Searched defs:drawArrays (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/gles2/performance/
H A Des2pRedundantStateChangeTests.cpp51 RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description);
60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument
63 drawArrays ? DRAWTYPE_NOT_INDEXED :
66 DE_ASSERT(!useIndexBuffer || !drawArrays);
H A Des2pStateChangeTests.cpp51 StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description);
61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument
64 drawArrays ? DRAWTYPE_NOT_INDEXED :
67 DE_ASSERT(!useIndexBuffer || !drawArrays);
/external/deqp/modules/gles3/performance/
H A Des3pRedundantStateChangeTests.cpp51 RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description);
60 RedundantStateChangeCase::RedundantStateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument
63 drawArrays ? DRAWTYPE_NOT_INDEXED :
66 DE_ASSERT(!useIndexBuffer || !drawArrays);
H A Des3pStateChangeTests.cpp51 StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description);
61 StateChangeCase::StateChangeCase (Context& context, int drawCallCount, int triangleCount, bool drawArrays, bool useIndexBuffer, const char* name, const char* description) argument
64 drawArrays ? DRAWTYPE_NOT_INDEXED :
67 DE_ASSERT(!useIndexBuffer || !drawArrays);
/external/deqp/framework/opengl/simplereference/
H A DsglrGLContext.cpp785 void GLContext::drawArrays (deUint32 mode, int first, int count) function in class:sglr::GLContext

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