Searched defs:s_names (Results 1 - 8 of 8) sorted by relevance
/external/deqp/framework/platform/android/ |
H A D | tcuAndroidRenderActivity.cpp | 53 static const char* s_names[] = local 65 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == MESSAGETYPE_LAST); 66 return s_names[type];
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/external/deqp/framework/opengl/ |
H A D | gluShaderUtil.cpp | 35 static const char* s_names[] = local 51 return de::getSizedArrayElement<GLSL_VERSION_LAST>(s_names, version); 136 const char* s_names[] = local 146 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == SHADERTYPE_LAST); 148 return s_names[(int)shaderType]; 155 const char* s_names[] = local 162 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == PRECISION_LAST); 164 return s_names[(int)precision]; 171 const char* s_names[] = local 243 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) [all...] |
H A D | gluVarType.cpp | 172 static const char* const s_names[] = { "in", "out", "const", "uniform", "buffer", "patch in", "patch out" }; local 174 return de::getSizedArrayElement<STORAGE_LAST>(s_names, storage); 179 static const char* const s_names[] = { "smooth", "flat", "centroid" }; local 181 return de::getSizedArrayElement<INTERPOLATION_LAST>(s_names, interpolation); 186 static const char* s_names[] = local 203 return de::getSizedArrayElement<FORMATLAYOUT_LAST>(s_names, layout); 223 static const char* s_names[] = local 229 return de::getSizedArrayElement<MATRIXORDER_LAST>(s_names, qualifier);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFboCompletenessTests.cpp | 354 static const char* const s_names[] = { "color", "depth", "stencil" }; local 355 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == DE_LENGTH_OF_ARRAY(params.numSamples)); 357 for (int i = 0; i < DE_LENGTH_OF_ARRAY(s_names); i++) 370 os << "texture " << s_names[i] << " attachment"; local 372 os << ns << "-sample renderbuffer " << s_names[i] << " attachment"; local
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H A D | es3fShaderIndexingTests.cpp | 61 static const char* s_names[INDEXACCESS_LAST] = local 70 return s_names[(int)accessType]; 87 static const char* s_names[VECTORACCESS_LAST] = local 98 return s_names[(int)accessType];
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H A D | es3fShaderLoopTests.cpp | 93 static const char* s_names[] = local 124 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPCASE_LAST); 126 return s_names[(int)loopCase]; 149 static const char* s_names[] = local 156 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPTYPE_LAST); 158 return s_names[(int)loopType]; 172 static const char* s_names[] = local 179 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPCOUNT_LAST); 181 return s_names[(int)countType];
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderIndexingTests.cpp | 61 static const char* s_names[INDEXACCESS_LAST] = local 70 return s_names[(int)accessType]; 87 static const char* s_names[VECTORACCESS_LAST] = local 98 return s_names[(int)accessType];
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H A D | es2fShaderLoopTests.cpp | 103 static const char* s_names[] = local 136 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPCASE_LAST); 138 return s_names[(int)loopCase]; 152 static const char* s_names[] = local 159 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPTYPE_LAST); 161 return s_names[(int)loopType]; 175 static const char* s_names[] = local 182 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPCOUNT_LAST); 184 return s_names[(int)countType];
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