Searched defs:m_depth (Results 1 - 15 of 15) sorted by relevance

/external/lldb/tools/debugserver/source/MacOSX/
H A DMachVMRegion.h69 natural_t m_depth; member in class:MachVMRegion
/external/deqp/framework/common/
H A DtcuCompressedTexture.hpp122 int getDepth (void) const { return m_depth; }
134 int m_depth; member in class:tcu::CompressedTexture
H A DtcuTexture.hpp1041 int getDepth (void) const { return m_depth; }
1061 int m_depth; member in class:tcu::Texture3D
1113 int getDepth (void) const { return m_depth; }
1134 int m_depth; member in class:tcu::TextureCubeArray
/external/deqp/modules/gles3/functional/
H A Des3fFboTestUtil.hpp176 float m_depth; member in class:deqp::gles3::Functional::FboTestUtil::Texture3DShader
H A Des3fTextureFormatTests.cpp591 int m_depth; member in class:deqp::gles3::Functional::Texture3DFormatCase
606 , m_depth (depth)
620 , m_depth (depth)
635 ? new glu::Texture3D(m_renderCtx, m_format, m_dataType, m_width, m_height, m_depth) // Implicit internal format.
636 : new glu::Texture3D(m_renderCtx, m_format, m_width, m_height, m_depth); // Explicit internal format.
668 float r = ((float)sliceNdx + 0.5f) / (float)m_depth;
H A Des3fTextureFilteringTests.cpp943 const int m_depth; member in class:deqp::gles3::Functional::Texture3DFilteringCase
983 , m_depth (depth)
1004 const int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth)) + 1;
1007 m_gradientTex = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth);
1008 m_gridTex = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth);
H A Des3fTextureMipmapTests.cpp1110 int m_depth; member in class:deqp::gles3::Functional::Texture3DMipmapCase
1126 , m_depth (depth)
1143 int numLevels = deLog2Floor32(de::max(de::max(m_width, m_height), m_depth))+1;
1148 m_texture = new glu::Texture3D(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_depth);
H A Des3fTextureSpecificationTests.cpp544 int m_depth; member in class:deqp::gles3::Functional::Texture3DSpecCase
554 , m_depth (depth)
590 int levelD = de::max(1, m_depth >> levelNdx);
811 int levelD = de::max(1, m_depth >> ndx);
1160 data.resize(slicePitch*(m_depth+m_skipImages));
1167 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_width, m_height, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_skipRows*rowPitch + m_skipPixels*pixelSize), 4, colorA, colorB);
1179 glTexImage3D(GL_TEXTURE_3D, 0, m_internalFormat, m_width, m_height, m_depth, 0, transferFmt.format, transferFmt.dataType, &data[0]);
1454 int levelD = de::max(1, m_depth >> ndx);
1469 int levelD = de::max(1, m_depth >> ndx);
1818 data.resize(slicePitch*m_depth);
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/external/emma/core/java12/com/vladium/emma/report/
H A DReportProperties.java105 m_depth = depth;
110 return m_depth;
182 private int m_depth; field in class:ReportProperties.ParsedProperties
/external/deqp/modules/gles31/functional/
H A Des31fTextureFormatTests.cpp94 const int m_depth; member in class:deqp::gles31::Functional::TextureCubeArrayFormatCase
109 , m_depth (depth)
123 , m_depth (depth)
140 ? new glu::TextureCubeArray(m_renderCtx, m_format, m_dataType, m_size, m_depth) // Implicit internal format.
141 : new glu::TextureCubeArray(m_renderCtx, m_format, m_size, m_depth); // Explicit internal format.
H A Des31fTextureFilteringTests.cpp131 const int m_depth; member in class:deqp::gles31::Functional::TextureCubeArrayFilteringCase
183 , m_depth (depth)
209 const int numLayers = m_depth / 6;
212 m_gradientTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth);
213 m_gridTex = new glu::TextureCubeArray(m_context.getRenderContext(), m_internalFormat, m_size, m_depth);
230 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++)
247 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++)
249 const deUint32 step = 0x00ffffff / (numLevels*m_depth - 1);
H A Des31fTextureSpecificationTests.cpp219 int m_depth; member in class:deqp::gles31::Functional::TextureCubeArraySpecCase
228 , m_depth (depth)
265 for (int layerFaceNdx = 0; layerFaceNdx < m_depth; layerFaceNdx++)
343 levelData.setSize(levelW, levelW, m_depth);
346 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
373 glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth);
383 levelData.setSize(levelW, levelW, m_depth);
386 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
440 data.resize(slicePitch*(m_depth+m_skipImages) + m_offset);
447 tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitc
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/external/deqp/modules/egl/
H A DteglImageFormatTests.cpp248 ModifyRenderbufferClearDepth (GLfloat depth) : m_depth(depth) {}
253 GLfloat m_depth; member in class:deqp::egl::Image::GLES2ImageApi::ModifyRenderbufferClearDepth
838 GLU_CHECK_GLW_CALL(gl, clearDepthf(m_depth));
841 tcu::clearDepth(reference.getLevel(0), m_depth);
/external/emma/lib/
H A Demma.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/vladium/ com/vladium/app/ com/vladium/app/IAppVersion ...
/external/owasp/sanitizer/tools/emma/lib/
H A Demma.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/vladium/ com/vladium/app/ com/vladium/app/IAppVersion ...

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