Searched defs:channelClass (Results 1 - 4 of 4) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fTextureLevelStateQueryTests.cpp1360 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(format.type); local
1380 switch (channelClass)
/external/deqp/framework/common/
H A DtcuTextureUtil.cpp1318 const tcu::TextureChannelClass channelClass = getTextureChannelClass(format.type); local
1320 const bool isFloat = channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT;
1321 const bool isSigned = channelClass != tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT;
1326 DE_ASSERT(channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT ||
1327 channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT ||
1328 channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT);
1354 const tcu::TextureChannelClass channelClass = getTextureChannelClass(format.type); local
1361 DE_ASSERT(channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER);
1362 DE_UNREF(channelClass);
1383 const tcu::TextureChannelClass channelClass local
1412 const tcu::TextureChannelClass channelClass = getTextureChannelClass(format.type); local
[all...]
H A DtcuTexture.cpp1204 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(format.type); local
1209 return channelClass != tcu::TEXTURECHANNELCLASS_FLOATING_POINT;
1244 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(format.type); local
1245 const bool isFloat = channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT;
1246 const bool isFixed = channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT ||
1247 channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT;
1248 const bool isPureInteger = channelClass == tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER;
1249 const bool isPureUnsignedInteger = channelClass == tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER;
/external/deqp/framework/referencerenderer/
H A DrrRenderer.cpp1002 const tcu::TextureChannelClass channelClass = tcu::getTextureChannelClass(channelType); local
1005 if (channelClass == tcu::TEXTURECHANNELCLASS_FLOATING_POINT)
1008 // \note channelClass might be CLASS_LAST but that's ok

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