Lines Matching defs:vertices

356 	GLfloat vertices[1];
359 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
364 ctx.glDrawElements(GL_POINTS, 1, -1, vertices);
366 ctx.glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices);
371 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices);
379 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
403 ctx.glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
407 ctx.glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
424 GLfloat vertices[1];
427 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
432 ctx.glDrawElements(GL_POINTS, 1, -1, vertices);
434 ctx.glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices);
439 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices);
447 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices);
461 GLfloat vertices[1];
464 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices);
469 ctx.glDrawElements(GL_TRIANGLES, 1, -1, vertices);
471 ctx.glDrawElements(GL_TRIANGLES, 1, GL_FLOAT, vertices);
476 ctx.glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices);
484 ctx.glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices);
508 ctx.glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices);
512 ctx.glDrawElements (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices);
628 GLfloat vertices[1];
633 ctx.glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1);
638 ctx.glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1);
640 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1);
645 ctx.glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1);
647 ctx.glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1);
655 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1);
679 ctx.glDrawElementsInstanced (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1);
683 ctx.glDrawElementsInstanced (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1);
700 GLfloat vertices[1];
705 ctx.glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1);
710 ctx.glDrawElementsInstanced(GL_POINTS, 1, -1, vertices, 1);
712 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_FLOAT, vertices, 1);
717 ctx.glDrawElementsInstanced(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices, 1);
719 ctx.glDrawElementsInstanced(GL_POINTS, 11, GL_UNSIGNED_BYTE, vertices, -1);
727 ctx.glDrawElementsInstanced(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices, 1);
741 GLfloat vertices[1];
746 ctx.glDrawElementsInstanced(-1, 1, GL_UNSIGNED_BYTE, vertices, 1);
751 ctx.glDrawElementsInstanced(GL_TRIANGLES, 1, -1, vertices, 1);
753 ctx.glDrawElementsInstanced(GL_TRIANGLES, 1, GL_FLOAT, vertices, 1);
758 ctx.glDrawElementsInstanced(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices, 1);
760 ctx.glDrawElementsInstanced(GL_TRIANGLES, 11, GL_UNSIGNED_BYTE, vertices, -1);
768 ctx.glDrawElementsInstanced(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1);
792 ctx.glDrawElementsInstanced (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1);
796 ctx.glDrawElementsInstanced (GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices, 1);
816 GLfloat vertices[1];
819 ctx.glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
824 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, -1, vertices);
826 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices);
831 ctx.glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices);
836 ctx.glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices);
844 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
868 ctx.glDrawRangeElements (GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
872 ctx.glDrawRangeElements (GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
889 GLfloat vertices[1];
892 ctx.glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
897 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, -1, vertices);
899 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_FLOAT, vertices);
904 ctx.glDrawRangeElements(GL_POINTS, 0, 1, -1, GL_UNSIGNED_BYTE, vertices);
909 ctx.glDrawRangeElements(GL_POINTS, 1, 0, 1, GL_UNSIGNED_BYTE, vertices);
917 ctx.glDrawRangeElements(GL_POINTS, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
931 GLfloat vertices[1];
934 ctx.glDrawRangeElements(-1, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
939 ctx.glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, -1, vertices);
941 ctx.glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_FLOAT, vertices);
946 ctx.glDrawRangeElements(GL_TRIANGLES, 0, 1, -1, GL_UNSIGNED_BYTE, vertices);
951 ctx.glDrawRangeElements(GL_TRIANGLES, 1, 0, 1, GL_UNSIGNED_BYTE, vertices);
959 ctx.glDrawRangeElements(GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
983 ctx.glDrawRangeElements (GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);
987 ctx.glDrawRangeElements (GL_TRIANGLES, 0, 1, 1, GL_UNSIGNED_BYTE, vertices);