Searched defs:color (Results 151 - 175 of 540) sorted by relevance

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/external/skia/include/gpu/
H A DGrPaint.h22 * The paint describes how color and coverage are computed at each pixel by GrContext draw
23 * functions and the how color is blended with the destination pixel.
25 * The paint allows installation of custom color and coverage stages. New types of stages are
28 * The primitive color computation starts with the color specified by setColor(). This color is the
29 * input to the first color stage. Each color stage feeds its output to the next color stage.
33 * together in the same manner as color stage
50 setColor(GrColor color) argument
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/external/skia/samplecode/
H A DSampleCode.h113 void setBGColor(SkColor color) { fBGColor = color; } argument
H A DSampleEmptyPath.cpp30 SkColor color,
37 paint.setColor(color);
95 SkColor color = rand.nextU(); local
96 color = 0xff000000| color; // force solid
97 this->drawEmpty(canvas, color, rect,
111 labelPaint.setColor(color);
29 drawEmpty(SkCanvas* canvas, SkColor color, const SkRect& clip, SkPaint::Style style, SkPath::FillType fill) argument
/external/skia/src/animator/
H A DSkAnimateBase.cpp166 SkColor color = SkColorSetARGB(SkScalarRoundToInt(array[0]), local
170 (*converted)[0].fS32 = color;
H A DSkDrawPaint.h46 SkDrawColor* color; member in class:SkDrawPaint
/external/skia/src/effects/
H A DSkDropShadowImageFilter.cpp19 SkScalar sigmaX, SkScalar sigmaY, SkColor color,
27 , fColor(color)
38 SkColor color = buffer.readColor(); local
42 return Create(dx, dy, sigmaX, sigmaY, color, shadowMode, common.getInput(0),
18 SkDropShadowImageFilter(SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color, ShadowMode shadowMode, SkImageFilter* input, const CropRect* cropRect) argument
/external/skia/src/gpu/
H A DGrPathRenderer.h59 * indicates including support for simultaneous color and stenciling with
64 * which performs no color writes and writes a non-zero stencil value to pixels
125 GrColor color,
135 return this->onDrawPath(target, ds, color, viewMatrix, path, stroke, antiAlias);
123 drawPath(GrDrawTarget* target, GrPipelineBuilder* ds, GrColor color, const SkMatrix& viewMatrix, const SkPath& path, const GrStrokeInfo& stroke, bool antiAlias) argument
H A DGrStencilAndCoverPathRenderer.cpp102 GrColor color,
150 target->drawRect(pipelineBuilder, color, viewM, bounds, NULL, &invert);
161 SkAutoTUnref<GrPathProcessor> pp(GrPathProcessor::Create(color, viewMatrix));
100 onDrawPath(GrDrawTarget* target, GrPipelineBuilder* pipelineBuilder, GrColor color, const SkMatrix& viewMatrix, const SkPath& path, const GrStrokeInfo& stroke, bool antiAlias) argument
/external/skia/src/gpu/effects/
H A DGrBezierEffect.h61 static GrGeometryProcessor* Create(GrColor color, argument
72 return SkNEW_ARGS(GrConicEffect, (color, viewMatrix, coverage,
79 return SkNEW_ARGS(GrConicEffect, (color, viewMatrix, coverage,
83 return SkNEW_ARGS(GrConicEffect, (color, viewMatrix, coverage,
100 GrColor color() const { return fColor; } function in class:GrConicEffect
143 static GrGeometryProcessor* Create(GrColor color, argument
154 return SkNEW_ARGS(GrQuadEffect, (color, viewMatrix, coverage,
161 return SkNEW_ARGS(GrQuadEffect, (color, viewMatrix, coverage,
165 return SkNEW_ARGS(GrQuadEffect, (color, viewMatrix, coverage,
182 GrColor color() cons function in class:GrQuadEffect
227 Create(GrColor color, const SkMatrix& viewMatrix, const GrPrimitiveEdgeType edgeType, const GrDrawTargetCaps& caps) argument
260 GrColor color() const { return fColor; } function in class:GrCubicEffect
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H A DGrCoverageSetOpXP.cpp40 GrColor* color,
114 GrColor* color,
116 // We never look at the color input
111 onGetOptimizations(const GrProcOptInfo& colorPOI, const GrProcOptInfo& coveragePOI, bool doesStencilWrite, GrColor* color, const GrDrawTargetCaps& caps) argument
/external/skia/src/opts/
H A DSkColor_opts_neon.h18 static inline uint8x8_t SkAlphaMul_neon8(uint8x8_t color, uint16x8_t scale) { argument
19 return vshrn_n_u16(vmovl_u8(color) * scale, 8);
22 static inline uint8x8x4_t SkAlphaMulQ_neon8(uint8x8x4_t color, uint16x8_t scale) { argument
25 ret.val[NEON_A] = SkAlphaMul_neon8(color.val[NEON_A], scale);
26 ret.val[NEON_R] = SkAlphaMul_neon8(color.val[NEON_R], scale);
27 ret.val[NEON_G] = SkAlphaMul_neon8(color.val[NEON_G], scale);
28 ret.val[NEON_B] = SkAlphaMul_neon8(color.val[NEON_B], scale);
/external/skia/tests/
H A DColorFilterTest.cpp59 SkColor color = rand.nextU(); local
62 // special case that would return NULL (if color's alpha is 0 or 0xFF)
63 color = SkColorSetA(color, 0x7F);
65 SkColorFilter* cf = SkColorFilter::CreateModeFilter(color,
76 SkColor c = ~color;
79 SkColor expectedColor = color;
82 // SkDebugf("--- mc [%d %x] ", mode, color);
105 SkColor c2 = ~color;
H A DGpuColorFilterTest.cpp19 static GrColor filterColor(const GrColor& color, uint32_t flags) { argument
33 return color & mask;
40 GrColor inputColor; // "[color]"
42 SkColor filterColor; // "with filter color [color]"
47 GrColor outputColor; // "[color]"
72 // A color filtered with Clear produces black.
77 // A color filtered with a color in mode Src, produces the filter color
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/external/deqp/modules/egl/
H A DteglSwapBuffersTests.cpp244 bool checkColor (tcu::TestLog& log, const tcu::TextureLevel& screen, const tcu::Vec4& color) argument
253 const tcu::Vec4 diff(abs(pixel - color));
257 log << TestLog::Message << "Unexpected color values read from screen expected: " << color << TestLog::EndMessage;
/external/deqp/modules/gles2/functional/
H A Des2fDepthTests.cpp54 void setColor (sglr::Context& ctx, deUint32 programID, const tcu::Vec4& color);
82 void DepthShader::setColor (sglr::Context& ctx, deUint32 programID, const tcu::Vec4& color) argument
85 ctx.uniform4fv(ctx.getUniformLocation(programID, "u_color"), 1, color.getPtr());
96 const tcu::Vec4 color(u_color.value.f4);
102 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
/external/deqp/modules/gles3/functional/
H A Des3fDepthTests.cpp54 void setColor (sglr::Context& ctx, deUint32 programID, const tcu::Vec4& color);
85 void DepthShader::setColor (sglr::Context& ctx, deUint32 programID, const tcu::Vec4& color) argument
88 ctx.uniform4fv(ctx.getUniformLocation(programID, "u_color"), 1, color.getPtr());
99 const tcu::Vec4 color(u_color.value.f4);
105 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, color);
H A Des3fReadPixelsTests.cpp258 // Clear color
266 const GLfloat color[] = { red, green, blue, alpha }; local
271 GLU_CHECK_CALL(glClearBufferfv(GL_COLOR, 0, color));
284 const GLint color[] = { red, green, blue, alpha }; local
287 GLU_CHECK_CALL(glClearBufferiv(GL_COLOR, 0, color));
298 const GLuint color[] = { red, green, blue, alpha }; local
301 GLU_CHECK_CALL(glClearBufferuiv(GL_COLOR, 0, color));
/external/deqp/modules/gles31/functional/
H A Des31fSampleVariableTests.cpp80 << "Expecting unicolored image, color = RGB("
115 log << tcu::TestLog::Message << "Expecting color c = (0.0, x, 1.0), x > 0.0" << tcu::TestLog::EndMessage;
198 log << tcu::TestLog::Message << "Expecting color non-zero and non-saturated green channel" << tcu::TestLog::EndMessage;
218 const tcu::RGBA color = resultImage.getPixel(x, y); local
220 // verify color value is valid for this pixel position
221 if (!verifier.verify(color, tcu::IVec2(x,y)))
453 << "Selecting a single sample id for each pixel and writing color only if gl_SampleID == selected.\n"
739 const tcu::RGBA color = resultBuffers[sampleNdx].getPixel(x, y);
740 samplePositions[sampleNdx] = tcu::Vec2(color.getGreen() / 255.0f, color
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H A Des31fShaderMultisampleInterpolationTests.cpp63 const tcu::RGBA color = image.getPixel(x, y); local
66 if (color.getRed() > 0 || color.getGreen() < 255-greenThreshold || color.getBlue() > 0)
147 const tcu::RGBA color = resultImage.getPixel(x, y); local
148 const deUint32 packed = ((deUint32)color.getRed()) + ((deUint32)color.getGreen() << 8) + ((deUint32)color.getGreen() << 16);
/external/deqp/modules/glshared/
H A DglsFragmentOpUtil.cpp189 DE_STATIC_ASSERT(sizeof(quad.color) == sizeof(float)*4*4);
195 vertexArrays.push_back(glu::va::Float(m_colorLoc, 4, 4, 0, (const float*)&quad.color[0]));
253 tcu::Vec4 color = triQuadInterpolate(quad.color, xRatio, yRatio); local
257 // Interpolated color and depth.
267 m_fragmentBuffer[m_fragmentBufferSize] = rr::Fragment(tcu::IVec2(x, y), rr::GenericVec4(color), rr::GenericVec4(color1), 1u /* coverage mask */, &m_fragmentDepths[m_fragmentBufferSize]);
/external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/internal/core/utils/ui/
H A DDrawUtils.java339 public static Color getShiftedColor(Color color, int delta) { argument
340 int r = Math.max(0, Math.min(color.getRed() + delta, 255));
341 int g = Math.max(0, Math.min(color.getGreen() + delta, 255));
342 int b = Math.max(0, Math.min(color.getBlue() + delta, 255));
343 return new Color(color.getDevice(), r, g, b);
347 * @return <code>true</code> if the given <code>color</code> is dark.
/external/glide/library/src/main/java/com/bumptech/glide/request/target/
H A DSquaringDrawable.java73 public void setColorFilter(int color, PorterDuff.Mode mode) { argument
74 wrapped.setColorFilter(color, mode);
/external/glide/third_party/gif_encoder/src/main/java/com/bumptech/glide/gifencoder/
H A DAnimatedGifEncoder.java48 private Integer transparent = null; // transparent color if given
50 private int transIndex; // transparent index in color table
72 private int palSize = 7; // color table size (bits-1)
99 * subsequent frames. Default is 0 if no transparent color has been set,
126 * Sets the transparent color for the last added frame and any subsequent
128 * process, the color in the final palette for each frame closest to the given
129 * color becomes the transparent color for that frame. May be set to null to
130 * indicate no transparent color.
132 * @param color
135 setTransparent(int color) argument
346 findClosest(int color) argument
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/external/jmonkeyengine/engine/src/core/com/jme3/font/
H A DBitmapText.java131 * @return color of the text
138 * changes text color. all substring colors are deleted.
139 * @param color new color of text
141 public void setColor(ColorRGBA color) { argument
142 letters.setColor(color);
265 * Set the color of substring.
268 * @param color
270 public void setColor(int start, int end, ColorRGBA color) { argument
271 letters.setColor(start, end, color);
281 setColor(String regexp, ColorRGBA color) argument
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H A DLetters.java45 // Give the letter a default color if
57 setColor(start.start, end.start, start.color);
60 setColor(end.start, plainText.length(), end.color);
305 * Sets the base color for all new letter quads and resets
306 * the color of existing letter quads.
308 void setColor( ColorRGBA color ) {
309 baseColor = color;
310 setColor( 0, block.getText().length(), color );
320 * @param color
322 void setColor(int start, int end, ColorRGBA color) { argument
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