Lines Matching defs:halfStrokeWidth
103 halfStrokeWidth(paint->getStrokeWidth() * 0.5f), maxAlpha(1.0f) {
115 if (isAA && halfStrokeWidth != 0 && inverseScaleX == inverseScaleY &&
116 2 * halfStrokeWidth < inverseScaleX) {
118 maxAlpha *= (2 * halfStrokeWidth) / inverseScaleX;
119 halfStrokeWidth = 0.0f;
128 float halfStrokeWidth;
132 if (halfStrokeWidth == 0.0f) {
137 offset *= halfStrokeWidth;
156 if (halfStrokeWidth == 0.0f) return 2;
159 return MathUtils::divisionsNeededToApproximateArc(halfStrokeWidth, PI, threshold);
171 if (halfStrokeWidth == 0) {
177 bounds->outset(halfStrokeWidth + fabs(inverseScaleX) * Vertex::GeometryFudgeFactor(),
178 halfStrokeWidth + fabs(inverseScaleY) * Vertex::GeometryFudgeFactor());
812 float radius = paintInfo.halfStrokeWidth;