Searched defs:Shader (Results 1 - 12 of 12) sorted by relevance

/external/deqp/framework/randomshaders/
H A DrsgShader.cpp2 * drawElements Quality Program Random Shader Generator
21 * \brief Shader Class.
67 Shader::Shader (Type type) function in class:rsg::Shader
73 Shader::~Shader (void)
81 void Shader::getOutputs (vector<const Variable*>& outputs) const
93 void Shader::tokenize (GeneratorState& state, TokenStream& str) const
96 if (state.getShader().getType() == Shader::TYPE_FRAGMENT)
115 void Shader
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H A DrsgShader.hpp4 * drawElements Quality Program Random Shader Generator
23 * \brief Shader Class.
80 class Shader class in namespace:rsg
91 Shader (Type type);
92 ~Shader (void);
/external/deqp/modules/gles31/functional/
H A Des31fProgramInterfaceDefinition.cpp105 Shader::Shader (glu::ShaderType type, glu::GLSLVersion version) function in class:deqp::gles31::Functional::ProgramInterfaceDefinition::Shader
111 Shader::~Shader (void)
218 bool Shader::isValid (void) const
267 // Shader type specific
455 Shader* Program::addShader (glu::ShaderType type, glu::GLSLVersion version)
459 Shader* shader;
464 shader = new Shader(type, version);
480 const std::vector<Shader*>
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H A Des31fProgramInterfaceDefinition.hpp63 class Shader class in namespace:deqp::gles31::Functional::ProgramInterfaceDefinition
74 Shader (glu::ShaderType type, glu::GLSLVersion version);
75 ~Shader (void);
77 Shader (const Shader&);
78 Shader& operator= (const Shader&);
93 Shader* addShader (glu::ShaderType type, glu::GLSLVersion version);
98 const std::vector<Shader*>& getShaders (void) const;
120 std::vector<Shader*> m_shader
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/external/deqp/framework/opengl/
H A DgluShaderProgram.cpp38 // Shader
40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) function in class:glu::Shader
50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) function in class:glu::Shader
60 Shader::~Shader (void)
65 void Shader::setSources (int numSourceStrings, const char* const* sourceStrings, const int* lengths)
78 void Shader::compile (void)
336 m_shaders[shaderType].push_back(new Shader(g
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H A DgluShaderProgram.hpp23 * \brief Shader and Program helpers.
44 * \brief Shader information (compile status, log, etc.).
48 ShaderType type; //!< Shader type.
49 std::string source; //!< Shader source.
70 * \brief Shader object.
72 class Shader class in namespace:glu
75 Shader (const glw::Functions& gl, ShaderType shaderType);
76 Shader (const RenderContext& renderCtx, ShaderType shaderType);
77 ~Shader (void);
93 Shader (cons
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/external/jmonkeyengine/engine/src/core/com/jme3/shader/
H A DShader.java47 public final class Shader extends NativeObject implements Savable { class in inherits:NativeObject,Savable
94 * Shader source describes a shader object in OpenGL. Each shader source
155 throw new NullPointerException("Shader source cannot be null");
163 throw new NullPointerException("Shader defines cannot be null");
216 public Shader(String language){ method in class:Shader
217 super(Shader.class);
228 public Shader(){ method in class:Shader
229 super(Shader.class);
232 protected Shader(Shader method in class:Shader
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/external/deqp/framework/common/
H A DtcuTestLog.hpp96 typedef LogShader Shader; typedef in class:tcu::TestLog
118 TestLog& operator<< (const Shader& shader);
430 inline TestLog& TestLog::operator<< (const Shader& shader) { shader.write(*this); return *this; }
/external/deqp/executor/
H A DxeTestCaseResult.hpp301 class Shader : public Item class in namespace:xe::ri
316 Shader (void) : Item(TYPE_SHADER), shaderType(SHADERTYPE_LAST), compileStatus(false) {} function in class:xe::ri::Shader
317 ~Shader (void) {}
/external/deqp/modules/egl/
H A DteglGLES2SharingThreadedTests.cpp73 class Shader;
89 SharedPtr<Shader> popShader (int index);
90 const SharedPtr<Shader> getShader (int index) const { return m_shaders[index]; }
91 void addShader (SharedPtr<Shader> shader) { m_shaders.push_back(shader); }
102 std::vector<SharedPtr<Shader> > m_shaders;
124 SharedPtr<Shader> GLES2ResourceManager::popShader (int index)
126 SharedPtr<Shader> shader = m_shaders[index];
1314 class Shader : public Object class in namespace:deqp::egl::GLES2ThreadTest
1317 Shader (SharedPtr<tcu::ThreadUtil::Event> event, SharedPtr<FenceSync> sync);
1325 Shader function in class:deqp::egl::GLES2ThreadTest::Shader
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/external/mesa3d/src/mesa/main/
H A Dmtypes.h2237 * Shader stages. Note that these will become 5 with tessellation.
3500 struct gl_shader_state Shader; /**< GLSL shader object state */ member in struct:gl_context
/external/robolectric/lib/main/
H A Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ...

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