Searched defs:color (Results 126 - 150 of 540) sorted by relevance

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/external/mesa3d/src/gallium/tests/graw/
H A Dtex-swizzle.c19 float color[4]; member in struct:vertex
48 ve[1].src_offset = Offset(struct vertex, color);
/external/mesa3d/src/mesa/main/
H A Dfeedback.c122 const GLfloat color[4],
134 _mesa_feedback_token( ctx, color[0] );
135 _mesa_feedback_token( ctx, color[1] );
136 _mesa_feedback_token( ctx, color[2] );
137 _mesa_feedback_token( ctx, color[3] );
120 _mesa_feedback_vertex(struct gl_context *ctx, const GLfloat win[4], const GLfloat color[4], const GLfloat texcoord[4]) argument
/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_feedback.c88 const GLfloat *color, *texcoord; local
99 * color and texcoord attribs to use here.
104 color = v->data[slot];
106 color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
114 _mesa_feedback_vertex(ctx, win, color, texcoord);
297 /* need to generate/use a vertex program that emits pos/color/tex */
/external/mesa3d/src/mesa/tnl_dd/
H A Dt_dd_vertex.h54 TAG(_color_t) color; member in struct:__anon12839::__anon12840
63 TAG(_color_t) color; member in struct:__anon12839::__anon12841
72 TAG(_color_t) color; member in struct:__anon12839::__anon12842
/external/opencv/otherlibs/highgui/
H A Dimage.cpp116 int color = desired_color; local
119 if( color < 0 )
120 color = img->nChannels > 1;
123 (!color ? 1 : img->nChannels > 1 ? img->nChannels : 3)*8,
248 void CvvImage::Fill( int color )
250 cvSet( m_img, cvScalar(color&255,(color>>8)&255,(color>>16)&255,(color>>24)&255) );
/external/pdfium/core/src/fxge/agg/include/
H A Dfx_agg_driver.h60 virtual FX_BOOL SetPixel(int x, int y, FX_DWORD color,
67 virtual FX_BOOL DrawCosmeticLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_DWORD color, argument
82 virtual FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int left, int top, int blend_type,
84 virtual FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top,
88 virtual FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color,
95 CFX_FontCache* pCache, const CFX_AffineMatrix* pObject2Device, FX_FLOAT font_size, FX_DWORD color,
97 virtual FX_BOOL RenderRasterizer(FX_NAMESPACE_DECLARE(agg, rasterizer_scanline_aa)& rasterizer, FX_DWORD color, FX_BOOL bFullCover, FX_BOOL bGroupKnockout, member in class:CFX_AggDeviceDriver
/external/robolectric/src/test/java/com/xtremelabs/robolectric/bytecode/
H A DAndroidTranslatorTest.java199 private int color; field in class:AndroidTranslatorTest.ShadowPaintForTests
202 public void setColor(int color) { argument
203 this.color = color;
208 return color;
/external/skia/bench/
H A DRotatedRectBench.cpp15 paint color between each rect in different ways using the ColorType enum. The xfermode used can
84 SkColor color = start_color(fColorType); variable
103 paint.setColor(color);
104 color = advance_color(color, fColorType, i);
H A DTextBench.cpp55 SkColor color, FontQuality fq, bool doColorEmoji = false, bool doPos = false) {
65 fPaint.setColor(color);
54 TextBench(const char text[], int ps, SkColor color, FontQuality fq, bool doColorEmoji = false, bool doPos = false) argument
/external/skia/experimental/PdfViewer/
H A Dchop_transparency_main.cpp49 SkColor color = bm.getColor(x, y); local
50 if (SkColorGetA(color) != 0) {
72 SkColor color = bm.getColor(x, y); local
73 if (SkColorGetA(color) != 0xff) {
74 int a = SkColorGetA(color);
75 int r = SkColorGetR(color);
76 int g = SkColorGetG(color);
77 int b = SkColorGetB(color);
86 color = SkColorSetARGB((U8CPU)a, (U8CPU)r, (U8CPU)g, (U8CPU)b);
88 *dst.getAddr32(x, y) = color;
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/external/skia/gm/
H A Dconstcolorprocessor.cpp111 GrColor color = kColors[procColor]; variable
112 SkAutoTUnref<GrFragmentProcessor> fp(GrConstColorProcessor::Create(color, mode));
H A Dconvexpolyeffect.cpp159 static const GrColor color = 0xff000000; variable
161 GrDefaultGeoProcFactory::Create(GrDefaultGeoProcFactory::kPosition_GPType, color));
192 geometry.fColor = color;
241 geometry.fColor = color;
H A Dcubicpaths.cpp66 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, argument
75 paint.setColor(color);
157 SkColor color = 0xff007000; local
158 this->drawPath(path.fPath, canvas, color, rect,
170 labelPaint.setColor(color);
212 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, argument
221 paint.setColor(color);
304 SkColor color = 0xff007000; local
305 this->drawPath(path.fPath, canvas, color, rect,
317 labelPaint.setColor(color);
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H A Demptypath.cpp27 SkColor color,
34 paint.setColor(color);
94 SkColor color = rand.nextU(); local
95 color = 0xff000000| color; // force solid
96 this->drawEmpty(canvas, color, rect,
107 labelPaint.setColor(color);
26 drawEmpty(SkCanvas* canvas, SkColor color, const SkRect& clip, SkPaint::Style style, SkPath::FillType fill) argument
H A Dlinepaths.cpp26 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, argument
35 paint.setColor(color);
115 SkColor color = 0xff007000; local
116 this->drawPath(path.fPath, canvas, color, rect,
128 labelPaint.setColor(color);
169 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, argument
178 paint.setColor(color);
259 SkColor color = 0xff007000; local
260 this->drawPath(path.fPath, canvas, color, rect,
272 labelPaint.setColor(color);
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H A Dmegalooper.cpp164 SkLayerDrawLooper* create1Looper(SkScalar xOff, SkScalar yOff, SkColor color) { argument
178 SkColorFilter* cf = SkColorFilter::CreateModeFilter(color, SkXfermode::kSrcIn_Mode);
H A Dmixedxfermodes.cpp118 SkColor color = random.nextU(); variable
125 p.setColor(color);
140 * Draws white color into a white square using the hue blend mode.
141 * The result color should be white, so it doesn't change the expectations.
146 SkColor color = SkColorSetARGBMacro(225, 255, 255, 255); local
158 p.setColor(color);
H A Dmodecolorfilters.cpp19 static SkShader* make_color_shader(SkColor color) { argument
21 SkColor colors[] = {color, color};
86 NULL, // use a paint color instead of a shader
H A Dpolygons.cpp89 SkColor color = rand->nextU(); local
90 color |= 0xff000000;
91 paint->setColor(color);
H A Dquadpaths.cpp26 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, argument
35 paint.setColor(color);
116 SkColor color = 0xff007000; variable
117 this->drawPath(path.fPath, canvas, color, rect,
129 labelPaint.setColor(color);
171 void drawPath(SkPath& path,SkCanvas* canvas,SkColor color, argument
180 paint.setColor(color);
262 SkColor color = 0xff007000; variable
263 this->drawPath(path.fPath, canvas, color, rect,
275 labelPaint.setColor(color);
[all...]
H A Droundrects.cpp170 SkColor color = genColor(&rand); variable
171 fPaints[i].setColor(color);
195 SkColor color = genColor(&rand); variable
196 fPaints[i].setColor(color);
215 SkColor color = genColor(&rand); variable
216 fPaints[i].setColor(color);
234 SkColor color = genColor(&rand); variable
235 fPaints[i].setColor(color);
253 SkColor color = genColor(&rand); variable
254 fPaints[i].setColor(color);
278 SkColor color = genColor(&rand); variable
313 SkColor color = genColor(&rand); variable
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H A Dsimpleaaclip.cpp88 void drawRgnOped(SkCanvas* canvas, SkRegion::Op op, SkColor color) { argument
96 paint.setColor(color);
100 void drawPathsOped(SkCanvas* canvas, SkRegion::Op op, SkColor color) { argument
119 paint.setColor(color);
H A Dyuvtorgbeffect.cpp56 int color[] = {0, 85, 170}; variable
63 pixels[i][j] = (unsigned char)color[i];
64 color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i];
/external/skia/include/core/
H A DSkColor.h23 /** 32 bit ARGB color value, not premultiplied. The color components are always in
62 #define SkColorGetA(color) (((color) >> 24) & 0xFF)
64 #define SkColorGetR(color) (((color) >> 16) & 0xFF)
66 #define SkColorGetG(color) (((color) >> 8) & 0xFF)
68 #define SkColorGetB(color) (((color) >>
114 SkColorToHSV(SkColor color, SkScalar hsv[3]) argument
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/external/skia/include/effects/
H A DSkBlurDrawLooper.h38 static SkBlurDrawLooper* Create(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy, argument
40 return SkNEW_ARGS(SkBlurDrawLooper, (color, sigma, dx, dy, flags));
53 SkBlurDrawLooper(SkColor color, SkScalar sigma, SkScalar dx, SkScalar dy,
84 void init(SkScalar sigma, SkScalar dx, SkScalar dy, SkColor color, uint32_t flags);

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