/external/deqp/modules/gles2/accuracy/ |
H A D | es2aVaryingInterpolationTests.cpp | 58 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, float ny) function in namespace:deqp::gles2::Accuracy 86 float r = projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy) * scale[0] + bias[0]; 87 float g = projectedTriInterpolate(triG[triNdx], triW[triNdx], triNx, triNy) * scale[1] + bias[1]; 88 float b = projectedTriInterpolate(triB[triNdx], triW[triNdx], triNx, triNy) * scale[2] + bias[2];
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderBuiltinVarTests.cpp | 357 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, float ny) function in namespace:deqp::gles2::Functional 430 ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) 431 : projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf);
|
/external/deqp/modules/gles3/accuracy/ |
H A D | es3aVaryingInterpolationTests.cpp | 61 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, float ny) function in namespace:deqp::gles3::Accuracy 89 float r = projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy) * scale[0] + bias[0]; 90 float g = projectedTriInterpolate(triG[triNdx], triW[triNdx], triNx, triNy) * scale[1] + bias[1]; 91 float b = projectedTriInterpolate(triB[triNdx], triW[triNdx], triNx, triNy) * scale[2] + bias[2];
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderBuiltinVarTests.cpp | 377 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, float ny) function in namespace:deqp::gles3::Functional 453 ? projectedTriInterpolate(tcu::Vec3(w[0], w[1], w[2]), tcu::Vec3(w[0], w[1], w[2]), xf, yf) 454 : projectedTriInterpolate(tcu::Vec3(w[3], w[2], w[1]), tcu::Vec3(w[3], w[2], w[1]), 1.0f-xf, 1.0f-yf);
|
/external/deqp/modules/glshared/ |
H A D | glsTextureTestUtil.cpp | 328 static inline float projectedTriInterpolate (const tcu::Vec3& s, const tcu::Vec3& w, float nx, float ny) function in namespace:deqp::gls::TextureTestUtil 532 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); 575 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); 576 float t = projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy); 877 float s = projectedTriInterpolate(triS[triNdx], triP[triNdx], triNx, triNy); 878 float t = projectedTriInterpolate(triT[triNdx], triP[triNdx], triNx, triNy); 879 float r = projectedTriInterpolate(triR[triNdx], triP[triNdx], triNx, triNy); 1762 const float coord = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); 1867 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), 1868 projectedTriInterpolate(tri [all...] |