/external/mesa3d/src/gallium/tests/graw/ |
H A D | tex-swizzle.c | 19 float color[4]; member in struct:vertex 48 ve[1].src_offset = Offset(struct vertex, color);
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/external/mesa3d/src/mesa/main/ |
H A D | feedback.c | 122 const GLfloat color[4], 134 _mesa_feedback_token( ctx, color[0] ); 135 _mesa_feedback_token( ctx, color[1] ); 136 _mesa_feedback_token( ctx, color[2] ); 137 _mesa_feedback_token( ctx, color[3] ); 120 _mesa_feedback_vertex(struct gl_context *ctx, const GLfloat win[4], const GLfloat color[4], const GLfloat texcoord[4]) argument
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_feedback.c | 88 const GLfloat *color, *texcoord; local 99 * color and texcoord attribs to use here. 104 color = v->data[slot]; 106 color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; 114 _mesa_feedback_vertex(ctx, win, color, texcoord); 297 /* need to generate/use a vertex program that emits pos/color/tex */
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/external/mesa3d/src/mesa/tnl_dd/ |
H A D | t_dd_vertex.h | 54 TAG(_color_t) color; member in struct:__anon12839::__anon12840 63 TAG(_color_t) color; member in struct:__anon12839::__anon12841 72 TAG(_color_t) color; member in struct:__anon12839::__anon12842
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/external/opencv/otherlibs/highgui/ |
H A D | image.cpp | 116 int color = desired_color; local 119 if( color < 0 ) 120 color = img->nChannels > 1; 123 (!color ? 1 : img->nChannels > 1 ? img->nChannels : 3)*8, 248 void CvvImage::Fill( int color ) 250 cvSet( m_img, cvScalar(color&255,(color>>8)&255,(color>>16)&255,(color>>24)&255) );
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/external/pdfium/core/src/fxge/agg/include/ |
H A D | fx_agg_driver.h | 60 virtual FX_BOOL SetPixel(int x, int y, FX_DWORD color, 67 virtual FX_BOOL DrawCosmeticLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_DWORD color, argument 82 virtual FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int left, int top, int blend_type, 84 virtual FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top, 88 virtual FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color, 95 CFX_FontCache* pCache, const CFX_AffineMatrix* pObject2Device, FX_FLOAT font_size, FX_DWORD color, 97 virtual FX_BOOL RenderRasterizer(FX_NAMESPACE_DECLARE(agg, rasterizer_scanline_aa)& rasterizer, FX_DWORD color, FX_BOOL bFullCover, FX_BOOL bGroupKnockout, member in class:CFX_AggDeviceDriver
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/external/robolectric/src/test/java/com/xtremelabs/robolectric/bytecode/ |
H A D | AndroidTranslatorTest.java | 199 private int color; field in class:AndroidTranslatorTest.ShadowPaintForTests 202 public void setColor(int color) { argument 203 this.color = color; 208 return color;
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/external/skia/bench/ |
H A D | RotatedRectBench.cpp | 15 paint color between each rect in different ways using the ColorType enum. The xfermode used can 84 SkColor color = start_color(fColorType); variable 103 paint.setColor(color); 104 color = advance_color(color, fColorType, i);
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H A D | TextBench.cpp | 55 SkColor color, FontQuality fq, bool doColorEmoji = false, bool doPos = false) { 65 fPaint.setColor(color); 54 TextBench(const char text[], int ps, SkColor color, FontQuality fq, bool doColorEmoji = false, bool doPos = false) argument
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/external/skia/experimental/PdfViewer/ |
H A D | chop_transparency_main.cpp | 49 SkColor color = bm.getColor(x, y); local 50 if (SkColorGetA(color) != 0) { 72 SkColor color = bm.getColor(x, y); local 73 if (SkColorGetA(color) != 0xff) { 74 int a = SkColorGetA(color); 75 int r = SkColorGetR(color); 76 int g = SkColorGetG(color); 77 int b = SkColorGetB(color); 86 color = SkColorSetARGB((U8CPU)a, (U8CPU)r, (U8CPU)g, (U8CPU)b); 88 *dst.getAddr32(x, y) = color; [all...] |
/external/skia/gm/ |
H A D | constcolorprocessor.cpp | 111 GrColor color = kColors[procColor]; variable 112 SkAutoTUnref<GrFragmentProcessor> fp(GrConstColorProcessor::Create(color, mode));
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H A D | convexpolyeffect.cpp | 159 static const GrColor color = 0xff000000; variable 161 GrDefaultGeoProcFactory::Create(GrDefaultGeoProcFactory::kPosition_GPType, color)); 192 geometry.fColor = color; 241 geometry.fColor = color;
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H A D | cubicpaths.cpp | 66 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, argument 75 paint.setColor(color); 157 SkColor color = 0xff007000; local 158 this->drawPath(path.fPath, canvas, color, rect, 170 labelPaint.setColor(color); 212 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, argument 221 paint.setColor(color); 304 SkColor color = 0xff007000; local 305 this->drawPath(path.fPath, canvas, color, rect, 317 labelPaint.setColor(color); [all...] |
H A D | emptypath.cpp | 27 SkColor color, 34 paint.setColor(color); 94 SkColor color = rand.nextU(); local 95 color = 0xff000000| color; // force solid 96 this->drawEmpty(canvas, color, rect, 107 labelPaint.setColor(color); 26 drawEmpty(SkCanvas* canvas, SkColor color, const SkRect& clip, SkPaint::Style style, SkPath::FillType fill) argument
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H A D | linepaths.cpp | 26 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, argument 35 paint.setColor(color); 115 SkColor color = 0xff007000; local 116 this->drawPath(path.fPath, canvas, color, rect, 128 labelPaint.setColor(color); 169 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, argument 178 paint.setColor(color); 259 SkColor color = 0xff007000; local 260 this->drawPath(path.fPath, canvas, color, rect, 272 labelPaint.setColor(color); [all...] |
H A D | megalooper.cpp | 164 SkLayerDrawLooper* create1Looper(SkScalar xOff, SkScalar yOff, SkColor color) { argument 178 SkColorFilter* cf = SkColorFilter::CreateModeFilter(color, SkXfermode::kSrcIn_Mode);
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H A D | mixedxfermodes.cpp | 118 SkColor color = random.nextU(); variable 125 p.setColor(color); 140 * Draws white color into a white square using the hue blend mode. 141 * The result color should be white, so it doesn't change the expectations. 146 SkColor color = SkColorSetARGBMacro(225, 255, 255, 255); local 158 p.setColor(color);
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H A D | modecolorfilters.cpp | 19 static SkShader* make_color_shader(SkColor color) { argument 21 SkColor colors[] = {color, color}; 86 NULL, // use a paint color instead of a shader
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H A D | polygons.cpp | 89 SkColor color = rand->nextU(); local 90 color |= 0xff000000; 91 paint->setColor(color);
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H A D | quadpaths.cpp | 26 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, argument 35 paint.setColor(color); 116 SkColor color = 0xff007000; variable 117 this->drawPath(path.fPath, canvas, color, rect, 129 labelPaint.setColor(color); 171 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, argument 180 paint.setColor(color); 262 SkColor color = 0xff007000; variable 263 this->drawPath(path.fPath, canvas, color, rect, 275 labelPaint.setColor(color); [all...] |
H A D | roundrects.cpp | 170 SkColor color = genColor(&rand); variable 171 fPaints[i].setColor(color); 195 SkColor color = genColor(&rand); variable 196 fPaints[i].setColor(color); 215 SkColor color = genColor(&rand); variable 216 fPaints[i].setColor(color); 234 SkColor color = genColor(&rand); variable 235 fPaints[i].setColor(color); 253 SkColor color = genColor(&rand); variable 254 fPaints[i].setColor(color); 278 SkColor color = genColor(&rand); variable 313 SkColor color = genColor(&rand); variable [all...] |
H A D | simpleaaclip.cpp | 88 void drawRgnOped(SkCanvas* canvas, SkRegion::Op op, SkColor color) { argument 96 paint.setColor(color); 100 void drawPathsOped(SkCanvas* canvas, SkRegion::Op op, SkColor color) { argument 119 paint.setColor(color);
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H A D | yuvtorgbeffect.cpp | 56 int color[] = {0, 85, 170}; variable 63 pixels[i][j] = (unsigned char)color[i]; 64 color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i];
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/external/skia/include/core/ |
H A D | SkColor.h | 23 /** 32 bit ARGB color value, not premultiplied. The color components are always in 62 #define SkColorGetA(color) (((color) >> 24) & 0xFF) 64 #define SkColorGetR(color) (((color) >> 16) & 0xFF) 66 #define SkColorGetG(color) (((color) >> 8) & 0xFF) 68 #define SkColorGetB(color) (((color) >> 114 SkColorToHSV(SkColor color, SkScalar hsv[3]) argument [all...] |
/external/skia/include/effects/ |
H A D | SkBlurDrawLooper.h | 38 static SkBlurDrawLooper* Create(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy, argument 40 return SkNEW_ARGS(SkBlurDrawLooper, (color, sigma, dx, dy, flags)); 53 SkBlurDrawLooper(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy, 84 void init(SkScalar sigma, SkScalar dx, SkScalar dy, SkColor color, uint32_t flags);
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