Searched defs:afterUnitNormal (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/core/
H A DSkStrokerPriv.cpp95 const SkPoint& pivot, const SkVector& afterUnitNormal,
99 afterUnitNormal.scale(radius, &after);
101 if (!is_clockwise(beforeUnitNormal, afterUnitNormal))
112 const SkPoint& pivot, const SkVector& afterUnitNormal,
115 SkScalar dotProd = SkPoint::DotProduct(beforeUnitNormal, afterUnitNormal);
122 SkVector after = afterUnitNormal;
150 const SkPoint& pivot, const SkVector& afterUnitNormal,
155 SkScalar dotProd = SkPoint::DotProduct(beforeUnitNormal, afterUnitNormal);
158 SkVector after = afterUnitNormal;
94 BluntJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal, const SkPoint& pivot, const SkVector& afterUnitNormal, SkScalar radius, SkScalar invMiterLimit, bool, bool) argument
111 RoundJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal, const SkPoint& pivot, const SkVector& afterUnitNormal, SkScalar radius, SkScalar invMiterLimit, bool, bool) argument
149 MiterJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal, const SkPoint& pivot, const SkVector& afterUnitNormal, SkScalar radius, SkScalar invMiterLimit, bool prevIsLine, bool currIsLine) argument

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