Searched defs:fragmentSource (Results 1 - 18 of 18) sorted by relevance

/external/deqp/framework/opengl/
H A DgluContextInfo.cpp44 TryCompileProgram (const char* vertexSource, const char* fragmentSource) argument
46 , m_fragmentSource (fragmentSource)
/external/deqp/modules/gles2/functional/
H A Des2fReadPixelsTests.cpp87 const char* fragmentSource = local
93 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
H A Des2fShaderStateQueryTests.cpp1376 std::string fragmentSource = frag.str(); local
1377 const char* fragmentSourceCStr = fragmentSource.c_str();
H A Des2fUniformApiTests.cpp1754 const string fragmentSource = generateFragmentSource(basicUniforms); local
1755 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
/external/deqp/modules/gles3/functional/
H A Des3fReadPixelsTests.cpp119 std::stringstream fragmentSource; local
122 fragmentSource <<
126 fragmentSource << "layout(location = 0) out mediump ivec4 o_color;\n";
128 fragmentSource << "layout(location = 0) out mediump uvec4 o_color;\n";
130 fragmentSource << "layout(location = 0) out mediump vec4 o_color;\n";
132 fragmentSource <<
137 fragmentSource << "\to_color = uvec4(0, 0, 0, 1000);\n";
139 fragmentSource << "\to_color = ivec4(0, 0, 0, 1000);\n";
141 fragmentSource << "\to_color = vec4(0.0, 0.0, 0.0, 1.0);\n";
143 fragmentSource <<
[all...]
H A Des3fShaderStateQueryTests.cpp1700 std::string fragmentSource = frag.str(); local
1701 const char* fragmentSourceCStr = fragmentSource.c_str();
H A Des3fUniformApiTests.cpp2164 const string fragmentSource = generateFragmentSource(basicUniforms); local
2165 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
/external/deqp/modules/gles31/functional/
H A Des31fShaderStateQueryTests.cpp111 const std::string fragmentSource = tcu::StringTemplate(fragmentSourceTemplate).specialize(shaderArgs); local
113 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
H A Des31fFboNoAttachmentTests.cpp78 const char* const fragmentSource = "#version 310 es\n" local
87 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource));
185 const char* const fragmentSource = "#version 310 es\n" local
192 const glu::ShaderProgram program (renderCtx, glu::makeVtxFragSources(vertexSource, fragmentSource));
H A Des31fGeometryShaderTests.cpp603 std::ostringstream fragmentSource; local
661 // fragmentSource
663 fragmentSource << "#version 310 es\n"
667 fragmentSource << "in mediump vec4 v_frag_" << i << ";\n";
669 fragmentSource << "void main (void)\n"
674 fragmentSource << "\tfragColor = vec4(1.0, 0.0, 0.0, 1.0);\n";
678 fragmentSource << "\tfragColor = v_frag_0;\n";
682 fragmentSource << "\tfragColor = v_frag_0 + v_frag_1.yxzw;\n";
688 fragmentSource << "}\n";
765 << sglr::pdec::FragmentSource(fragmentSource
[all...]
H A Des31fProgramUniformTests.cpp1667 const string fragmentSource = generateFragmentSource(basicUniforms); local
1668 const ShaderProgram program (m_context.getRenderContext(), glu::makeVtxFragSources(vertexSource, fragmentSource));
/external/deqp/modules/gles2/stress/
H A Des2sSpecialFloatTests.cpp245 const char* const fragmentSource = (useTexture) ? (fragmentSourceTex) : (fragmentSourceNoTex); local
257 const glu::ShaderProgram patternProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
/external/deqp/modules/gles3/stress/
H A Des3sSpecialFloatTests.cpp253 const char* const fragmentSource = (useTexture) ? (fragmentSourceTex) : (fragmentSourceNoTex); local
265 const glu::ShaderProgram patternProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
/external/deqp/modules/glshared/
H A DglsLongStressCase.hpp195 std::string fragmentSource; member in struct:deqp::gls::ProgramContext
207 , fragmentSource (fragShaderSource_)
/external/deqp/modules/egl/
H A DteglImageFormatTests.cpp90 glu::ProgramSources programSources (const string& vertexSource, const string& fragmentSource) argument
94 sources << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource);
102 Program (const glw::Functions& gl, const char* vertexSource, const char* fragmentSource) argument
103 : glu::ShaderProgram(gl, programSources(vertexSource, fragmentSource)) {}
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
H A Dorg.eclipse.equinox.p2.metadata_2.0.0.v20100601.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...
H A Dorg.eclipse.jdt.core_3.6.2.v_A76_R36x.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.jdt.debug_3.6.1.v20100715_r361/
H A Djdimodel.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSEF.SF META-INF/ECLIPSEF.RSA META ...

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