H A D | es31fShaderImageLoadStoreTests.cpp | 252 static inline string getShaderImageType (TextureFormat::ChannelType formatType, TextureType imageType) argument 254 return getShaderSamplerOrImageType(formatType, imageType, false); 257 static inline string getShaderSamplerType (TextureFormat::ChannelType formatType, TextureType imageType) argument 259 return getShaderSamplerOrImageType(formatType, imageType, true); 685 static void setTextureStorage (glu::CallLogWrapper& glLog, TextureType imageType, deUint32 internalFormat, const IVec3& imageSize, deUint32 textureBufGL) argument 687 const deUint32 textureTarget = getGLTextureTarget(imageType); 689 switch (imageType) 1581 BinaryAtomicOperationCase (Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, AtomicOperation operation, AtomicOperationCaseType caseType) argument 1584 , m_imageType (imageType) 1687 EndResultVerifier (AtomicOperation operation, TextureType imageType) argument 1780 ReturnValueVerifier(AtomicOperation operation, TextureType imageType, const IVec2& endResultImageLayerSize) argument 2087 AtomicCompSwapCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, AtomicOperationCaseType caseType) argument 2159 EndResultVerifier(TextureType imageType, int imageWidth) argument 2218 ReturnValueVerifier(TextureType imageType, int endResultImageWidth) argument 2492 CoherenceCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, Qualifier qualifier) argument 2735 ImageSizeCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType imageType, const IVec3& size, ImageAccess imageAccess) argument 3171 const TextureType imageType = imageTypes[imageTypeNdx]; local [all...] |