Searched defs:getColorbuffer (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fFboRenderTest.cpp361 deUint32 getColorbuffer (void) const { return m_colorbuffer; } function in class:deqp::gles2::Functional::Framebuffer
609 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
708 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer());
801 ctx.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer());
900 context.bindTexture(GL_TEXTURE_2D, fboA.getColorbuffer());
902 context.bindTexture(GL_TEXTURE_2D, fboB.getColorbuffer());
977 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer());
1054 context.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer());
1163 ctx.bindTexture(GL_TEXTURE_2D, fbo.getColorbuffer());
1220 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, fboA.getColorbuffer(),
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/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp593 rr::MultisamplePixelBufferAccess getColorbuffer (void) { return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_colorbuffer.getAccess()); } function in class:sglr::ReferenceContextBuffers

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