5b75a513e431c097ae704cba2f7affa6bfaecec9 |
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20-Feb-2015 |
Eino-Ville Talvala <etalvala@google.com> |
Add dataSpace to buffer queues; remove old format enums. - Wire up new dataSpace parameter through buffer queue stack - Update tests to include the parameter - Switch eglApi to using dataSpace to indicate sRGB gamma/linear difference - Remove RAW_SENSOR in favor of RAW16 - Remove use of sRGB format enums - Add default dataspace to buffer queue core - Add query for default dataspace Change-Id: I070bd2e7c56506055c419004c29e2e3feac725df
/frameworks/native/libs/ui/PixelFormat.cpp
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303b9a51239d36d237a7d40c67b5085cdb3c1059 |
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17-Nov-2014 |
Dan Stoza <stoza@google.com> |
libui: Enable -Weverything and -Werror Enables -Weverything and -Werror, with just a few exceptions for warnings we can't (or shouldn't need to) work around. Change-Id: I470a267e9b1c373f2d5c960f005c3b0e02b2db63
/frameworks/native/libs/ui/PixelFormat.cpp
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6a5d35dd5cd8710c6c9f100076e62ffbdb0b868b |
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08-Jan-2014 |
Dan Stoza <stoza@google.com> |
libgui: Add a test for SRGB surfaces Add SRGBTest.RenderToSRGBSurface, which validates that passing the SRGB colorspace attributes to eglCreateWindowSurface actually results in an SRGB surface by comparing the output values to those of a standard RGB surface. Change-Id: I3d5fef8070ed8fa2357ddd1c5fcc849ae3fbd12a
/frameworks/native/libs/ui/PixelFormat.cpp
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c2414bb0989763641ca57cf72c11ef6d86565a23 |
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26-Jul-2013 |
Mathias Agopian <mathias@google.com> |
get rid of HAL pixelformats 5551 and 4444 Change-Id: I39409103144c1ba09078c4ddc323a58987fb09ea
/frameworks/native/libs/ui/PixelFormat.cpp
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5773d3f5b2694c647e010246dff99acc70131289 |
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26-Jul-2013 |
Mathias Agopian <mathias@google.com> |
get rid of PixelFormatInfo and simplify things Change-Id: I025a362cc12d5b9b794fac14be500e25aab65396
/frameworks/native/libs/ui/PixelFormat.cpp
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6b8bef64f7ed94a45c1b03f65f4bffb9eba86889 |
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25-Apr-2012 |
Mathias Agopian <mathias@google.com> |
PixelFormat.UNKNOWN should return an error when queried Bug: 6294260 Change-Id: Iad6f7bcbdda0a684abca6d9584da611a8b28f7ab
/frameworks/native/libs/ui/PixelFormat.cpp
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ff615cc7a1cceedd705b0623b058c54669b29596 |
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24-Feb-2012 |
Mathias Agopian <mathias@google.com> |
deprecate L_8, LA_88 and RGB_332 in sdk re-add support for pixelformats L_8, LA_88 and RGB_332 in libui for backward compatibility. This may or may not fix 6058926 Bug: 6049685 Change-Id: Ic1b8b4cc994522f7fe664da64c0ef76b98bc6d53
/frameworks/native/libs/ui/PixelFormat.cpp
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42e2458144778596281ea2c4a98ad671053234e0 |
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22-Feb-2012 |
Mathias Agopian <mathias@google.com> |
remove libui's dependency on libpixelflinger this also remove support for unused pixelformats. Change-Id: I2c759a6d2daa740f3786ed62095def8047ae933d
/frameworks/native/libs/ui/PixelFormat.cpp
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c04cffd5703607f31356c26016b6e3ec971f6511 |
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19-Aug-2010 |
Mathias Agopian <mathias@google.com> |
remove unused pixel format Change-Id: I55bc3cc41385743c07f7e4de06335c922f746f73
/frameworks/native/libs/ui/PixelFormat.cpp
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48c347637124339a34aff53df40bbcb5b044ee6d |
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07-Jul-2010 |
Mathias Agopian <mathias@google.com> |
Remove the YV16 format for simplicity's sake. Change-Id: Iee03d100933ba0c67b13d51e0435be3b4cd953cf
/frameworks/native/libs/ui/PixelFormat.cpp
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1764c73b5532c86648f01f0b2275410e78753b5a |
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02-Jul-2010 |
Mathias Agopian <mathias@google.com> |
remove unused YUV formats Change-Id: Ie84616f842c7e0329d68e67e65a65d510558004b
/frameworks/native/libs/ui/PixelFormat.cpp
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3f3a74a53af9401ee3812e0faa37189467d81af8 |
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22-Jun-2010 |
Mathias Agopian <mathias@google.com> |
remove unused YUV formats Change-Id: Id0ae28b1700cf771cdbe0ca27b139d32cab90b2a
/frameworks/native/libs/ui/PixelFormat.cpp
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0a91775c4df380d6a5b7f3ccad5127388ac01306 |
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15-Jun-2010 |
Mathias Agopian <mathias@google.com> |
Added support for the GL_TEXTURE_EXTERNAL target This will allow us to support YUV surfaces. Change-Id: I2d4da75f1006a5285bdc552695d4caeecccf2183
/frameworks/native/libs/ui/PixelFormat.cpp
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3db21640519541141137166ce55627cf76e1974b |
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17-Feb-2010 |
Mathias Agopian <mathias@google.com> |
fix a bug I introduced recently where YUV formats would crash the system
/frameworks/native/libs/ui/PixelFormat.cpp
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54ed4f6282bdea251455f39b978626026affdbef |
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17-Feb-2010 |
Mathias Agopian <mathias@google.com> |
get rid off the YUV formats at the libui layer
/frameworks/native/libs/ui/PixelFormat.cpp
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edbf3b6af777b721cd2a1ef461947e51e88241e1 |
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04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/native/libs/ui/PixelFormat.cpp
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d5193d9394c5e58176d7bcdf50ef017f8a3b9e1e |
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04-Mar-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //depot/cupcake/@135843
/frameworks/native/libs/ui/PixelFormat.cpp
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a6938bab1f6fa76ae98ebbe44f4e534e05fa0993 |
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11-Feb-2009 |
The Android Open Source Project <initial-contribution@android.com> |
auto import from //branches/cupcake/...@130745
/frameworks/native/libs/ui/PixelFormat.cpp
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7c1b96a165f970a09ed239bb4fb3f1b0d8f2a407 |
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21-Oct-2008 |
The Android Open Source Project <initial-contribution@android.com> |
Initial Contribution
/frameworks/native/libs/ui/PixelFormat.cpp
|