Lines Matching refs:u1

360 map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
371 if (u1 == u2) {
372 _mesa_error( ctx, GL_INVALID_VALUE, "glMap1(u1,u2)" );
415 map->u1 = u1;
417 map->du = 1.0F / (u2 - u1);
426 _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
429 map1(target, u1, u2, stride, order, points, GL_FLOAT);
434 _mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
437 map1(target, (GLfloat) u1, (GLfloat) u2, stride, order, points, GL_DOUBLE);
442 map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
454 if (u1==u2) {
455 _mesa_error( ctx, GL_INVALID_VALUE, "glMap2(u1,u2)" );
511 map->u1 = u1;
513 map->du = 1.0F / (u2 - u1);
526 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
530 map2(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
537 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
541 map2(target, (GLfloat) u1, (GLfloat) u2, ustride, uorder,
609 v[0] = (GLdouble) map1d->u1;
616 v[0] = (GLdouble) map2d->u1;
701 v[0] = map1d->u1;
708 v[0] = map2d->u1;
795 v[0] = IROUND(map1d->u1);
802 v[0] = IROUND(map2d->u1);
828 _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
839 ctx->Eval.MapGrid1u1 = u1;
841 ctx->Eval.MapGrid1du = (u2 - u1) / (GLfloat) un;
846 _mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 )
848 _mesa_MapGrid1f( un, (GLfloat) u1, (GLfloat) u2 );
853 _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
870 ctx->Eval.MapGrid2u1 = u1;
872 ctx->Eval.MapGrid2du = (u2 - u1) / (GLfloat) un;
881 _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
884 _mesa_MapGrid2f( un, (GLfloat) u1, (GLfloat) u2,
941 map->u1 = 0.0;
960 map->u1 = 0.0;