Searched defs:depth_ (Results 1 - 6 of 6) sorted by relevance
/art/compiler/optimizing/ |
H A D | inliner.h | 43 depth_(depth) {} 59 const size_t depth_; member in class:art::HInliner
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/art/runtime/ |
H A D | thread_pool_test.cc | 106 depth_(depth) {} 109 if (depth_ > 1) { 110 thread_pool_->AddTask(self, new TreeTask(thread_pool_, count_, depth_ - 1)); 111 thread_pool_->AddTask(self, new TreeTask(thread_pool_, count_, depth_ - 1)); 124 const int depth_; member in class:art::TreeTask
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H A D | profiler.cc | 66 depth_(0) {} 75 ++depth_; 76 if (depth_ < max_depth_) { 86 uint32_t depth_; member in class:art::BoundedStackVisitor
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H A D | thread.cc | 1625 depth_(0), skip_depth_(0), skipping_(true) {} 1638 ++depth_; 1647 return depth_; 1655 uint32_t depth_; member in class:art::CountStackDepthVisitor
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H A D | debugger.cc | 2371 depth_(0), 2382 if (depth_ >= start_frame_ + frame_count_) { 2385 if (depth_ >= start_frame_) { 2389 VLOG(jdwp) << StringPrintf(" Frame %3zd: id=%3" PRIu64 " ", depth_, frame_id) << location; 2393 ++depth_; 2398 size_t depth_; member in class:art::GetFrameVisitor
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/art/compiler/dwarf/ |
H A D | debug_info_entry_writer.h | 70 depth_++; 77 DCHECK_GT(depth_, 0); 86 depth_--; 194 DCHECK_EQ(depth_, 0); 245 int depth_ = 0; member in class:art::dwarf::FINAL
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