/external/lldb/tools/debugserver/source/MacOSX/ |
H A D | MachVMRegion.h | 69 natural_t m_depth; member in class:MachVMRegion
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/external/deqp/framework/common/ |
H A D | tcuCompressedTexture.hpp | 122 int getDepth (void) const { return m_depth; } 134 int m_depth; member in class:tcu::CompressedTexture
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H A D | tcuTexture.hpp | 1041 int getDepth (void) const { return m_depth; } 1061 int m_depth; member in class:tcu::Texture3D 1113 int getDepth (void) const { return m_depth; } 1134 int m_depth; member in class:tcu::TextureCubeArray
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFboTestUtil.hpp | 176 float m_depth; member in class:deqp::gles3::Functional::FboTestUtil::Texture3DShader
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H A D | es3fTextureFormatTests.cpp | 591 int m_depth; member in class:deqp::gles3::Functional::Texture3DFormatCase 606 , m_depth (depth) 620 , m_depth (depth) 635 ? new glu::Texture3D(m_renderCtx, m_format, m_dataType, m_width, m_height, m_depth) // Implicit internal format. 636 : new glu::Texture3D(m_renderCtx, m_format, m_width, m_height, m_depth); // Explicit internal format. 668 float r = ((float)sliceNdx + 0.5f) / (float)m_depth;
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H A D | es3fTextureFilteringTests.cpp | 943 const int m_depth; member in class:deqp::gles3::Functional::Texture3DFilteringCase 983 , m_depth (depth) 1004 const int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth)) + 1; 1007 m_gradientTex = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth); 1008 m_gridTex = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth);
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H A D | es3fTextureMipmapTests.cpp | 1110 int m_depth; member in class:deqp::gles3::Functional::Texture3DMipmapCase 1126 , m_depth (depth) 1143 int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth))+1; 1148 m_texture = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth);
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H A D | es3fTextureSpecificationTests.cpp | 544 int m_depth; member in class:deqp::gles3::Functional::Texture3DSpecCase 554 , m_depth (depth) 590 int levelD = de::max(1, m_depth >> levelNdx); 811 int levelD = de::max(1, m_depth >> ndx); 1160 data.resize(slicePitch*(m_depth+m_skipImages)); 1167 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB); 1179 glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]); 1454 int levelD = de::max(1, m_depth >> ndx); 1469 int levelD = de::max(1, m_depth >> ndx); 1818 data.resize(slicePitch*m_depth); [all...] |
/external/emma/core/java12/com/vladium/emma/report/ |
H A D | ReportProperties.java | 105 m_depth = depth; 110 return m_depth; 182 private int m_depth; field in class:ReportProperties.ParsedProperties
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFormatTests.cpp | 94 const int m_depth; member in class:deqp::gles31::Functional::TextureCubeArrayFormatCase 109 , m_depth (depth) 123 , m_depth (depth) 140 ? new glu::TextureCubeArray(m_renderCtx, m_format, m_dataType, m_size, m_depth) // Implicit internal format. 141 : new glu::TextureCubeArray(m_renderCtx, m_format, m_size, m_depth); // Explicit internal format.
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H A D | es31fTextureFilteringTests.cpp | 131 const int m_depth; member in class:deqp::gles31::Functional::TextureCubeArrayFilteringCase 183 , m_depth (depth) 209 const int numLayers = m_depth / 6; 212 m_gradientTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth); 213 m_gridTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth); 230 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) 247 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) 249 const deUint32 step = 0x00ffffff / (numLevels*m_depth - 1);
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H A D | es31fTextureSpecificationTests.cpp | 219 int m_depth; member in class:deqp::gles31::Functional::TextureCubeArraySpecCase 228 , m_depth (depth) 265 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++) 343 levelData.setSize(levelW, levelW, m_depth); 346 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); 373 glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth); 383 levelData.setSize(levelW, levelW, m_depth); 386 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); 440 data.resize(slicePitch*(m_depth+m_skipImages) + m_offset); 447 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitc [all...] |
/external/deqp/modules/egl/ |
H A D | teglImageFormatTests.cpp | 248 ModifyRenderbufferClearDepth (GLfloat depth) : m_depth(depth) {} 253 GLfloat m_depth; member in class:deqp::egl::Image::GLES2ImageApi::ModifyRenderbufferClearDepth 838 GLU_CHECK_GLW_CALL(gl, clearDepthf(m_depth)); 841 tcu::clearDepth(reference.getLevel(0), m_depth);
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/external/emma/lib/ |
H A D | emma.jar | META-INF/ META-INF/MANIFEST.MF com/ com/vladium/ com/vladium/app/ com/vladium/app/IAppVersion ... |
/external/owasp/sanitizer/tools/emma/lib/ |
H A D | emma.jar | META-INF/ META-INF/MANIFEST.MF com/ com/vladium/ com/vladium/app/ com/vladium/app/IAppVersion ... |