/external/deqp/framework/referencerenderer/ |
H A D | rrShaders.cpp | 30 GeometryShader::GeometryShader (size_t numVaryingInputs, size_t numVaryingOutputs, GeometryShaderInputType inputType, GeometryShaderOutputType outputType, size_t verticesOut, size_t numInvocations) argument 34 , m_numInvocations (numInvocations)
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H A D | rrRenderer.cpp | 1413 const int numInvocations = (int)program.geometryShader->getNumInvocations(); local 1425 for (int invocationNdx = 0; invocationNdx < numInvocations; ++invocationNdx)
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrShaderProgram.hpp | 134 , numInvocations (numInvocations_) 141 size_t numInvocations; member in struct:sglr::pdec::GeometryShaderDeclaration
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/external/deqp/modules/gles3/stress/ |
H A D | es3sLongRunningShaderTests.cpp | 83 int numInvocations; member in struct:deqp::gles3::Stress::__anon3551::LongRunningShaderCase::Params 231 m_testCtx.getLog() << TestLog::Message << "Number of vertices and fragments: " << m_params->numInvocations << TestLog::EndMessage; 269 ^ deInt32Hash(params.numInvocations); 277 vector<Vec2> positions (m_params->numInvocations); 278 vector<int> iterCounts (m_params->iterCountType == ITERCOUNTTYPE_DYNAMIC ? m_params->numInvocations : 1); 297 glu::pr::Points(m_params->numInvocations)); 316 const int numInvocations = 4096; local 326 { "short_for_vertex", "", glu::SHADERTYPE_VERTEX, LOOPTYPE_FOR, ITERCOUNTTYPE_DYNAMIC, numInvocations, shortLoopMin, shortLoopMax }, 327 { "short_for_fragment", "", glu::SHADERTYPE_FRAGMENT, LOOPTYPE_FOR, ITERCOUNTTYPE_DYNAMIC, numInvocations, shortLoopMin, shortLoopMax }, 328 { "short_while_vertex", "", glu::SHADERTYPE_VERTEX, LOOPTYPE_WHILE, ITERCOUNTTYPE_DYNAMIC, numInvocations, shortLoopMi [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fComputeShaderBuiltinVarTests.cpp | 214 const deUint32 numInvocations = subCase.localSize[0]*subCase.localSize[1]*subCase.localSize[2]*subCase.numWorkGroups[0]*subCase.numWorkGroups[1]*subCase.numWorkGroups[2]; local 218 const deUint32 bufferSize = numInvocations*outVarInfo.arrayStride; 277 m_testCtx.getLog() << TestLog::Message << (numInvocations-numFailed) << " / " << numInvocations << " values passed" << TestLog::EndMessage;
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H A D | es31fOpaqueTypeIndexingTests.cpp | 433 const int numInvocations = 64; local 439 const int outLookupStride = numInvocations*getDataTypeScalarSize(outputType); 453 coords.resize(numInvocations * getDataTypeScalarSize(coordType)); 462 for (int invocationNdx = 0; invocationNdx < numInvocations; invocationNdx++) 508 expandedIndices.resize(numInvocations * lookupIndices.size()); 511 for (int invNdx = 0; invNdx < numInvocations; invNdx++) 512 expandedIndices[lookupNdx*numInvocations + invNdx] = lookupIndices[lookupNdx]; 516 inputs.push_back(&expandedIndices[lookupNdx*numInvocations]); 526 executor->execute(numInvocations, &inputs[0], &outputs[0]); 541 for (int invocationNdx = 0; invocationNdx < numInvocations; invocationNd 774 const int numInvocations = 32; local 972 const int numInvocations = 32; local [all...] |
H A D | es31fGeometryShaderTests.cpp | 1473 InvocationCountShader (int numInvocations, OutputCase testCase); 1480 static std::string genGeometrySource (int numInvocations, OutputCase testCase); 1481 static size_t getNumVertices (int numInvocations, OutputCase testCase); 1487 InvocationCountShader::InvocationCountShader (int numInvocations, OutputCase testCase) argument 1498 getNumVertices(numInvocations, testCase), 1499 numInvocations) 1500 << sglr::pdec::GeometrySource(genGeometrySource(numInvocations, testCase).c_str())) 1501 , m_numInvocations (numInvocations) 1575 std::string InvocationCountShader::genGeometrySource (int numInvocations, OutputCase testCase) argument 1577 const int maxVertices = (int)getNumVertices(numInvocations, testCas 1590 " highp float l_angle = float(gl_InvocationID) / float(" << numInvocations << ") * 5.5;\\n" local 1641 getNumVertices(int numInvocations, OutputCase testCase) argument 1670 InstancedExpansionShader(int numInvocations) argument 1743 genGeometrySource(int numInvocations) argument 1755 " highp float phase = float(gl_InvocationID) / float(" << numInvocations << ") * 6.3;\\n" local [all...] |