Searched defs:projectedTriInterpolate (Results 1 - 5 of 5) sorted by relevance

/external/deqp/modules/gles2/accuracy/
H A Des2aVaryingInterpolationTests.cpp58 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, float ny) function in namespace:deqp::gles2::Accuracy
86 float r = projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy) * scale[0] + bias[0];
87 float g = projectedTriInterpolate(triG[triNdx], triW[triNdx], triNx, triNy) * scale[1] + bias[1];
88 float b = projectedTriInterpolate(triB[triNdx], triW[triNdx], triNx, triNy) * scale[2] + bias[2];
/external/deqp/modules/gles2/functional/
H A Des2fShaderBuiltinVarTests.cpp357 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, float ny) function in namespace:deqp::gles2::Functional
430 ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf)
431 : projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf);
/external/deqp/modules/gles3/accuracy/
H A Des3aVaryingInterpolationTests.cpp61 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, float ny) function in namespace:deqp::gles3::Accuracy
89 float r = projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy) * scale[0] + bias[0];
90 float g = projectedTriInterpolate(triG[triNdx], triW[triNdx], triNx, triNy) * scale[1] + bias[1];
91 float b = projectedTriInterpolate(triB[triNdx], triW[triNdx], triNx, triNy) * scale[2] + bias[2];
/external/deqp/modules/gles3/functional/
H A Des3fShaderBuiltinVarTests.cpp377 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, float ny) function in namespace:deqp::gles3::Functional
453 ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf)
454 : projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf);
/external/deqp/modules/glshared/
H A DglsTextureTestUtil.cpp328 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, float ny) function in namespace:deqp::gls::TextureTestUtil
532 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy);
575 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy);
576 float t = projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy);
877 float s = projectedTriInterpolate(triS[triNdx], triP[triNdx], triNx, triNy);
878 float t = projectedTriInterpolate(triT[triNdx], triP[triNdx], triNx, triNy);
879 float r = projectedTriInterpolate(triR[triNdx], triP[triNdx], triNx, triNy);
1762 const float coord = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy);
1867 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy),
1868 projectedTriInterpolate(tri
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