Lines Matching refs:GLchar

1844 /* void glTransformFeedbackVaryings ( GLuint program, GLsizei count, const GLchar *varyings, GLenum bufferMode ) */
1893 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
2013 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
2069 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
2164 /* void glGetTransformFeedbackVarying ( GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name ) */
2625 /* GLint glGetFragDataLocation ( GLuint program, const GLchar *name ) */
2645 (GLchar *)_nativename
3214 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */
3290 /* void glGetUniformIndices ( GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices ) */
3476 /* GLuint glGetUniformBlockIndex ( GLuint program, const GLchar *uniformBlockName ) */
3496 (GLchar *)_nativeuniformBlockName
3580 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
3590 GLchar* _name_base = (GLchar*)0;
3592 GLchar* _name = (GLchar*)0;
3624 _name_base = (GLchar*)_env->GetByteArrayElements(
3633 (GLchar*)_name
3650 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
3663 GLchar* _name = (GLchar*)0;
3672 _name = (GLchar*)getPointer(_env, uniformBlockName_buf, &_nameArray, &_nameRemaining, &_nameBufferOffset);
3674 GLchar* _nameBase = (GLchar*)_env->GetPrimitiveArrayCritical(_nameArray, (jboolean*)0);
3675 _name = (GLchar*)(_nameBase + _nameBufferOffset);
3692 /* void glGetActiveUniformBlockName ( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName ) */
3699 GLchar* name = (GLchar*)malloc(len);