Lines Matching refs:yp2

93 static uchar4 OneBiCubic(const uchar4 *yp0, const uchar4 *yp1, const uchar4 *yp2, const uchar4 *yp3,
113 float4 p2 = cubicInterpolate(convert_float4(yp2[xs0]),
114 convert_float4(yp2[xs1]),
115 convert_float4(yp2[xs2]),
116 convert_float4(yp2[xs3]), xf);
128 static uchar2 OneBiCubic(const uchar2 *yp0, const uchar2 *yp1, const uchar2 *yp2, const uchar2 *yp3,
148 float2 p2 = cubicInterpolate(convert_float2(yp2[xs0]),
149 convert_float2(yp2[xs1]),
150 convert_float2(yp2[xs2]),
151 convert_float2(yp2[xs3]), xf);
163 static uchar OneBiCubic(const uchar *yp0, const uchar *yp1, const uchar *yp2, const uchar *yp3,
177 float p2 = cubicInterpolate((float)yp2[xs0], (float)yp2[xs1],
178 (float)yp2[xs2], (float)yp2[xs3], xf);
244 static float4 OneBiCubic(const float4 *yp0, const float4 *yp1, const float4 *yp2, const float4 *yp3,
258 float4 p2 = cubicInterpolate(yp2[xs0], yp2[xs1],
259 yp2[xs2], yp2[xs3], xf);
267 static float2 OneBiCubic(const float2 *yp0, const float2 *yp1, const float2 *yp2, const float2 *yp3,
281 float2 p2 = cubicInterpolate(yp2[xs0], yp2[xs1],
282 yp2[xs2], yp2[xs3], xf);
290 static float OneBiCubic(const float *yp0, const float *yp1, const float *yp2, const float *yp3,
304 float p2 = cubicInterpolate(yp2[xs0], yp2[xs1],
305 yp2[xs2], yp2[xs3], xf);
338 const uchar4 *yp2 = (const uchar4 *)(pin + stride * ys2);
364 yp0 + xoff, yp1 + xoff, yp2 + xoff, yp3 + xoff,
374 *out = OneBiCubic(yp0, yp1, yp2, yp3, xf, yf, srcWidth);
405 const uchar2 *yp2 = (const uchar2 *)(pin + stride * ys2);
431 yp0 + xoff, yp1 + xoff, yp2 + xoff, yp3 + xoff,
441 *out = OneBiCubic(yp0, yp1, yp2, yp3, xf, yf, srcWidth);
472 const uchar *yp2 = pin + stride * ys2;
498 yp0 + xoff, yp1 + xoff, yp2 + xoff, yp3 + xoff,
508 *out = OneBiCubic(yp0, yp1, yp2, yp3, xf, yf, srcWidth);
539 const float4 *yp2 = (const float4 *)(pin + stride * ys2);
548 *out = OneBiCubic(yp0, yp1, yp2, yp3, xf, yf, srcWidth);
579 const float2 *yp2 = (const float2 *)(pin + stride * ys2);
588 *out = OneBiCubic(yp0, yp1, yp2, yp3, xf, yf, srcWidth);
619 const float *yp2 = (const float *)(pin + stride * ys2);
628 *out = OneBiCubic(yp0, yp1, yp2, yp3, xf, yf, srcWidth);