Searched defs:shadowIndex (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderNode.cpp748 size_t drawIndex, shadowIndex, endIndex; local
752 shadowIndex = endIndex; // draw no shadows
756 shadowIndex = drawIndex; // potentially draw shadow for each pos Z child
763 while (shadowIndex < endIndex || drawIndex < endIndex) {
764 if (shadowIndex < endIndex) {
765 DrawRenderNodeOp* casterOp = zTranslatedNodes[shadowIndex].value;
767 const float casterZ = zTranslatedNodes[shadowIndex].key;
770 if (shadowIndex == drawIndex || casterZ - lastCasterZ < SHADOW_DELTA) {
774 shadowIndex++;

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