Searched defs:tex (Results 1 - 25 of 160) sorted by relevance

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/external/mesa3d/src/mesa/main/
H A Dtexobj.h70 struct gl_texture_object *tex);
74 struct gl_texture_object *tex)
76 if (*ptr != tex)
77 _mesa_reference_texobj_(ptr, tex);
124 _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex);
73 _mesa_reference_texobj(struct gl_texture_object **ptr, struct gl_texture_object *tex) argument
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
H A DTextureGeneratorNoise.java61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument
63 int noisedepth = ((Number) tex.getFieldValue("noisedepth")).intValue();
66 float[][] colorBand = this.computeColorband(tex, blenderContext);
69 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
H A DTextureGeneratorStucci.java61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument
62 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue();
63 int noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue();
64 int noisetype = ((Number) tex.getFieldValue("noisetype")).intValue();
65 float turbul = ((Number) tex.getFieldValue("turbul")).floatValue();
67 int stype = ((Number) tex.getFieldValue("stype")).intValue();
77 float[][] colorBand = this.computeColorband(tex, blenderContext);
H A DTextureGeneratorBlend.java117 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument
118 int flag = ((Number) tex.getFieldValue("flag")).intValue();
119 int stype = ((Number) tex.getFieldValue("stype")).intValue();
123 float[][] colorBand = this.computeColorband(tex, blenderContext);
124 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
H A DTextureGeneratorClouds.java50 // tex->noisetype
54 // tex->stype
68 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument
73 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue();
74 int noiseDepth = ((Number) tex.getFieldValue("noisedepth")).intValue();
75 int noiseBasis = ((Number) tex.getFieldValue("noisebasis")).intValue();
76 int noiseType = ((Number) tex.getFieldValue("noisetype")).intValue();
78 int sType = ((Number) tex.getFieldValue("stype")).intValue();
81 float[][] colorBand = this.computeColorband(tex, blenderContext);
84 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
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H A DTextureGeneratorMagic.java124 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument
126 int noisedepth = ((Number) tex.getFieldValue("noisedepth")).intValue();
127 float turbul = ((Number) tex.getFieldValue("turbul")).floatValue() / 5.0f;
132 float[][] colorBand = this.computeColorband(tex, blenderContext);
133 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
H A DTextureGeneratorVoronoi.java62 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument
63 float voronoiWeight1 = ((Number) tex.getFieldValue("vn_w1")).floatValue();
64 float voronoiWeight2 = ((Number) tex.getFieldValue("vn_w2")).floatValue();
65 float voronoiWeight3 = ((Number) tex.getFieldValue("vn_w3")).floatValue();
66 float voronoiWeight4 = ((Number) tex.getFieldValue("vn_w4")).floatValue();
67 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue();
68 float outscale = ((Number) tex.getFieldValue("ns_outscale")).floatValue();
69 float mexp = ((Number) tex.getFieldValue("vn_mexp")).floatValue();
70 int distm = ((Number) tex.getFieldValue("vn_distm")).intValue();
71 int voronoiColorType = ((Number) tex
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H A DTextureGeneratorDistnoise.java62 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument
63 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue();
64 float distAmount = ((Number) tex.getFieldValue("dist_amount")).floatValue();
65 int noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue();
66 int noisebasis2 = ((Number) tex.getFieldValue("noisebasis2")).intValue();
72 float[][] colorBand = this.computeColorband(tex, blenderContext);
75 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
H A DTextureGeneratorMusgrave.java61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument
62 int stype = ((Number) tex.getFieldValue("stype")).intValue();
63 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue();
68 float[][] colorBand = this.computeColorband(tex, blenderContext);
71 MusgraveData musgraveData = new MusgraveData(tex);
73 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
126 public MusgraveData(Structure tex) { argument
127 stype = ((Number) tex.getFieldValue("stype")).intValue();
128 outscale = ((Number) tex.getFieldValue("ns_outscale")).floatValue();
129 h = ((Number) tex
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/external/skia/src/gpu/effects/
H A DGrSimpleTextureEffect.h26 static GrFragmentProcessor* Create(GrTexture* tex, argument
29 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, GrTextureParams::kNone_FilterMode,
34 static GrFragmentProcessor* Create(GrTexture* tex, argument
38 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coordSet));
41 static GrFragmentProcessor* Create(GrTexture* tex, argument
45 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet));
H A DGrBicubicEffect.h39 static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16], argument
44 return Create(tex, coefficients, GrCoordTransform::MakeDivByTextureWHMatrix(tex),
47 return SkNEW_ARGS(GrBicubicEffect, (tex, coefficients,
48 GrCoordTransform::MakeDivByTextureWHMatrix(tex),
56 static GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix, argument
58 return Create(tex, gMitchellCoefficients, matrix, tileModes);
65 static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16], argument
68 return SkNEW_ARGS(GrBicubicEffect, (tex, coefficients, matrix, tileModes));
74 static GrFragmentProcessor* Create(GrTexture* tex, cons argument
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H A DGrConvolutionEffect.h24 static GrFragmentProcessor* Create(GrTexture* tex, argument
30 return SkNEW_ARGS(GrConvolutionEffect, (tex,
39 static GrFragmentProcessor* CreateGaussian(GrTexture* tex, argument
45 return SkNEW_ARGS(GrConvolutionEffect, (tex,
/external/skia/src/image/
H A DSkImage_Gpu.h30 GrTexture* tex = this->getTexture(); local
31 SkASSERT(tex);
33 tex->resourcePriv().makeBudgeted();
35 tex->resourcePriv().makeUnbudgeted();
/external/jmonkeyengine/engine/src/core/com/jme3/ui/
H A DPicture.java137 Texture2D tex = (Texture2D) assetManager.loadTexture(key);
138 setTexture(assetManager, tex, useAlpha);
145 * @param tex The texture
150 public void setTexture(AssetManager assetManager, Texture2D tex, boolean useAlpha){ argument
157 material.setTexture("Texture", tex);
/external/mesa3d/src/gallium/drivers/svga/
H A Dsvga_resource_texture.h103 struct svga_texture *tex = (struct svga_texture *)resource; local
104 assert(tex == NULL || tex->b.vtbl == &svga_texture_vtbl);
105 return tex;
H A Dsvga_sampler_view.c61 struct svga_texture *tex = svga_texture(pt); local
93 if (tex->cached_view &&
94 tex->cached_view->min_lod == min_lod &&
95 tex->cached_view->max_lod == max_lod) {
96 svga_sampler_view_reference(&sv, tex->cached_view);
128 sv->handle = tex->handle;
143 sv->age = tex->age;
144 sv->handle = svga_texture_view_surface(svga, tex, flags, format,
153 sv->handle = tex->handle;
160 svga_sampler_view_reference(&tex
172 struct svga_texture *tex = svga_texture(v->texture); local
207 struct svga_texture *tex = svga_texture(v->texture); local
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H A Dsvga_state_constants.c283 if (key->tex[i].unnormalized) {
284 struct pipe_resource *tex = svga->curr.sampler_views[i]->texture; local
287 data[0] = 1.0f / (float) tex->width0;
288 data[1] = 1.0f / (float) tex->height0;
294 key->tex[i].width_height_idx + offset,
/external/mesa3d/src/gallium/tests/graw/
H A Dclear.c24 struct pipe_resource *tex; variable in typeref:struct:pipe_resource
36 screen->flush_frontbuffer(screen, tex, 0, 0, window);
79 tex = screen->resource_create(screen,
81 if (tex == NULL)
86 surf_tmpl.u.tex.level = 0;
87 surf_tmpl.u.tex.first_layer = 0;
88 surf_tmpl.u.tex.last_layer = 0;
89 surf = ctx->create_surface(ctx, tex, &surf_tmpl);
/external/skia/include/utils/
H A DSkMeshUtils.h27 bool init(SkPoint tex[], uint16_t indices[],
34 const SkPoint* tex() const { return fTex; } function in class:SkMeshIndices
/external/skia/src/utils/
H A DSkMeshUtils.cpp20 bool SkMeshIndices::init(SkPoint tex[], uint16_t indices[], argument
39 if (tex) {
40 fTex = tex;
71 SkPoint* tex = fTex; local
76 tex->set(x*dx, y*dy);
77 tex += 1;
99 rows * cols, verts, idx.tex(), colors, NULL,
/external/mesa3d/src/gallium/drivers/i915/
H A Di915_resource.h89 unsigned i915_texture_offset(struct i915_texture *tex,
99 struct i915_texture *tex = (struct i915_texture *)resource; local
100 assert(tex->b.vtbl == &i915_texture_vtbl);
101 return tex;
106 struct i915_buffer *tex = (struct i915_buffer *)resource; local
107 assert(tex->b.vtbl == &i915_buffer_vtbl);
108 return tex;
H A Di915_state_sampler.c63 const struct i915_texture *tex,
85 const struct i915_texture *tex,
88 const struct pipe_resource *pt = &tex->b.b;
296 const struct i915_texture *tex,
301 const struct pipe_resource *pt = &tex->b.b;
307 assert(tex);
315 pitch = tex->stride;
325 | ms3_tiling_bits(tex->tiling));
82 update_sampler(struct i915_context *i915, uint unit, const struct i915_sampler_state *sampler, const struct i915_texture *tex, unsigned state[3]) argument
294 update_map(struct i915_context *i915, uint unit, const struct i915_texture *tex, const struct i915_sampler_state *sampler, const struct pipe_sampler_view* view, uint state[2]) argument
/external/mesa3d/src/gallium/drivers/r300/
H A Dr300_transfer.c55 struct pipe_resource *tex = transfer->resource; local
59 tex, transfer->level, &transfer->box);
67 struct pipe_resource *tex = transfer->resource; local
71 ctx->resource_copy_region(ctx, tex, transfer->level,
87 struct r300_resource *tex = r300_resource(texture); local
93 r300->rws->cs_is_buffer_referenced(r300->cs, tex->cs_buf, RADEON_USAGE_READWRITE);
98 r300->rws->buffer_is_busy(tex->buf, RADEON_USAGE_READWRITE);
112 if (tex->tex.microtile || tex
231 struct r300_resource *tex = r300_resource(transfer->resource); local
259 struct r300_resource *tex = r300_resource(transfer->resource); local
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10app/
H A Dd3d10x11main.cpp136 ID3D10Texture2D* tex; local
138 ensure(swap_chain->GetBuffer(0, IID_ID3D10Texture2D, (void**)&tex));
139 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv));
146 tex->Release();
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/
H A Dd3d11x11main.cpp96 ID3D11Texture2D* tex; local
98 ensure(swap_chain->GetBuffer(0, IID_ID3D11Texture2D, (void**)&tex));
99 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv));
106 tex->Release();

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