Searched defs:hullIntersects (Results 1 - 4 of 4) sorted by relevance

/external/skia/src/pathops/
H A DSkPathOpsConic.cpp72 bool SkDConic::hullIntersects(const SkDCubic& cubic, bool* isLinear) const { function in class:SkDConic
73 return cubic.hullIntersects(*this, isLinear);
H A DSkPathOpsConic.h61 bool hullIntersects(const SkDQuad& quad, bool* isLinear) const { function in struct:SkDConic
62 return fPts.hullIntersects(quad, isLinear);
65 bool hullIntersects(const SkDConic& conic, bool* isLinear) const { function in struct:SkDConic
66 return fPts.hullIntersects(conic.fPts, isLinear);
69 bool hullIntersects(const SkDCubic& cubic, bool* isLinear) const;
H A DSkPathOpsQuad.cpp21 bool SkDQuad::hullIntersects(const SkDQuad& q2, bool* isLinear) const { function in class:SkDQuad
51 bool SkDQuad::hullIntersects(const SkDConic& conic, bool* isLinear) const { function in class:SkDQuad
52 return conic.hullIntersects(*this, isLinear);
55 bool SkDQuad::hullIntersects(const SkDCubic& cubic, bool* isLinear) const { function in class:SkDQuad
56 return cubic.hullIntersects(*this, isLinear);
H A DSkPathOpsCubic.cpp152 bool SkDCubic::hullIntersects(const SkDPoint* pts, int ptCount, bool* isLinear) const { function in class:SkDCubic
201 bool SkDCubic::hullIntersects(const SkDCubic& c2, bool* isLinear) const { function in class:SkDCubic
202 return hullIntersects(c2.fPts, c2.kPointCount, isLinear);
205 bool SkDCubic::hullIntersects(const SkDQuad& quad, bool* isLinear) const { function in class:SkDCubic
206 return hullIntersects(quad.fPts, quad.kPointCount, isLinear);
209 bool SkDCubic::hullIntersects(const SkDConic& conic, bool* isLinear) const { function in class:SkDCubic
211 return hullIntersects(conic.fPts, isLinear);

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