/* * Copyright (c) 2009-2010 jMonkeyEngine * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * * Neither the name of 'jMonkeyEngine' nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ package jme3test.audio; import com.jme3.app.SimpleApplication; import com.jme3.audio.AudioNode; import com.jme3.audio.Environment; import com.jme3.math.FastMath; import com.jme3.math.Vector3f; import org.lwjgl.openal.AL10; import org.lwjgl.openal.AL11; /** * Test Doppler Effect */ public class TestDoppler extends SimpleApplication { private AudioNode ufo; private float x = 20, z = 0; private float rate = -0.05f; private float xDist = 20; private float zDist = 5; private float angle = FastMath.TWO_PI; public static void main(String[] args){ TestDoppler test = new TestDoppler(); test.start(); } @Override public void simpleInitApp(){ audioRenderer.setEnvironment(Environment.Dungeon); AL10.alDistanceModel(AL11.AL_EXPONENT_DISTANCE); ufo = new AudioNode(assetManager, "Sound/Effects/Beep.ogg", false); ufo.setPositional(true); ufo.setLooping(true); ufo.setReverbEnabled(true); ufo.setRefDistance(100000000); ufo.setMaxDistance(100000000); ufo.play(); } @Override public void simpleUpdate(float tpf){ //float x = (float) (Math.cos(angle) * xDist); float dx = (float) Math.sin(angle) * xDist; //float z = (float) (Math.sin(angle) * zDist); float dz = (float)(-Math.cos(angle) * zDist); x += dx * tpf * 0.05f; z += dz * tpf * 0.05f; angle += tpf * rate; if (angle > FastMath.TWO_PI){ angle = FastMath.TWO_PI; rate = -rate; }else if (angle < -0){ angle = -0; rate = -rate; } ufo.setVelocity(new Vector3f(dx, 0, dz)); ufo.setLocalTranslation(x, 0, z); ufo.updateGeometricState(); System.out.println("LOC: " + (int)x +", " + (int)z + ", VEL: " + (int)dx + ", " + (int)dz); } }