs/java/android/renderscript/RenderScript.java
ab452f70fc658fbc0b93da77ef8e67596dec2954 24-Mar-2015 Miao Wang <miaowang@google.com> am 2b30b73b: am 6f6f44b0: am b2b0c4c2: Merge "[RenderScript] Add create(Context, int) to be compatible with the thunker layer & minor tweaks."

* commit '2b30b73b017f10bc2ce514981b577c2efaeab739':
[RenderScript] Add create(Context, int) to be compatible with the thunker layer & minor tweaks.
a4e5adf955ad7dfde3081fa8307b2d1bf562473f 23-Mar-2015 Miao Wang <miaowang@google.com> [RenderScript] Add create(Context, int) to be compatible with
the thunker layer & minor tweaks.

bug:19888167
bug:19888339
Change-Id: Ib264c4ca48c990b3476456838047f73d95f6752f
/frameworks/base/rs/java/android/renderscript/RenderScript.java
db8cfd062ef52e46df08ecd561a3eac059af9354 19-Mar-2015 Jason Sams <jsams@google.com> am d8e891f4: am f75e4ca3: Merge "Make it harder to leak contexts"

* commit 'd8e891f474096c310f60ca6d2f737cdc0251003e':
Make it harder to leak contexts
e16da12b7b841dd4876d8c20af04991cdfcde831 19-Mar-2015 Jason Sams <jsams@google.com> Make it harder to leak contexts

Change-Id: Ied60b6428bedb200d7b5b627e8196fbf2b4151e1
/frameworks/base/rs/java/android/renderscript/RenderScript.java
8ab7eb4c02dcebd31194de06cd11c8b056982ad0 13-Mar-2015 Jason Sams <jsams@google.com> am bb8c910f: am d2e4a166: Merge "Remove dead path code"

* commit 'bb8c910fc12f304c97c94ee86a3a3da56afe8374':
Remove dead path code
a7e2509d8da69ab1c9e14b4ce6608786c572209a 11-Mar-2015 Jason Sams <jsams@google.com> Remove dead path code

This API was never shipped and the implementation
never finished.

Change-Id: I2491db216d6a7a8ea30628d791773f89da5fb4d2
/frameworks/base/rs/java/android/renderscript/RenderScript.java
de770528ec18445175ea2a1d025988c73e62d7c7 08-Mar-2015 Miao Wang <miaowang@google.com> am 989e03f1: am c1e2bf95: am 4b5af9bc: Merge "[RenderScript] Update the java API about Allocation copyTo & From FieldPacker"

* commit '989e03f144e8031f33af08945e845283dddcc8ad':
[RenderScript] Update the java API about Allocation copyTo & From FieldPacker
12d8a860b847170b3a751682efa151512e016542 08-Mar-2015 Miao Wang <miaowang@google.com> am ec89c1ea: am a61832c8: am 288e6f67: Merge "[RenderScript] AutoPadding & Unpadding for Vec3 Elements during copyTo & copyFrom."

* commit 'ec89c1ea731256cd0d71ee58733b2855e1e6e4fa':
[RenderScript] AutoPadding & Unpadding for Vec3 Elements during copyTo & copyFrom.
45cec0a9711f736df26fd097c6d74834e350f9bc 05-Mar-2015 Miao Wang <miaowang@google.com> [RenderScript] Update the java API about Allocation copyTo & From FieldPacker

Change-Id: I4e1b911d4cdfec8a841bc5a8bc615c64c50e8fc8
/frameworks/base/rs/java/android/renderscript/RenderScript.java
87e908dfdece91b5f504386d4901fa3342dc8083 03-Mar-2015 Miao Wang <miaowang@google.com> [RenderScript] AutoPadding & Unpadding for Vec3 Elements during
copyTo & copyFrom.

Change-Id: I10b6fb235717e181ebb30b92e4dbe23e6183a29c
/frameworks/base/rs/java/android/renderscript/RenderScript.java
e5ad00d1f58c734783497d2e40711fb1faaa848d 03-Mar-2015 Miao Wang <miaowang@google.com> am 5830e7a9: am 411473de: am caa8a8fb: Merge "[Renderscript] JAVA API update for Allocation.CopyTo add the following functions to make it more symmetric to copyFrom()."

* commit '5830e7a9fb56db24a101d7b45c6db970e38ed6f6':
[Renderscript] JAVA API update for Allocation.CopyTo add the following functions to make it more symmetric to copyFrom().
08c7116ab9cd04ad6dd3c04aa1017237e7f409ac 28-Feb-2015 John Spurlock <jspurlock@google.com> Remove unused imports in frameworks/base.

Change-Id: I031443de83f93eb57a98863001826671b18f3b17
/frameworks/base/rs/java/android/renderscript/RenderScript.java
c8e237e27165c7f7855ed0b077cfe5f1e54908ef 21-Feb-2015 Miao Wang <miaowang@google.com> [Renderscript] JAVA API update for Allocation.CopyTo
add the following functions to make it more symmetric to copyFrom().

- copy1DRangeToUnchecked, copy1DRangeTo
- copy2DRangeToUnchecked, copy2DRangeTo
- copy3DRangeToUnchecked, copy3DRangeTo
- setFromFieldPacker, 2D and 3D variants
- copyElementTo, (1D, 2D & 3D)

Change-Id: I6b896123e1c00cead552aa5b31a701b15dd70f85
/frameworks/base/rs/java/android/renderscript/RenderScript.java
d22a6f09dc4df8fd19b85bace5085aa099b90e53 20-Feb-2015 Jason Sams <jsams@google.com> Implement finalizer for RS contexts.

Fixes memory leak when apps forget to call .destroy() on the context.

Change-Id: Ida4685768e92cfe3875da38846d17b86cc386cd0
/frameworks/base/rs/java/android/renderscript/RenderScript.java
25207df658d6a8a3e885c7017fcc25702363583c 13-Jan-2015 Tim Murray <timmurray@google.com> Add BLAS intrinsic.

Change-Id: I95ddc46cb3f6217d2ead1091fd47450389544324
/frameworks/base/rs/java/android/renderscript/RenderScript.java
46ba27e3fdcf1ce3b940e8b2ec90fcd2c9b7fe43 07-Feb-2015 Jason Sams <jsams@google.com> Implement array types

Change-Id: I1b83f21ea2aeaa4b9f5934aadcb69d4a1c1fea20
/frameworks/base/rs/java/android/renderscript/RenderScript.java
be392ad35e29b17ed54fdbbbb8dd3e80fc1022b9 24-Jan-2015 Yang Ni <yangni@google.com> Adds invocable functions to ScriptGroup

This also includes InvokeID support

Change-Id: I5b59df166ea30b309b8dd9623825ac0e72d03856
/frameworks/base/rs/java/android/renderscript/RenderScript.java
ebf63408d2b5181aeb7d83adf0f7ab95946a16d4 16-Jan-2015 Yang Ni <yangni@google.com> Pass in code cache directory when creating a script group.

Change-Id: Ia73ea917a126a5055ec97f13d90a5feaafd6a2f5
/frameworks/base/rs/java/android/renderscript/RenderScript.java
231df77eff4e31fead0dfadee6ea6ead980b24ea 22-Jan-2015 Jason Sams <jsams@google.com> Merge "Fix default compute thread priority"
c9870c145f820b7fc8e4a1f2879f4f452fc6ae01 21-Jan-2015 Jason Sams <jsams@google.com> Fix default compute thread priority

bug 16651474

Compute inherited graphics default thread priority of Display. This
was not intended.

Change-Id: I0dd9a230ce8ceba64e971b024cbe518927cd2550
/frameworks/base/rs/java/android/renderscript/RenderScript.java
a5835a2e5fdb98fdf03a223ddf7e082ba1020807 06-Nov-2014 Jason Sams <jsams@google.com> Add FP16 types to the list of RenderScript types.

Change-Id: Ibf9a6d391fb4d6a5c4b4e05ab73fb58bd74dc586
/frameworks/base/rs/java/android/renderscript/RenderScript.java
281c3252510bcf4120d17fa0125f369c2c78f162 24-Oct-2014 Yang Ni <yangni@google.com> New Script Group API.

Change-Id: I73d3572276a38dac775025b472ba229ad8770c84
/frameworks/base/rs/java/android/renderscript/RenderScript.java
d11a658db15c9c78510a7de32c0460bc4fa129ce 16-Dec-2014 Tim Murray <timmurray@google.com> Fix typo with register native allocation.

bug 18579193

Change-Id: I42d30709b79a37d6a4126559a511e98e9c8d4808
/frameworks/base/rs/java/android/renderscript/RenderScript.java
aefbd5f97c8cfe6a553a166be8ebeb20a2420410 12-Dec-2014 Tim Murray <timmurray@google.com> Enable native tracking for RS contexts to improve GC behavior.

This should prevent apps from leaking RS contexts as easily.

bug 18579193

Change-Id: I2d943ce4443ce7cb90ebdd3dd37d338eda6df3a2
/frameworks/base/rs/java/android/renderscript/RenderScript.java
d0080ee004e0477cfd51fdab456f4e7f45ed42de 19-Aug-2014 Tim Murray <timmurray@google.com> am 7fa25bc1: am 3c02b020: Merge "Fix IO_INPUT with 64-bit." into lmp-dev

* commit '7fa25bc1269d3ba2db79f32acb17d80194cbadce':
Fix IO_INPUT with 64-bit.
b730d866a0f4f56c103420f818f7f5ec6b8fd618 19-Aug-2014 Tim Murray <timmurray@google.com> Fix IO_INPUT with 64-bit.

bug 16846318
bug 17006933

Change-Id: Ic13ef26875d8a6fab1ffb542d62038b768a536ff
/frameworks/base/rs/java/android/renderscript/RenderScript.java
93697c5f8eba2e0e9e67222f5505a6cd44416022 18-Aug-2014 Stephen Hines <srhines@google.com> am 4ae9a6d5: am 42895561: Merge "Collapse code paths for single- and multi-input kernels."

* commit '4ae9a6d5c517f67d9929cc43568c6b7e3b4dfe23':
Collapse code paths for single- and multi-input kernels.
be7b1defb6b11920703b241ba5815fb09487bb02 15-Jul-2014 Chris Wailes <chriswailes@google.com> Collapse code paths for single- and multi-input kernels.

This patch simplifies the RenderScript JNI layer by replacing six functions
with a single funciton. This new function now handles all previous cases.
Functions in android.renderscript.script have been updated to use this new JNI
function.

Change-Id: I6cd5448534c38123d51a589339bbeb7e98453e73
/frameworks/base/rs/java/android/renderscript/RenderScript.java
42a33d5bbf228298bb1b0506ea711b890f326e9e 13-Aug-2014 Stephen Hines <srhines@google.com> am b75dc06b: am 4179e889: Merge "Revert "Collapse code paths for single- and multi-input kernels.""

* commit 'b75dc06bbe2fdff1a4c9baa69eb92a849c22715d':
Revert "Collapse code paths for single- and multi-input kernels."
c27ebda05e89e927a97f275791ab807743134a42 13-Aug-2014 Stephen Hines <srhines@google.com> am 5aaeb8e8: am 24a2ee66: Merge "Collapse code paths for single- and multi-input kernels."

* commit '5aaeb8e89eb0afd710ba9586f5e314b76e806116':
Collapse code paths for single- and multi-input kernels.
c9c7daf69b32c0e72a3b99379cc5116c1647f24e 13-Aug-2014 Stephen Hines <srhines@google.com> Revert "Collapse code paths for single- and multi-input kernels."

This reverts commit eb3470219dea322efa93eb4b5457813ce71d0c5d.

Change-Id: Id943abf953e832ef831318e6699d4b46e9b46201
/frameworks/base/rs/java/android/renderscript/RenderScript.java
eb3470219dea322efa93eb4b5457813ce71d0c5d 15-Jul-2014 Chris Wailes <chriswailes@google.com> Collapse code paths for single- and multi-input kernels.

This patch simplifies the RenderScript JNI layer by replacing six functions
with a single funciton. This new function now handles all previous cases.
Functions in android.renderscript.script have been updated to use this new JNI
function.

Change-Id: I77e4b155cc7ca1581b05bf901c70ae53a9ff0b12
/frameworks/base/rs/java/android/renderscript/RenderScript.java
949610653fdf55dd2cb3c846047e6aa2c6d73f0d 11-Jun-2014 Chris Wailes <chriswailes@google.com> Adds support for multi-input kernels to Frameworks/Base/RS.

* Added a new JNI call to pass arrays of Allocations to the RS runtime.
* Added a new version of ForEach that takes an array of Allocations.
* Added some casts to disambiguate existing calls to forEach.

Change-Id: I46d2834c37075b2a2407fd8b010546818a4540d1
/frameworks/base/rs/java/android/renderscript/RenderScript.java
48ba506dfa591d0bcd79a088457eb95a9bd4c575 09-Jul-2014 Stephen Hines <srhines@google.com> resolved conflicts for merge of 31012e2c to master

Change-Id: I2e24e0457570d7d856293637a553f0242a97a83b
08d3775cbef1ddcb35d194d8239f82d9c13600bd 07-Jun-2014 Tim Murray <timmurray@google.com> am b43bc047: Merge "Change flags to use int instead of long." into lmp-preview-dev

* commit 'b43bc0475490fe2a20c2ddeed1c34b55b8f8a152':
Change flags to use int instead of long.
fd710e705ac4564bc9c8a15a91857eb1cff75e91 06-Jun-2014 Tim Murray <timmurray@google.com> Change flags to use int instead of long.

bug 15429629

Change-Id: Ideb983b17aa3c146d23f2be6bb0e9808cb6725b7
/frameworks/base/rs/java/android/renderscript/RenderScript.java
56f9e6f8d5436d50530807950661e66ca5efe2bb 16-May-2014 Tim Murray <timmurray@google.com> Add support for mixed 32/64 APKs using RenderScript.

Change-Id: I8901a1547d180c9dcef320f86d07a5b82551fb5c
/frameworks/base/rs/java/android/renderscript/RenderScript.java
f0c62b26765f1e0ec0df8fceeecb77fca690c29a 16-May-2014 Tim Murray <timmurray@google.com> Add support for mixed 32/64 APKs using RenderScript.

Change-Id: I8901a1547d180c9dcef320f86d07a5b82551fb5c
/frameworks/base/rs/java/android/renderscript/RenderScript.java
b69c791b7995afa5d74d081ef13ccc49a8a7e8da 21-May-2014 Jason Sams <jsams@google.com> Validate RenderScript context creation flags

Sync the IDs to that of the native interface.

Change-Id: I7516c1ea4f4a93844ddb8397b2fc1e79ff8d6b68
/frameworks/base/rs/java/android/renderscript/RenderScript.java
26e9051957dc3255cce9c5336c4a32f280c3eb4d 07-May-2014 Jason Sams <jsams@google.com> Add flags to context creation for RS

We have a number of context options exposed though native
that were not available though the Java API. This brings them
to parity. Will finish plumbing in a follow on CL.

Change-Id: I8c65ee743d0e750e418304127b84088f25176c38
/frameworks/base/rs/java/android/renderscript/RenderScript.java
5341f881e0372c1c2af570d42fbe61a6500f315c 19-Mar-2014 Glenn Kasten <gkasten@android.com> am 4f346bf0: am ff1e1d99: am 240d5638: am c1f3d4c1: Merge "Fix 64 bit compile failures in renderscript"

* commit '4f346bf0ffe1c596ca261dfec23c50977de77d82':
Fix 64 bit compile failures in renderscript
78c0ce56129d8109fa2427de769f4d25a971d162 19-Mar-2014 Narayan Kamath <narayan@google.com> Fix 64 bit compile failures in renderscript

Use uintptr_t for pointers (and not uint32_t) and
also don't assume that size_t is 32 bits wide.

Also uses java longs for passing pointers across
JNI boundaries.

Change-Id: Ie52bd8ae967fbddc911eda3a43cc799d53bbce66
/frameworks/base/rs/java/android/renderscript/RenderScript.java
659a05a25c006359d8f119e7b66a9827b22e3c2a 06-Mar-2014 Jason Sams <jsams@google.com> am edf0b79d: am 24ea88a9: am 9a9916b5: am 2383f220: Merge "Validate objects are from the correct context."

* commit 'edf0b79d55df17fddb6b96de32f34ffccc8ec2d4':
Validate objects are from the correct context.
678cc7fe9fef00fb3381e64f95cc6907796bcd8e 06-Mar-2014 Jason Sams <jsams@google.com> Validate objects are from the correct context.

Change-Id: I7d87b0e253b8d2e36d1aed790cfe3a7dd23e158f
/frameworks/base/rs/java/android/renderscript/RenderScript.java
11e4317555fdabeecf28fe8a70bfecb216224ad1 28-Feb-2014 Narayan Kamath <narayan@google.com> am 62d675c2: am 0d3548be: am d138029d: am 14420e29: Merge "AArch64: Use long[] for RS id array"

* commit '62d675c240fd87cb987c86ae4f6ac17dc13374c8':
AArch64: Use long[] for RS id array
14420e29abc0f16f818ddaf606515861ba69ae68 28-Feb-2014 Narayan Kamath <narayan@google.com> Merge "AArch64: Use long[] for RS id array"
b542e8e128178560b7e36d476890e66b4e5a69ff 15-Feb-2014 Tim Murray <timmurray@google.com> am bdb04f02: am 17b7ff4a: am b25a6936: am d7043f00: Merge "Add hidden minor version ID for support lib workarounds."

* commit 'bdb04f025ce34b0240f01961c43d8156a78e27a2':
Add hidden minor version ID for support lib workarounds.
d7043f0084237200b6aab5d101c8ab6d3ab495c6 14-Feb-2014 Tim Murray <timmurray@google.com> Merge "Add hidden minor version ID for support lib workarounds."
9807155b11a25fb6068edc9b1cd82928ac2f05de 12-Feb-2014 Ashok Bhat <ashok.bhat@arm.com> AArch64: Use long[] for RS id array

Change-Id: Ia5145a547c0d13c7d6f1bb4d8f5472be62481bd9
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
/frameworks/base/rs/java/android/renderscript/RenderScript.java
f152d950854e3052c5d73aefa43d377c10d7d814 10-Feb-2014 Narayan Kamath <narayan@google.com> am 33a608a0: am 578d4f5f: am 56062983: Merge "AArch64: Use long for pointers in RS Java/JNI code"

* commit '33a608a0a326d9671bffd6750cb5521d6687cc57':
AArch64: Use long for pointers in RS Java/JNI code
67cc2d033e90572a198898e1814982bea71a2288 07-Feb-2014 Tim Murray <timmurray@google.com> Add hidden minor version ID for support lib workarounds.

Change-Id: I7940e32c78caaab351fb28d92e5fadbea6292b27
/frameworks/base/rs/java/android/renderscript/RenderScript.java
0e0c0885aed99a119052a792becb5a0c5a93632d 04-Feb-2014 Ashok Bhat <ashok.bhat@arm.com> AArch64: Use long for pointers in RS Java/JNI code

Changes include
[x] Some JNI functions, with return type jlong, casts
pointer to jint before returning it. This has been fixed.

[x] Minor JNI function prototype changes where
formal paramter type has been changed to a JNI
type (int to jint for example).

[x] long is used for ScriptC, Sampler, Font, ProgramStore
handles as they can be 64-bit.

[x] A new hidden constructor ScriptC(long, RenderScript)
has been added. This should eventually replace public
API method ScriptC(int, RenderScript).

[x] Font and FileA3D use getNativeAsset instead of getAssetInt
to get Asset Handles. The getAssetInt method will be
deprecated in favor of getNativeAsset, as the former does
not support 64-bit.

[x] rsnPathCreate method accepts loop as an int. This should
be long as the underlying RS function assumes this to be
a pointer.

Change-Id: I919d857e5933febe63966049da83de9f9adee6f5
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
/frameworks/base/rs/java/android/renderscript/RenderScript.java
504abb362660f87239103be182a2e717a98ff32a 07-Jan-2014 Tim Murray <timmurray@google.com> Enable asynchronous destruction of BaseObjs.

Change-Id: Iaddf8041a3c870a986ec8999e6ccc3aede38fc4c

Conflicts:
rs/java/android/renderscript/BaseObj.java
/frameworks/base/rs/java/android/renderscript/RenderScript.java
355707e4f665904e31d9f5fcff1e3921f7db8cdd 17-Dec-2013 Tim Murray <timmurray@google.com> Move RenderScript from graphics/ to new fw/base subdirectory rs.

Change-Id: I30b6633578f063840e1bdbcc9ba513b727912a6d
/frameworks/base/rs/java/android/renderscript/RenderScript.java
06b4567559bbf39eccfa9c28152c8e5e067cf576 07-Jan-2014 Tim Murray <timmurray@google.com> Enable asynchronous destruction of BaseObjs.

Change-Id: Iaddf8041a3c870a986ec8999e6ccc3aede38fc4c
/frameworks/base/rs/java/android/renderscript/RenderScript.java
d1576fb039f018ea4d55abbb2c03d542011be399 17-Dec-2013 Tim Murray <timmurray@google.com> Move RenderScript from graphics/ to new fw/base subdirectory rs.

Change-Id: I30b6633578f063840e1bdbcc9ba513b727912a6d
/frameworks/base/rs/java/android/renderscript/RenderScript.java