Lines Matching refs:int32
117 return ( int32 ) ptrA->xE * ptrA->xE +
118 ( int32 ) ptrA->yE * ptrA->yE +
119 ( int32 ) ptrA->zE * ptrA->zE;
126 return bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE +
127 ( int32 ) ptrA->yE * ptrA->yE +
128 ( int32 ) ptrA->zE * ptrA->zE );
133 void bts_Int16Vec3D_normalize( struct bts_Int16Vec3D* ptrA, int32 bbpA )
135 int32 normL = bbs_sqrt32( ( int32 ) ptrA->xE * ptrA->xE +
136 ( int32 ) ptrA->yE * ptrA->yE +
137 ( int32 ) ptrA->zE * ptrA->zE );
139 int32 xL = ( ( int32 )ptrA->xE << 16 ) / normL;
140 int32 yL = ( ( int32 )ptrA->yE << 16 ) / normL;
141 int32 zL = ( ( int32 )ptrA->zE << 16 ) / normL;
149 struct bts_Int16Vec3D bts_Int16Vec3D_normalized( const struct bts_Int16Vec3D* ptrA, int32 bbpA )