Searched defs:Light (Results 1 - 5 of 5) sorted by relevance

/external/skia/include/effects/
H A DSkEmbossMaskFilter.h19 struct Light { struct in class:SkEmbossMaskFilter
26 static SkEmbossMaskFilter* Create(SkScalar blurSigma, const Light& light);
39 SkEmbossMaskFilter(SkScalar blurSigma, const Light& light);
43 Light fLight;
/external/jmonkeyengine/engine/src/core/com/jme3/light/
H A DLight.java45 public abstract class Light implements Savable, Cloneable { class in inherits:Savable,Cloneable
165 * @see Light#setEnabled(boolean)
174 public Light clone(){
176 return (Light) super.clone();
/external/v8/benchmarks/
H A Draytrace.js195 Flog.RayTracer.Light = Class.create();
197 Flog.RayTracer.Light.prototype = {
209 return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
866 var light = new Flog.RayTracer.Light(
871 var light1 = new Flog.RayTracer.Light(
/external/mesa3d/src/mesa/main/
H A Dattrib.c81 GLboolean Light[MAX_LIGHTS]; member in struct:gl_enable_attrib
268 attr->ColorMaterial = ctx->Light.ColorMaterialEnabled;
275 attr->Light[i] = ctx->Light.Light[i].Enabled;
277 attr->Lighting = ctx->Light.Enabled;
358 memcpy( attr, &ctx->Light, sizeof(struct gl_light_attrib) );
519 TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial,
527 TEST_AND_UPDATE(ctx->Light.Enabled, enable->Lighting, GL_LIGHTING);
1064 const struct gl_light *l = &light->Light[
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H A Dmtypes.h642 * Light state flags.
653 * Light source state.
693 * Light model state.
932 struct gl_light Light[MAX_LIGHTS]; /**< Array of light sources */ member in struct:gl_light_attrib
3139 #define _NEW_LIGHT (1 << 8) /**< gl_context::Light */
3457 struct gl_light_attrib Light; /**< Light attributes */ member in struct:gl_context

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