Lines Matching refs:precision
3113 /* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */
3125 GLint *precision = (GLint *) 0;
3153 _exceptionMessage = "precision == null";
3171 precision = precision_base + precisionOffset;
3177 (GLint *)precision
3194 /* void glGetShaderPrecisionFormat ( GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision ) */
3208 GLint *precision = (GLint *) 0;
3217 precision = (GLint *)getPointer(_env, precision_buf, (jarray*)&_precisionArray, &_precisionRemaining, &_precisionBufferOffset);
3228 if (precision == NULL) {
3230 precision = (GLint *) (_precisionBase + _precisionBufferOffset);
3236 (GLint *)precision
3241 _env->ReleaseIntArrayElements(_precisionArray, (jint*)precision, _exception ? JNI_ABORT : 0);