Lines Matching refs:framebuffer
741 // Find or create framebuffer object.
787 void ReferenceContext::deleteFramebuffer (Framebuffer* framebuffer)
790 if (m_drawFramebufferBinding == framebuffer) bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
791 if (m_readFramebufferBinding == framebuffer) bindFramebuffer(GL_READ_FRAMEBUFFER, 0);
793 DE_ASSERT(framebuffer->getRefCount() == 1);
794 m_framebuffers.releaseReference(framebuffer);
802 Framebuffer* framebuffer = name ? m_framebuffers.find(name) : DE_NULL;
804 if (framebuffer)
805 deleteFramebuffer(framebuffer);
1458 // Copy from current framebuffer.
1507 // Copy from current framebuffer.
1544 // Copy from current framebuffer.
1992 // If framebuffer object is bound for both reading and writing then we need to acquire/release multiple references.
2053 // If framebuffer object is bound for both reading and writing then we need to acquire/release multiple references.
2123 // If framebuffer object is bound for both reading and writing then we need to acquire/release multiple references.
2160 // Default framebuffer is always complete.
2330 tcu::PixelBufferAccess ReferenceContext::getFboAttachment (const rc::Framebuffer& framebuffer, rc::Framebuffer::AttachmentPoint point)
2332 const Framebuffer::Attachment& attachment = framebuffer.getAttachment(point);