Lines Matching refs:mesh
220 void GLES20RenderEngine::drawMesh(const Mesh& mesh) {
224 if (mesh.getTexCoordsSize()) {
227 mesh.getTexCoordsSize(),
229 mesh.getByteStride(),
230 mesh.getTexCoords());
234 mesh.getVertexSize(),
236 mesh.getByteStride(),
237 mesh.getPositions());
239 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
241 if (mesh.getTexCoordsSize()) {