Lines Matching defs:o0
4536 v8::Handle<v8::Object> o0 = t0->GetFunction()->NewInstance();
4537 env->Global()->Set(v8::String::NewFromUtf8(isolate, "o0"), o0);
4547 "var o0_mirror = debug.MakeMirror(o0);"
4566 // Set o1 as prototype for o0. o1 has the hidden prototype flag so all
4567 // properties on o1 should be seen on o0.
4568 o0->Set(v8::String::NewFromUtf8(isolate, "__proto__"), o1);
4576 // Set o2 as prototype for o0 (it will end up after o1 as o1 has the hidden
4578 // on o2 should be seen on o0 as well as properties on o1.
4579 o0->Set(v8::String::NewFromUtf8(isolate, "__proto__"), o2);
4589 // Set o3 as prototype for o0 (it will end up after o1 and o2 as both o1 and
4591 // flag so properties on o3 should not be seen on o0 whereas the properties
4592 // from o1 and o2 should still be seen on o0.
4593 // Final prototype chain: o0 -> o1 -> o2 -> o3
4595 o0->Set(v8::String::NewFromUtf8(isolate, "__proto__"), o3);
4608 // The prototype (__proto__) for o0 should be o3 as o1 and o2 are hidden.