Searched defs:matrixHandle (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/core/jni/android/graphics/
H A DCamera.cpp91 static void Camera_getMatrix(JNIEnv* env, jobject obj, jlong matrixHandle) { argument
92 SkMatrix* native_matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
H A DPathMeasure.cpp113 jlong matrixHandle, jint flags) {
115 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
112 getMatrix(JNIEnv* env, jobject clazz, jlong pairHandle, jfloat dist, jlong matrixHandle, jint flags) argument
H A DShader.cpp54 static jlong Shader_setLocalMatrix(JNIEnv* env, jobject o, jlong shaderHandle, jlong matrixHandle) argument
57 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
H A DMatrix.cpp187 static void postSkew__FF(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloat kx, jfloat ky) { argument
188 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
192 static void postConcat(JNIEnv* env, jobject clazz, jlong matrixHandle, jlong otherHandle) { argument
193 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
198 static jboolean setRectToRect(JNIEnv* env, jobject clazz, jlong matrixHandle, jobject src, jobject dst, jint stfHandle) { argument
199 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
208 static jboolean setPolyToPoly(JNIEnv* env, jobject clazz, jlong matrixHandle, argument
211 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
231 static jboolean invert(JNIEnv* env, jobject clazz, jlong matrixHandle, jlong inverseHandle) { argument
232 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
237 mapPoints(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloatArray dst, jint dstIndex, jfloatArray src, jint srcIndex, jint ptCount, jboolean isPts) argument
259 mapRect__RectFRectF(JNIEnv* env, jobject clazz, jlong matrixHandle, jobjectArray dst, jobject src) argument
268 mapRadius(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloat radius) argument
274 getValues(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloatArray values) argument
287 setValues(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloatArray values) argument
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H A DPath.cpp228 static void addPath__PathMatrix(JNIEnv* env, jobject clazz, jlong objHandle, jlong srcHandle, jlong matrixHandle) { argument
231 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
251 static void transform__MatrixPath(JNIEnv* env, jobject clazz, jlong objHandle, jlong matrixHandle, jlong dstHandle) { argument
253 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
258 static void transform__Matrix(JNIEnv* env, jobject clazz, jlong objHandle, jlong matrixHandle) { argument
260 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
/frameworks/base/core/jni/
H A Dandroid_graphics_Canvas.cpp118 static void getCTM(JNIEnv* env, jobject, jlong canvasHandle, jlong matrixHandle) { argument
119 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
123 static void setMatrix(JNIEnv* env, jobject, jlong canvasHandle, jlong matrixHandle) { argument
124 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
128 static void concat(JNIEnv* env, jobject, jlong canvasHandle, jlong matrixHandle) { argument
129 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
358 jlong matrixHandle, jlong paintHandle) {
359 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
357 drawBitmapMatrix(JNIEnv* env, jobject, jlong canvasHandle, jobject jbitmap, jlong matrixHandle, jlong paintHandle) argument

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