Lines Matching refs:mesh
244 void GLES11RenderEngine::drawMesh(const Mesh& mesh) {
245 if (mesh.getTexCoordsSize()) {
247 glTexCoordPointer(mesh.getTexCoordsSize(),
249 mesh.getByteStride(),
250 mesh.getTexCoords());
253 glVertexPointer(mesh.getVertexSize(),
255 mesh.getByteStride(),
256 mesh.getPositions());
258 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
260 if (mesh.getTexCoordsSize()) {