/frameworks/base/core/java/android/view/ |
H A D | WindowInfo.java | 41 public int layer; field in class:WindowInfo 63 window.layer = other.layer; 93 parcel.writeInt(layer); 112 builder.append(", layer=").append(layer); 124 layer = parcel.readInt(); 141 layer = 0;
|
H A D | HardwareLayer.java | 27 * A hardware layer can be used to render graphics operations into a hardware 28 * friendly buffer. For instance, with an OpenGL backend a hardware layer 29 * would use a Frame Buffer Object (FBO.) The hardware layer can be used as 49 * Update the paint used when drawing this layer. 51 * @param paint The paint used when the layer is drawn into the destination canvas. 60 * Indicates whether this layer can be rendered. 62 * @return True if the layer can be rendered into, false otherwise 87 * Copies this layer into the specified bitmap. 89 * @param bitmap The bitmap to copy they layer into 98 * Update the layer' 143 adoptTextureLayer(HardwareRenderer renderer, long layer) argument [all...] |
/frameworks/base/core/jni/ |
H A D | android_view_HardwareLayer.cpp | 46 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); local 48 changed |= layer->setSize(width, height); 49 changed |= layer->setBlend(!isOpaque); 55 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); local 56 if (layer) { 58 layer->setPaint(paint); 64 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); local 66 layer->setTransform(matrix); 71 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); local 73 layer 78 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); local 84 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); local [all...] |
/frameworks/base/libs/hwui/ |
H A D | DeferredLayerUpdater.cpp | 27 DeferredLayerUpdater::DeferredLayerUpdater(renderthread::RenderThread& thread, Layer* layer) argument 32 , mLayer(layer) 35 mWidth = mLayer->layer.getWidth(); 36 mHeight = mLayer->layer.getHeight(); 58 // These properties are applied the same to both layer types 99 // force filtration if buffer size != layer size 106 RENDERER_LOGD("Dropped %d frames on texture layer update", dropCounter);
|
H A D | LayerCache.h | 49 * Returns a layer large enough for the specified dimensions. If no suitable 50 * layer can be found, a new one is created and returned. If creating a new 51 * layer fails, NULL is returned. 53 * When a layer is obtained from the cache, it is removed and the total 56 * @param width The desired width of the layer 57 * @param height The desired height of the layer 62 * Adds the layer to the cache. The layer will not be added if there is 63 * not enough space available. Adding a layer can cause other layers to 66 * @param layer Th 107 LayerEntry(Layer* layer) argument [all...] |
H A D | LayerCache.cpp | 37 INIT_LOGD(" Setting layer cache size to %sMB", property); 40 INIT_LOGD(" Using default layer cache size of %.2fMB", DEFAULT_LAYER_CACHE_SIZE); 81 void LayerCache::deleteLayer(Layer* layer) { argument 82 if (layer) { 83 LAYER_LOGD("Destroying layer %dx%d, fbo %d", layer->getWidth(), layer->getHeight(), 84 layer->getFbo()); 85 mSize -= layer->getWidth() * layer 100 Layer* layer = nullptr; local 141 put(Layer* layer) argument [all...] |
H A D | SkiaShader.h | 78 Layer* layer; member in struct:android::uirenderer::SkiaShaderData::LayerShaderData
|
H A D | Caches.cpp | 187 const Layer* layer = *it; local 189 layer->getWidth(), layer->getHeight(), 190 layer->isTextureLayer(), layer->getTextureId(), 191 layer->getFbo(), layer->getStrongCount()); 192 memused += layer->getWidth() * layer->getHeight() * 4;
|
H A D | SkiaShader.cpp | 322 Layer* layer; local 323 if (!shader.asACustomShader(reinterpret_cast<void**>(&layer))) { 328 outData->layer = layer; 331 const float width = layer->getWidth(); 332 const float height = layer->getHeight(); 345 data.layer->bindTexture(); 346 data.layer->setWrap(GL_CLAMP_TO_EDGE); 347 data.layer->setFilter(GL_LINEAR);
|
H A D | Snapshot.h | 103 * a new layer. 107 * Indicates that this snapshot is a special type of layer 117 * an FBO layer. 210 * is typically ignored if its layer is invisible or empty. 221 * across layer boundaries. 236 * A pointer to the currently active layer. 238 * This snapshot does not own the layer, this pointer must not be freed. 240 Layer* layer; member in class:android::uirenderer::Snapshot 250 * inside it. This flag is set only when the layer clips drawing to its 256 * If set to true, the layer wil [all...] |
/frameworks/base/libs/hwui/renderthread/ |
H A D | DrawFrameTask.cpp | 48 void DrawFrameTask::pushLayerUpdate(DeferredLayerUpdater* layer) { argument 52 if (mLayers[i].get() == layer) { 56 mLayers.push_back(layer); 59 void DrawFrameTask::removeLayerUpdate(DeferredLayerUpdater* layer) { argument 61 if (mLayers[i].get() == layer) {
|
/frameworks/base/services/core/java/com/android/server/wm/ |
H A D | FocusedStackFrame.java | 139 void setLayer(int layer) { argument 140 if (mLayer == layer) { 143 mLayer = layer;
|
H A D | BlackFrame.java | 36 final int layer; field in class:BlackFrame.BlackSurface 39 BlackSurface(SurfaceSession session, int layer, int l, int t, int r, int b, int layerStack) argument 43 this.layer = layer; 58 surface.setLayer(layer); 62 " BLACK " + surface + ": CREATE layer=" + layer); 115 public BlackFrame(SurfaceSession session, Rect outer, Rect inner, int layer, int layerStack, argument 125 mBlackSurfaces[0] = new BlackSurface(session, layer, 129 mBlackSurfaces[1] = new BlackSurface(session, layer, [all...] |
H A D | DimLayer.java | 96 /** Return true if dim layer is showing */ 110 void setLayer(int layer) { argument 111 if (mLayer != layer) { 112 mLayer = layer; 113 mDimSurface.setLayer(layer); 207 * @param layer The layer to set the surface to. 211 void show(int layer, float alpha, long duration) { argument 212 if (DEBUG) Slog.v(TAG, "show: layer=" + layer [all...] |
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
H A D | vop.cpp | 80 PV_STATUS DecodeVOLHeader(VideoDecData *video, int layer) argument 96 currVol = video->vol[layer]; 110 if (layer) /* */ 293 if (layer) /* */ 312 if (layer) 601 if (layer) return PV_FAIL; /* */ 635 if (layer == 0) return PV_FAIL; /* */ 643 if (layer) /* */ 648 /* 1 : ref. layer has higher resolution */ 649 /* 0 : ref. layer ha [all...] |
/frameworks/base/libs/hwui/renderstate/ |
H A D | RenderState.h | 66 void registerLayer(Layer* layer) { argument 67 mActiveLayers.insert(layer); 69 void unregisterLayer(Layer* layer) { argument 70 mActiveLayers.erase(layer);
|
H A D | RenderState.cpp | 54 static void layerLostGlContext(Layer* layer) { argument 55 layer->onGlContextLost(); 83 const Layer* layer = *(lit); 85 layer, layer->state, layer->isTextureLayer(), layer->getFbo(), layer->wasBuildLayered);
|
/frameworks/base/services/core/java/com/android/server/input/ |
H A D | InputWindowHandle.java | 80 // Window layer. 81 public int layer; field in class:InputWindowHandle
|
/frameworks/native/services/surfaceflinger/ |
H A D | Client.cpp | 46 sp<Layer> layer(mLayers.valueAt(i).promote()); 47 if (layer != 0) { 48 mFlinger->removeLayer(layer); 57 void Client::attachLayer(const sp<IBinder>& handle, const sp<Layer>& layer) argument 60 mLayers.add(handle, layer); 63 void Client::detachLayer(const Layer* layer) argument 69 if (mLayers.valueAt(i) == layer) { 79 wp<Layer> layer(mLayers.valueFor(handle)); 80 if (layer != 0) { 81 lbc = layer 159 sp<Layer> layer = getLayerUser(handle); local 168 sp<Layer> layer = getLayerUser(handle); local [all...] |
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/include/ |
H A D | mp4dec_api.h | 70 int layer; /* current video layer */ member in struct:tagApplicationData
|
/frameworks/base/libs/input/ |
H A D | SpriteController.cpp | 295 int32_t surfaceLayer = mOverlayLayer + update.state.layer; 300 ALOGE("Error %d setting sprite surface layer.", status); 449 void SpriteController::SpriteImpl::setLayer(int32_t layer) { argument 452 if (mLocked.state.layer != layer) { 453 mLocked.state.layer = layer;
|
/frameworks/base/services/core/jni/ |
H A D | com_android_server_input_InputWindowHandle.cpp | 52 jfieldID layer; member in struct:android::__anon1062 151 mInfo->layer = env->GetIntField(obj, 152 gInputWindowHandleClassInfo.layer); 291 GET_FIELD_ID(gInputWindowHandleClassInfo.layer, clazz, 292 "layer", "I");
|
/frameworks/native/libs/gui/ |
H A D | SurfaceControl.cpp | 97 status_t SurfaceControl::setLayer(uint32_t layer) { argument 100 return mClient->setLayer(mHandle, layer);
|
/frameworks/native/opengl/tests/hwc/ |
H A D | hwcColorEquiv.cpp | 352 hwc_layer_1_t *layer = &list->hwLayers[0]; local 353 layer->handle = refFrame->handle; 354 layer->blending = HWC_BLENDING_NONE; 355 layer->sourceCrop.left = 0; 356 layer->sourceCrop.top = 0; 357 layer->sourceCrop.right = width; 358 layer->sourceCrop.bottom = refHeight; 359 layer->displayFrame.left = 0; 360 layer->displayFrame.top = 0; 361 layer [all...] |
H A D | hwcRects.cpp | 315 hwc_layer_1_t *layer = &list->hwLayers[0]; local 317 it != rectangle.end(); ++it, ++layer) { 318 layer->handle = it->texture->handle; 319 layer->blending = it->blend; 320 layer->transform = it->transform; 321 layer->sourceCrop = it->sourceCrop; 322 layer->displayFrame = it->displayFrame; 324 layer->visibleRegionScreen.numRects = 1; 325 layer->visibleRegionScreen.rects = &layer [all...] |