Lines Matching refs:UNSIGNED_INT32
60 case TextureFormat::UNSIGNED_INT32:
110 case TextureFormat::UNSIGNED_INT32: type = GL_UNSIGNED_INT; break;
157 case FMT_CASE(RGBA, UNSIGNED_INT32): return GL_RGBA32UI;
175 case FMT_CASE(RGB, UNSIGNED_INT32): return GL_RGB32UI;
190 case FMT_CASE(RG, UNSIGNED_INT32): return GL_RG32UI;
204 case FMT_CASE(R, UNSIGNED_INT32): return GL_R32UI;
218 case FMT_CASE(D, UNSIGNED_INT32): return GL_DEPTH_COMPONENT32;
406 case GL_UNSIGNED_INT: return normalized ? TextureFormat::UNORM_INT32 : TextureFormat::UNSIGNED_INT32;
481 case GL_RGBA32UI: return TextureFormat(TextureFormat::RGBA, TextureFormat::UNSIGNED_INT32);
499 case GL_RGB32UI: return TextureFormat(TextureFormat::RGB, TextureFormat::UNSIGNED_INT32);
514 case GL_RG32UI: return TextureFormat(TextureFormat::RG, TextureFormat::UNSIGNED_INT32);
528 case GL_R32UI: return TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT32);
542 case GL_DEPTH_COMPONENT32: return TextureFormat(TextureFormat::D, TextureFormat::UNSIGNED_INT32);