/external/skia/gm/ |
H A D | shadertext.cpp | 21 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local 26 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 27 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref();
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H A D | tablecolorfilter.cpp | 16 SkColor colors[] = { local 20 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), 37 SkColor colors[] = { local 40 return SkGradientShader::CreateRadial(SkPoint::Make(cx, cy), cx, colors, NULL, 41 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode); 205 ComposeColorFilterGM(const SkColor colors[], const SkXfermode::Mode modes[], argument 207 : fColors(colors), fModes(modes)
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H A D | textbloblooper.cpp | 88 const SkColor colors[] = { local 93 colors, NULL, SK_ARRAY_COUNT(colors),
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H A D | tilemodes.cpp | 27 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local 32 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 33 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref(); 171 SkColor colors[] = { 0xFFFF0000, 0xFF0044FF }; local 176 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx); 178 return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx); 180 return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors)); [all...] |
H A D | tilemodes_scaled.cpp | 28 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local 33 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 34 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref(); 183 SkColor colors[] = { 0xFFFF0000, 0xFF0044FF }; local 188 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx); 190 return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx); 192 return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors)); [all...] |
H A D | blurrect.cpp | 67 const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, }; local 79 colors, pos, SK_ARRAY_COUNT(colors), tm,
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H A D | gradients.cpp | 266 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorGREEN, SK_ColorRED }; local 274 SkShader* s = SkGradientShader::CreateTwoPointConical(c0, r0, c1, r1, colors, 350 const SkColor colors[] = { 0x7f7f7f7f, 0x7f7f7f7f, 0xb2000000 }; variable 355 SkGradientShader::CreateRadial(center, radius, colors,
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/external/skia/samplecode/ |
H A D | SampleBitmapRect.cpp | 39 const SkColor colors[] = { SK_ColorWHITE, SK_ColorBLUE }; local 40 paint.setShader(SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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H A D | SampleShaderText.cpp | 20 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local 25 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 26 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref();
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H A D | SampleTiling.cpp | 33 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local 38 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 39 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref();
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H A D | SampleVertices.cpp | 48 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED }; local 49 return SkGradientShader::CreateLinear(pts, colors, NULL, 50 SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode);
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H A D | SampleRegion.cpp | 74 const SkColor colors[] = { SK_ColorBLACK, SK_ColorBLACK, 0 }; local 80 SkShader* s = SkGradientShader::CreateLinear(pts, colors, pos, 3, 105 const SkColor colors[] = { SK_ColorBLACK, SK_ColorBLACK, 0 }; local 107 SkShader* s = SkGradientShader::CreateLinear(pts, colors, pos, 108 SK_ARRAY_COUNT(colors),
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/external/skia/src/core/ |
H A D | SkBitmapProcState_sample.h | 30 int count, DSTTYPE* SK_RESTRICT colors); 33 int count, DSTTYPE* SK_RESTRICT colors); 36 int count, DSTTYPE* SK_RESTRICT colors); 39 int count, DSTTYPE* SK_RESTRICT colors); 43 int count, DSTTYPE* SK_RESTRICT colors) { 44 SkASSERT(count > 0 && colors != NULL); 62 *colors++ = RETURNDST(src); 68 *colors++ = RETURNDST(src); 75 *colors++ = RETURNDST(src); 85 int count, DSTTYPE* SK_RESTRICT colors) { 41 _nofilter_DXDY(const SkBitmapProcState& s, const uint32_t* SK_RESTRICT xy, int count, DSTTYPE* SK_RESTRICT colors) argument 83 _nofilter_DX(const SkBitmapProcState& s, const uint32_t* SK_RESTRICT xy, int count, DSTTYPE* SK_RESTRICT colors) argument 138 _filter_DX(const SkBitmapProcState& s, const uint32_t* SK_RESTRICT xy, int count, DSTTYPE* SK_RESTRICT colors) argument 184 _filter_DXDY(const SkBitmapProcState& s, const uint32_t* SK_RESTRICT xy, int count, DSTTYPE* SK_RESTRICT colors) argument [all...] |
H A D | SkReadBuffer.cpp | 172 bool SkReadBuffer::readColorArray(SkColor* colors, size_t size) { argument 173 return readArray(colors, size, sizeof(SkColor));
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H A D | SkRecords.h | 308 PODArray<SkColor>, colors, 321 SkColor* colors, 330 , colors(colors) 340 PODArray<SkColor> colors; member in struct:SkRecords::DrawVertices 316 DrawVertices(const SkPaint& paint, SkCanvas::VertexMode vmode, int vertexCount, SkPoint* vertices, SkPoint* texs, SkColor* colors, SkXfermode* xmode, uint16_t* indices, int indexCount) argument
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H A D | SkPicturePlayback.cpp | 232 const SkColor* colors = NULL; local 234 colors = (const SkColor*)reader->skip(SkPatchUtils::kNumCorners * sizeof(SkColor)); 249 canvas->drawPatch(cubics, colors, texCoords, xfer, paint); 376 const SkColor* colors = NULL; local 383 colors = (const SkColor*)reader->skip(vCount * sizeof(SkColor)); 396 canvas->drawVertices(vmode, vCount, verts, texs, colors, xfer, indices, iCount, paint);
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H A D | SkShader.cpp | 143 SkPMColor colors[kTempColorCount]; local 146 this->shadeSpan(x, y, colors, kTempColorCount); 149 const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT); 166 this->shadeSpan(x, y, colors, count); 168 const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT); 181 this->shadeSpan(x, y, colors, n); 185 const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT);
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H A D | SkValidatingReadBuffer.cpp | 193 bool SkValidatingReadBuffer::readColorArray(SkColor* colors, size_t size) { argument 194 return readArray(colors, size, sizeof(SkColor));
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/external/skia/src/images/ |
H A D | SkImageDecoder_libico.cpp | 47 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 50 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 53 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 56 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 59 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 170 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL; 215 SkPMColor* colors = NULL; local 219 colors = new SkPMColor[colorCount]; 226 colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF); 251 delete[] colors; 360 editPixelBit4(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) argument 380 editPixelBit8(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) argument 390 editPixelBit24(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) argument 404 editPixelBit32(const int pixelNo, const unsigned char* buf, const int xorOffset, int& x, int y, const int w, SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) argument [all...] |
/external/deqp/modules/egl/ |
H A D | teglNativeColorMappingTests.cpp | 21 * \brief Test for mapping client color values to native surface colors 323 bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames, size_t colorCount, const tcu::Vec4* colors) argument 341 render(gl, program, colors[colorNdx]); 343 clear(gl, colors[colorNdx]); 350 if (!validate(log, egl, display, config, result, colors[colorNdx])) 366 bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors) argument 384 render(gl, program, colors[colorNdx]); 386 clear(gl, colors[colorNdx]); 391 if (!validate(log, egl, display, config, result, colors[colorNdx])) 407 bool testNativePixmapCopy (TestLog& log, const Library& egl, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors) argument 453 const tcu::Vec4 colors[] = local [all...] |
/external/mesa3d/src/gallium/state_trackers/vdpau/ |
H A D | output.c | 597 ColorsToPipe(VdpColor const *colors, uint32_t flags, struct vertex4f result[4]) argument 602 if (!colors) 606 dst->x = colors->red; 607 dst->y = colors->green; 608 dst->z = colors->blue; 609 dst->w = colors->alpha; 613 ++colors; 627 VdpColor const *colors, 667 ColorsToPipe(colors, flags, vlcolors)); 686 VdpColor const *colors, 623 vlVdpOutputSurfaceRenderOutputSurface(VdpOutputSurface destination_surface, VdpRect const *destination_rect, VdpOutputSurface source_surface, VdpRect const *source_rect, VdpColor const *colors, VdpOutputSurfaceRenderBlendState const *blend_state, uint32_t flags) argument 682 vlVdpOutputSurfaceRenderBitmapSurface(VdpOutputSurface destination_surface, VdpRect const *destination_rect, VdpBitmapSurface source_surface, VdpRect const *source_rect, VdpColor const *colors, VdpOutputSurfaceRenderBlendState const *blend_state, uint32_t flags) argument [all...] |
/external/pdfium/core/src/fpdfapi/fpdf_parser/ |
H A D | fpdf_parser_filters.cpp | 442 CPDF_PredictorFilter::CPDF_PredictorFilter(int predictor, int colors, int bpc, int cols) argument 449 m_Bpp = (colors * bpc + 7) / 8; 450 m_Pitch = (colors * bpc * cols + 7) / 8;
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/external/skia/bench/ |
H A D | BitmapBench.cpp | 35 SkPMColor* colors = storage; local 43 *colors++ = SkPreMultiplyARGB(0xFF, rr, gg, bb);
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H A D | GradientBench.cpp | 34 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, // 10 lines, 50 colors 39 // We have several special-cases depending on the number (and spacing) of colors, so 353 SkColor colors[] = { local 357 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 358 SK_ARRAY_COUNT(colors),
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/external/skia/dm/ |
H A D | DMSrcSink.cpp | 112 SkPMColor colors[256]; local 113 colorTable.reset(SkNEW_ARGS(SkColorTable, (colors, maxColors)));
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