Lines Matching refs:GLbitfield

589 void GLTrace_glClear(GLbitfield mask) {
6870 void GLTrace_glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
7056 void * GLTrace_glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) {
8961 GLsync GLTrace_glFenceSync(GLenum condition, GLbitfield flags) {
9070 GLenum GLTrace_glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
9119 void GLTrace_glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) {
10848 void GLTrace_glUseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program) {
12956 void GLTrace_glMemoryBarrier(GLbitfield barriers) {
12984 void GLTrace_glMemoryBarrierByRegion(GLbitfield barriers) {
13111 void GLTrace_glSampleMaski(GLuint maskNumber, GLbitfield mask) {
15479 void GLTrace_glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
15914 GLsync GLTrace_glFenceSyncAPPLE(GLenum condition, GLbitfield flags) {
16023 GLenum GLTrace_glClientWaitSyncAPPLE(GLsync sync, GLbitfield flags, GLuint64 timeout) {
16072 void GLTrace_glWaitSyncAPPLE(GLsync sync, GLbitfield flags, GLuint64 timeout) {
17498 void * GLTrace_glMapBufferRangeEXT(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) {
19460 void GLTrace_glUseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program) {
22174 void GLTrace_glBlitFramebufferNV(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) {
23385 void GLTrace_glStartTilingQCOM(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask) {
23437 void GLTrace_glEndTilingQCOM(GLbitfield preserveMask) {
30355 GLbitfield GLTrace_glQueryMatrixxOES(GLfixed * mantissa, GLint * exponent) {
30376 GLbitfield retValue = glContext->hooks->gl.glQueryMatrixxOES(mantissa, exponent);