/external/mesa3d/src/mesa/main/ |
H A D | texobj.h | 70 struct gl_texture_object *tex); 74 struct gl_texture_object *tex) 76 if (*ptr != tex) 77 _mesa_reference_texobj_(ptr, tex); 124 _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex); 73 _mesa_reference_texobj(struct gl_texture_object **ptr, struct gl_texture_object *tex) argument
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
H A D | TextureGeneratorNoise.java | 61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 63 int noisedepth = ((Number) tex.getFieldValue("noisedepth")).intValue(); 66 float[][] colorBand = this.computeColorband(tex, blenderContext); 69 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
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H A D | TextureGeneratorStucci.java | 61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 62 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue(); 63 int noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue(); 64 int noisetype = ((Number) tex.getFieldValue("noisetype")).intValue(); 65 float turbul = ((Number) tex.getFieldValue("turbul")).floatValue(); 67 int stype = ((Number) tex.getFieldValue("stype")).intValue(); 77 float[][] colorBand = this.computeColorband(tex, blenderContext);
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H A D | TextureGeneratorBlend.java | 117 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 118 int flag = ((Number) tex.getFieldValue("flag")).intValue(); 119 int stype = ((Number) tex.getFieldValue("stype")).intValue(); 123 float[][] colorBand = this.computeColorband(tex, blenderContext); 124 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
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H A D | TextureGeneratorClouds.java | 50 // tex->noisetype 54 // tex->stype 68 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 73 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue(); 74 int noiseDepth = ((Number) tex.getFieldValue("noisedepth")).intValue(); 75 int noiseBasis = ((Number) tex.getFieldValue("noisebasis")).intValue(); 76 int noiseType = ((Number) tex.getFieldValue("noisetype")).intValue(); 78 int sType = ((Number) tex.getFieldValue("stype")).intValue(); 81 float[][] colorBand = this.computeColorband(tex, blenderContext); 84 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); [all...] |
H A D | TextureGeneratorMagic.java | 124 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 126 int noisedepth = ((Number) tex.getFieldValue("noisedepth")).intValue(); 127 float turbul = ((Number) tex.getFieldValue("turbul")).floatValue() / 5.0f; 132 float[][] colorBand = this.computeColorband(tex, blenderContext); 133 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
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H A D | TextureGeneratorVoronoi.java | 62 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 63 float voronoiWeight1 = ((Number) tex.getFieldValue("vn_w1")).floatValue(); 64 float voronoiWeight2 = ((Number) tex.getFieldValue("vn_w2")).floatValue(); 65 float voronoiWeight3 = ((Number) tex.getFieldValue("vn_w3")).floatValue(); 66 float voronoiWeight4 = ((Number) tex.getFieldValue("vn_w4")).floatValue(); 67 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue(); 68 float outscale = ((Number) tex.getFieldValue("ns_outscale")).floatValue(); 69 float mexp = ((Number) tex.getFieldValue("vn_mexp")).floatValue(); 70 int distm = ((Number) tex.getFieldValue("vn_distm")).intValue(); 71 int voronoiColorType = ((Number) tex [all...] |
H A D | TextureGeneratorDistnoise.java | 62 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 63 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue(); 64 float distAmount = ((Number) tex.getFieldValue("dist_amount")).floatValue(); 65 int noisebasis = ((Number) tex.getFieldValue("noisebasis")).intValue(); 66 int noisebasis2 = ((Number) tex.getFieldValue("noisebasis2")).intValue(); 72 float[][] colorBand = this.computeColorband(tex, blenderContext); 75 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex);
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H A D | TextureGeneratorMusgrave.java | 61 protected Texture generate(Structure tex, int width, int height, int depth, BlenderContext blenderContext) { argument 62 int stype = ((Number) tex.getFieldValue("stype")).intValue(); 63 float noisesize = ((Number) tex.getFieldValue("noisesize")).floatValue(); 68 float[][] colorBand = this.computeColorband(tex, blenderContext); 71 MusgraveData musgraveData = new MusgraveData(tex); 73 BrightnessAndContrastData bacd = new BrightnessAndContrastData(tex); 126 public MusgraveData(Structure tex) { argument 127 stype = ((Number) tex.getFieldValue("stype")).intValue(); 128 outscale = ((Number) tex.getFieldValue("ns_outscale")).floatValue(); 129 h = ((Number) tex [all...] |
/external/skia/src/gpu/effects/ |
H A D | GrSimpleTextureEffect.h | 26 static GrFragmentProcessor* Create(GrTexture* tex, argument 29 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, GrTextureParams::kNone_FilterMode, 34 static GrFragmentProcessor* Create(GrTexture* tex, argument 38 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, filterMode, coordSet)); 41 static GrFragmentProcessor* Create(GrTexture* tex, argument 45 return SkNEW_ARGS(GrSimpleTextureEffect, (tex, matrix, p, coordSet));
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H A D | GrBicubicEffect.h | 39 static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16], argument 44 return Create(tex, coefficients, GrCoordTransform::MakeDivByTextureWHMatrix(tex), 47 return SkNEW_ARGS(GrBicubicEffect, (tex, coefficients, 48 GrCoordTransform::MakeDivByTextureWHMatrix(tex), 56 static GrFragmentProcessor* Create(GrTexture* tex, const SkMatrix& matrix, argument 58 return Create(tex, gMitchellCoefficients, matrix, tileModes); 65 static GrFragmentProcessor* Create(GrTexture* tex, const SkScalar coefficients[16], argument 68 return SkNEW_ARGS(GrBicubicEffect, (tex, coefficients, matrix, tileModes)); 74 static GrFragmentProcessor* Create(GrTexture* tex, cons argument [all...] |
H A D | GrConvolutionEffect.h | 24 static GrFragmentProcessor* Create(GrTexture* tex, argument 30 return SkNEW_ARGS(GrConvolutionEffect, (tex, 39 static GrFragmentProcessor* CreateGaussian(GrTexture* tex, argument 45 return SkNEW_ARGS(GrConvolutionEffect, (tex,
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/external/skia/src/image/ |
H A D | SkImage_Gpu.h | 30 GrTexture* tex = this->getTexture(); local 31 SkASSERT(tex); 33 tex->resourcePriv().makeBudgeted(); 35 tex->resourcePriv().makeUnbudgeted();
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/external/jmonkeyengine/engine/src/core/com/jme3/ui/ |
H A D | Picture.java | 137 Texture2D tex = (Texture2D) assetManager.loadTexture(key); 138 setTexture(assetManager, tex, useAlpha); 145 * @param tex The texture 150 public void setTexture(AssetManager assetManager, Texture2D tex, boolean useAlpha){ argument 157 material.setTexture("Texture", tex);
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/external/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_resource_texture.h | 103 struct svga_texture *tex = (struct svga_texture *)resource; local 104 assert(tex == NULL || tex->b.vtbl == &svga_texture_vtbl); 105 return tex;
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H A D | svga_sampler_view.c | 61 struct svga_texture *tex = svga_texture(pt); local 93 if (tex->cached_view && 94 tex->cached_view->min_lod == min_lod && 95 tex->cached_view->max_lod == max_lod) { 96 svga_sampler_view_reference(&sv, tex->cached_view); 128 sv->handle = tex->handle; 143 sv->age = tex->age; 144 sv->handle = svga_texture_view_surface(svga, tex, flags, format, 153 sv->handle = tex->handle; 160 svga_sampler_view_reference(&tex 172 struct svga_texture *tex = svga_texture(v->texture); local 207 struct svga_texture *tex = svga_texture(v->texture); local [all...] |
H A D | svga_state_constants.c | 283 if (key->tex[i].unnormalized) { 284 struct pipe_resource *tex = svga->curr.sampler_views[i]->texture; local 287 data[0] = 1.0f / (float) tex->width0; 288 data[1] = 1.0f / (float) tex->height0; 294 key->tex[i].width_height_idx + offset,
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/external/mesa3d/src/gallium/tests/graw/ |
H A D | clear.c | 24 struct pipe_resource *tex; variable in typeref:struct:pipe_resource 36 screen->flush_frontbuffer(screen, tex, 0, 0, window); 79 tex = screen->resource_create(screen, 81 if (tex == NULL) 86 surf_tmpl.u.tex.level = 0; 87 surf_tmpl.u.tex.first_layer = 0; 88 surf_tmpl.u.tex.last_layer = 0; 89 surf = ctx->create_surface(ctx, tex, &surf_tmpl);
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/external/skia/include/utils/ |
H A D | SkMeshUtils.h | 27 bool init(SkPoint tex[], uint16_t indices[], 34 const SkPoint* tex() const { return fTex; } function in class:SkMeshIndices
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/external/skia/src/utils/ |
H A D | SkMeshUtils.cpp | 20 bool SkMeshIndices::init(SkPoint tex[], uint16_t indices[], argument 39 if (tex) { 40 fTex = tex; 71 SkPoint* tex = fTex; local 76 tex->set(x*dx, y*dy); 77 tex += 1; 99 rows * cols, verts, idx.tex(), colors, NULL,
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/external/mesa3d/src/gallium/drivers/i915/ |
H A D | i915_resource.h | 89 unsigned i915_texture_offset(struct i915_texture *tex, 99 struct i915_texture *tex = (struct i915_texture *)resource; local 100 assert(tex->b.vtbl == &i915_texture_vtbl); 101 return tex; 106 struct i915_buffer *tex = (struct i915_buffer *)resource; local 107 assert(tex->b.vtbl == &i915_buffer_vtbl); 108 return tex;
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H A D | i915_state_sampler.c | 63 const struct i915_texture *tex, 85 const struct i915_texture *tex, 88 const struct pipe_resource *pt = &tex->b.b; 296 const struct i915_texture *tex, 301 const struct pipe_resource *pt = &tex->b.b; 307 assert(tex); 315 pitch = tex->stride; 325 | ms3_tiling_bits(tex->tiling)); 82 update_sampler(struct i915_context *i915, uint unit, const struct i915_sampler_state *sampler, const struct i915_texture *tex, unsigned state[3]) argument 294 update_map(struct i915_context *i915, uint unit, const struct i915_texture *tex, const struct i915_sampler_state *sampler, const struct pipe_sampler_view* view, uint state[2]) argument
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/external/mesa3d/src/gallium/drivers/r300/ |
H A D | r300_transfer.c | 55 struct pipe_resource *tex = transfer->resource; local 59 tex, transfer->level, &transfer->box); 67 struct pipe_resource *tex = transfer->resource; local 71 ctx->resource_copy_region(ctx, tex, transfer->level, 87 struct r300_resource *tex = r300_resource(texture); local 93 r300->rws->cs_is_buffer_referenced(r300->cs, tex->cs_buf, RADEON_USAGE_READWRITE); 98 r300->rws->buffer_is_busy(tex->buf, RADEON_USAGE_READWRITE); 112 if (tex->tex.microtile || tex 231 struct r300_resource *tex = r300_resource(transfer->resource); local 259 struct r300_resource *tex = r300_resource(transfer->resource); local [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d10app/ |
H A D | d3d10x11main.cpp | 136 ID3D10Texture2D* tex; local 138 ensure(swap_chain->GetBuffer(0, IID_ID3D10Texture2D, (void**)&tex)); 139 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); 146 tex->Release();
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/ |
H A D | d3d11x11main.cpp | 96 ID3D11Texture2D* tex; local 98 ensure(swap_chain->GetBuffer(0, IID_ID3D11Texture2D, (void**)&tex)); 99 ensure(dev->CreateRenderTargetView(tex, NULL, &rtv)); 106 tex->Release();
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