Lines Matching refs:top
144 int verticalIntersect(double axisIntercept, double top, double bottom, bool flipped) {
145 this->addExactVerticalEndPoints(top, bottom, axisIntercept);
147 this->addNearVerticalEndPoints(top, bottom, axisIntercept);
156 double lineT = (pt.fY - top) / (bottom - top);
224 void addExactVerticalEndPoints(double top, double bottom, double x) {
226 double lineT = SkDLine::ExactPointV(fConic[cIndex], top, bottom, x);
235 void addNearVerticalEndPoints(double top, double bottom, double x) {
241 double lineT = SkDLine::NearPointV(fConic[cIndex], top, bottom, x);
333 int SkIntersections::vertical(const SkDConic& conic, double top, double bottom, double x,
335 SkDLine line = {{{ x, top }, { x, bottom }}};
337 return c.verticalIntersect(x, top, bottom, flipped);