Searched defs:imageType (Results 1 - 5 of 5) sorted by relevance

/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
H A DImageLoader.java91 * @param imageType
97 public Image loadImage(InputStream inputStream, ImageType imageType, boolean flipY) { argument
99 switch (imageType) {
122 throw new IllegalStateException("Unknown image type: " + imageType);
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/
H A DMaterialHelper.java297 * @param imageType
301 public Material getNonTexturedMaterial(Material material, int imageType) { argument
318 if (type == imageType) {
/external/skia/tests/
H A DSurfaceTest.cpp146 static SkImage* createImage(ImageType imageType, GrContext* context, SkColor color) { argument
156 switch (imageType) {
/external/deqp/modules/gles31/functional/
H A Des31fLayoutBindingTests.cpp1126 glw::GLenum imageType,
1152 glw::GLenum imageType,
1155 , m_imageType (imageType)
1279 const std::string imageType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_imageType)); local
1286 shaderUniformDecl << "layout(rgba8, binding = " << m_bindings[declNdx] << ") uniform readonly highp " << imageType
1335 glw::GLenum imageType);
1351 glw::GLenum imageType)
1353 , m_imageType (imageType)
1369 const std::string imageType = glu::getDataTypeName(glu::getDataTypeFromGLType(m_imageType)); local
1376 vertexUniformDecl << "layout(rgba8, binding = " << m_vertexShaderBinding[declNdx] << ") uniform readonly highp " << imageType
1147 ImageBindingRenderCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, glw::GLenum imageType, glw::GLenum textureType) argument
1345 ImageBindingNegativeCase(Context& context, const char* name, const char* desc, ShaderType shaderType, TestType testType, ErrorType errorType, glw::GLenum imageType) argument
[all...]
H A Des31fShaderImageLoadStoreTests.cpp252 static inline string getShaderImageType (TextureFormat::ChannelType formatType, TextureType imageType) argument
254 return getShaderSamplerOrImageType(formatType, imageType, false);
257 static inline string getShaderSamplerType (TextureFormat::ChannelType formatType, TextureType imageType) argument
259 return getShaderSamplerOrImageType(formatType, imageType, true);
685 static void setTextureStorage (glu::CallLogWrapper& glLog, TextureType imageType, deUint32 internalFormat, const IVec3& imageSize, deUint32 textureBufGL) argument
687 const deUint32 textureTarget = getGLTextureTarget(imageType);
689 switch (imageType)
1581 BinaryAtomicOperationCase (Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, AtomicOperation operation, AtomicOperationCaseType caseType) argument
1584 , m_imageType (imageType)
1687 EndResultVerifier (AtomicOperation operation, TextureType imageType) argument
1780 ReturnValueVerifier(AtomicOperation operation, TextureType imageType, const IVec2& endResultImageLayerSize) argument
2087 AtomicCompSwapCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, AtomicOperationCaseType caseType) argument
2159 EndResultVerifier(TextureType imageType, int imageWidth) argument
2218 ReturnValueVerifier(TextureType imageType, int endResultImageWidth) argument
2492 CoherenceCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, Qualifier qualifier) argument
2735 ImageSizeCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, const IVec3& size, ImageAccess imageAccess) argument
3171 const TextureType imageType = imageTypes[imageTypeNdx]; local
[all...]

Completed in 190 milliseconds