Searched defs:color (Results 76 - 100 of 540) sorted by relevance

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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10tri/
H A Dd3d10tri.cpp33 float color[4]; member in struct:vertex
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tri/
H A Dd3d11tri.cpp33 float color[4]; member in struct:vertex
/external/mesa3d/src/gallium/tests/graw/
H A Dfs-fragcoord.c18 float color[4]; member in struct:vertex
61 ve[1].src_offset = Offset(struct vertex, color);
250 printf("frag coord center half-integer (all pixels olive color)\n");
H A Dfs-frontface.c16 float color[4]; member in struct:vertex
83 ve[1].src_offset = Offset(struct vertex, color);
H A Dfs-write-z.c19 float color[4]; member in struct:vertex
87 ve[1].src_offset = Offset(struct vertex, color);
H A Dtri.c16 float color[4]; member in struct:vertex
49 ve[1].src_offset = Offset(struct vertex, color);
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_wm_sampler_state.c57 * color. The fragment shader will clamp the coordinates, and
60 * clamping to 1.0 gives border color instead of the desired
90 float color[4]; local
93 /* GL specs that border color for depth textures is taken from the
97 color[0] = sampler->BorderColor.f[0];
98 color[1] = sampler->BorderColor.f[0];
99 color[2] = sampler->BorderColor.f[0];
100 color[3] = sampler->BorderColor.f[0];
102 color[0] = sampler->BorderColor.f[0];
103 color[
[all...]
/external/opencv/cvaux/src/
H A Dcvprewarp.cpp97 int color; local
120 color = icvGetColor( curr_point );
122 if( color != curr_color )
125 runs[run_index++] = color;
126 curr_color = color;
H A Dcvsubdiv2.cpp144 CvScalar color = {{0,0,0,0}}; local
151 color = CV_RGB( ptr[2], ptr[1], ptr[0] );
154 cvFillConvexPoly( dst, buf, count, color );
/external/robolectric/src/test/java/com/xtremelabs/robolectric/bytecode/
H A DAndroidTranslatorClassIntrumentedTest.java89 private int color; field in class:AndroidTranslatorClassIntrumentedTest.ShadowPaintForTests
92 public void setColor(int color) { argument
93 this.color = color;
98 return color;
/external/skia/bench/
H A Dnanobench.h27 SkColorType color; member in struct:Config
/external/skia/experimental/AndroidPathRenderer/
H A DGrAndroidPathRenderer.cpp26 GrColor color; member in struct:ColorVertex
75 outVert->color = GrColorPackRGBA(coverage, coverage, coverage, coverage);
/external/skia/experimental/PdfViewer/
H A Dpdf_viewer_main.cpp98 static void setup_bitmap(SkBitmap* bitmap, int width, int height, SkColor color) { argument
100 bitmap->eraseColor(color);
/external/skia/gm/
H A Dcircles.cpp175 SkColor color = rand.nextU(); variable
176 color |= 0xff000000;
177 fPaints[i].setColor(color);
196 SkColor color = rand.nextU(); variable
197 color |= 0xff000000;
198 paint.setColor(color);
H A Dconvexpaths.cpp276 SkColor color = rand.nextU(); local
277 color |= 0xff000000;
278 paint.setColor(color);
H A Dgm.cpp50 void GM::setBGColor(SkColor color) { argument
51 fBGColor = color;
64 void GM::drawSizeBounds(SkCanvas* canvas, SkColor color) { argument
69 paint.setColor(color);
H A Dovals.cpp167 SkColor color = genColor(&rand); variable
168 fPaints[i].setColor(color);
189 SkColor color = genColor(&rand); variable
190 fPaints[i].setColor(color);
206 SkColor color = genColor(&rand); variable
207 fPaints[i].setColor(color);
222 SkColor color = genColor(&rand); variable
223 fPaints[i].setColor(color);
238 SkColor color = genColor(&rand); variable
239 fPaints[i].setColor(color);
263 SkColor color = genColor(&rand); variable
[all...]
H A Dpathopsinverse.cpp47 void makePaint(SkPaint* paint, SkColor color) { argument
50 paint->setColor(color);
/external/skia/include/effects/
H A DSkDropShadowImageFilter.h24 SkScalar sigmaX, SkScalar sigmaY, SkColor color,
28 return SkNEW_ARGS(SkDropShadowImageFilter, (dx, dy, sigmaX, sigmaY, color,
23 Create(SkScalar dx, SkScalar dy, SkScalar sigmaX, SkScalar sigmaY, SkColor color, ShadowMode shadowMode, SkImageFilter* input = NULL, const CropRect* cropRect = NULL) argument
/external/skia/samplecode/
H A DSamplePicture.cpp48 static void drawCircle(SkCanvas* canvas, int r, SkColor color) { argument
51 paint.setColor(color);
/external/skia/src/core/
H A DSkColorFilter.cpp13 bool SkColorFilter::asColorMode(SkColor* color, SkXfermode::Mode* mode) const { argument
/external/skia/src/effects/
H A DSkBlurDrawLooper.cpp20 SkBlurDrawLooper::SkBlurDrawLooper(SkColor color, SkScalar sigma, argument
22 this->init(sigma, dx, dy, color, flags);
46 //The SrcIn xfer mode will multiply 'color' by the incoming alpha
55 SkColor color, uint32_t flags) {
59 fBlurColor = color;
66 const SkColor color = buffer.readColor(); local
71 return Create(color, sigma, dx, dy, flags);
164 str->append(" color: ");
54 init(SkScalar sigma, SkScalar dx, SkScalar dy, SkColor color, uint32_t flags) argument
/external/skia/src/gpu/
H A DGrCommandBuilder.cpp22 GrColor color,
36 GrColorIsPMAssert(color);
37 clr->fColor = color;
21 recordClear(const SkIRect* rect, GrColor color, bool canIgnoreRect, GrRenderTarget* renderTarget) argument
H A DGrPathProcessor.h21 * The path equivalent of the GP. For now this just manages color. In the long term we plan on
26 static GrPathProcessor* Create(GrColor color, argument
29 return SkNEW_ARGS(GrPathProcessor, (color, viewMatrix, localMatrix));
40 GrColor color() const { return fColor; } function in class:GrPathProcessor
58 GrPathProcessor(GrColor color, const SkMatrix& viewMatrix, const SkMatrix& localMatrix);
61 * CanCombineOutput will return true if two draws are 'batchable' from a color perspective.
H A DGrSoftwarePathRenderer.cpp84 GrColor color,
97 target->drawRect(pipelineBuilder, color, SkMatrix::I(), rect, NULL, &invert);
102 target->drawRect(pipelineBuilder, color, SkMatrix::I(), rect, NULL, &invert);
107 target->drawRect(pipelineBuilder, color, SkMatrix::I(), rect, NULL, &invert);
112 target->drawRect(pipelineBuilder, color, SkMatrix::I(), rect, NULL, &invert);
122 GrColor color,
135 draw_around_inv_path(target, pipelineBuilder, color, viewMatrix, devClipBounds,
150 GrSWMaskHelper::DrawToTargetWithPathMask(texture, target, &copy, color, viewMatrix,
154 draw_around_inv_path(target, pipelineBuilder, color, viewMatrix, devClipBounds,
82 draw_around_inv_path(GrDrawTarget* target, GrPipelineBuilder* pipelineBuilder, GrColor color, const SkMatrix& viewMatrix, const SkIRect& devClipBounds, const SkIRect& devPathBounds) argument
120 onDrawPath(GrDrawTarget* target, GrPipelineBuilder* pipelineBuilder, GrColor color, const SkMatrix& viewMatrix, const SkPath& path, const GrStrokeInfo& stroke, bool antiAlias) argument

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