Searched defs:shaderSpec (Results 1 - 4 of 4) sorted by relevance
/external/deqp/modules/gles31/functional/ |
H A D | es31fOpaqueTypeIndexingTests.cpp | 445 ShaderSpec shaderSpec; local 451 getShaderSpec(&shaderSpec, numSamplers, numLookups, &lookupIndices[0]); 473 ShaderExecutorPtr executor (createExecutor(m_context.getRenderContext(), m_shaderType, shaderSpec)); 780 ShaderSpec shaderSpec; local 789 getShaderSpec(&shaderSpec, numInstances, numReads, &readIndices[0]); 797 ShaderExecutorPtr shaderExecutor (createExecutor(renderCtx, m_shaderType, shaderSpec)); 977 ShaderSpec shaderSpec; local 983 getShaderSpec(&shaderSpec, numCounters, numOps, &opIndices[0]); 987 ShaderExecutorPtr shaderExecutor (createExecutor(renderCtx, m_shaderType, shaderSpec));
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/external/deqp/modules/glshared/ |
H A D | glsShaderExecUtil.cpp | 94 static std::string generateVertexShader (const ShaderSpec& shaderSpec) argument 96 const bool usesInout = glu::glslVersionUsesInOutQualifiers(shaderSpec.version); 101 src << glu::getGLSLVersionDeclaration(shaderSpec.version) << "\n"; 103 if (!shaderSpec.globalDeclarations.empty()) 104 src << shaderSpec.globalDeclarations << "\n"; 106 for (vector<Symbol>::const_iterator input = shaderSpec.inputs.begin(); input != shaderSpec.inputs.end(); ++input) 109 for (vector<Symbol>::const_iterator output = shaderSpec.outputs.begin(); output != shaderSpec.outputs.end(); ++output) 132 for (vector<Symbol>::const_iterator output = shaderSpec 164 generateGeometryShader(const ShaderSpec& shaderSpec) argument 263 generatePassthroughVertexShader(const ShaderSpec& shaderSpec, const char* inputPrefix, const char* outputPrefix) argument 291 generateFragmentShader(const ShaderSpec& shaderSpec, bool useIntOutputs, const std::map<std::string, int>& outLocationMap) argument 399 ShaderExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 461 VertexProcessorExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec, const glu::ProgramSources& sources) argument 573 VertexShaderExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 598 GeometryShaderExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 655 FragmentShaderExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 911 BufferIoExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec, const glu::ProgramSources& sources) argument 1236 ComputeShaderExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 1337 generateTessControlShader(const ShaderSpec& shaderSpec) argument 1389 TessControlExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 1463 generateTessEvalShader(const ShaderSpec& shaderSpec) argument 1492 TessEvaluationExecutor(const glu::RenderContext& renderCtx, const ShaderSpec& shaderSpec) argument 1534 createExecutor(const glu::RenderContext& renderCtx, glu::ShaderType shaderType, const ShaderSpec& shaderSpec) argument [all...] |
/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderOperatorTests.cpp | 1283 ShaderDataSpec shaderSpec; local 1296 shaderSpec.numInputs = 0; 1297 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; 1298 shaderSpec.output = outDataType; 1299 shaderSpec.resultScale = funcInfo.resultScale; 1300 shaderSpec.resultBias = funcInfo.resultBias; 1367 shaderSpec.inputs[shaderSpec.numInputs++] = ShaderValue(curInDataType, v.rangeMin, v.rangeMax); 1379 innerGroup->addChild(new ShaderOperatorCase(m_context, name.c_str(), desc.c_str(), isVertexCase, evalFunc, shaderOp.c_str(), shaderSpec)); 1435 ShaderDataSpec shaderSpec; local 1498 ShaderDataSpec shaderSpec; local [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderOperatorTests.cpp | 1921 ShaderDataSpec shaderSpec; local 1934 shaderSpec.numInputs = 0; 1935 shaderSpec.precision = isBoolCase ? PRECISION_LAST : (Precision)precision; 1936 shaderSpec.output = outDataType; 1937 shaderSpec.resultScale = funcInfo.resultScale; 1938 shaderSpec.resultBias = funcInfo.resultBias; 1939 shaderSpec.referenceScale = funcInfo.referenceScale; 1940 shaderSpec.referenceBias = funcInfo.referenceBias; 2015 shaderSpec.inputs[shaderSpec 2088 ShaderDataSpec shaderSpec; local 2153 ShaderDataSpec shaderSpec; local [all...] |
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