Searched defs:p1y (Results 1 - 3 of 3) sorted by relevance
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/ |
H A D | vlc_decode.cpp | 372 int p1y = 0, p2y = 0, p3y = 0; local 381 p1y = motydata[indx]; 389 p1y = motydata[indx]; 427 *mvy = (MOT)PV_MEDIAN(p1y, p2y, p3y); 433 *mvy = (MOT)(p1y + p2y + p3y);
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/ |
H A D | vlc_encode.cpp | 2541 Int p1y, p2y, p3y; local 2676 p1x = p1y = 0; 2682 p1y = motdata[yin1*nMBPerRow+xin1][vec1].y; 2684 //p1y = motydata[xin1*2+(vec1&0x1) + (yin1*2+(vec1>>1))*xB]; 2720 *mvy = (p1y + p2y + p3y); 2725 *mvy = ((p1y + p2y + p3y - PV_MAX(p1y, PV_MAX(p2y, p3y)) - PV_MIN(p1y, PV_MIN(p2y, p3y))));
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/frameworks/base/libs/hwui/ |
H A D | PathTessellator.cpp | 1048 float p1x, float p1y, float c1x, float c1y, 1053 float dy = p2y - p1y; 1064 float p1c1y = (p1y + c1y) * 0.5f; 1081 p1x, p1y, p1c1x, p1c1y, 1047 recursiveCubicBezierVertices( float p1x, float p1y, float c1x, float c1y, float p2x, float p2y, float c2x, float c2y, const PathApproximationInfo& approximationInfo, Vector<Vertex>& outputVertices, int depth) argument
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