Searched defs:RG (Results 1 - 6 of 6) sorted by relevance

/external/lzma/CS/7zip/Compress/LzmaAlone/
H A DLzmaBench.cs33 CRandomGenerator RG = new CRandomGenerator(); field in class:SevenZip.LzmaBench.CBitRandomGenerator
53 Value = RG.GetRnd();
63 CBitRandomGenerator RG = new CBitRandomGenerator(); field in class:SevenZip.LzmaBench.CBenchRandomGenerator
78 UInt32 GetRndBit() { return RG.GetRnd(1); }
81 UInt32 len = RG.GetRnd(numBits);
82 return RG.GetRnd((int)len);
88 return (GetLogRandBits(4) << 10) | RG.GetRnd(10);
90 UInt32 GetLen1() { return RG.GetRnd(1 + (int)RG.GetRnd(2)); }
91 UInt32 GetLen2() { return RG
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/external/lzma/Java/SevenZip/
H A DLzmaBench.java28 CRandomGenerator RG = new CRandomGenerator(); field in class:LzmaBench.CBitRandomGenerator
48 Value = RG.GetRnd();
58 CBitRandomGenerator RG = new CBitRandomGenerator(); field in class:LzmaBench.CBenchRandomGenerator
72 int GetRndBit() { return RG.GetRnd(1); }
75 int len = RG.GetRnd(numBits);
76 return RG.GetRnd((int)len);
82 return (GetLogRandBits(4) << 10) | RG.GetRnd(10);
84 int GetLen1() { return RG.GetRnd(1 + (int)RG.GetRnd(2)); }
85 int GetLen2() { return RG
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/external/deqp/framework/common/
H A DtcuTexture.hpp50 RG, enumerator in enum:tcu::TextureFormat::ChannelOrder
H A DtcuTextureUtil.cpp1231 static const TextureSwizzle RG = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ONE }}; local
1247 case TextureFormat::RG: swizzle = &RG; break;
1254 case TextureFormat::sRG: swizzle = &RG; break;
H A DtcuTexture.cpp191 case TextureFormat::RG: return 2;
400 static const TextureSwizzle RG = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_ZERO, TextureSwizzle::CHANNEL_ONE }}; local
417 case TextureFormat::RG: return RG;
424 case TextureFormat::sRG: return RG;
447 static const TextureSwizzle RG = {{ TextureSwizzle::CHANNEL_0, TextureSwizzle::CHANNEL_1, TextureSwizzle::CHANNEL_LAST, TextureSwizzle::CHANNEL_LAST }}; local
464 case TextureFormat::RG: return RG;
471 case TextureFormat::sRG: return RG;
3346 "RG",
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/external/lzma/CPP/7zip/UI/Common/
H A DBench.cpp99 CBaseRandomGenerator *RG; member in class:CBenchRandomGenerator
101 void Set(CBaseRandomGenerator *rg) { RG = rg; }
119 UInt32 res = RG->GetRnd();
133 res = RG->GetRnd();
137 res = RG->GetRnd();
933 static void RandGen(Byte *buf, UInt32 size, CBaseRandomGenerator &RG) argument
936 buf[i] = (Byte)RG.GetRnd();
939 static UInt32 RandGenCrc(Byte *buf, UInt32 size, CBaseRandomGenerator &RG) argument
941 RandGen(buf, size, RG);
960 CBaseRandomGenerator RG;
982 CBaseRandomGenerator RG; local
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